// Copyright (c) 2019, Paul Ferrand
// All rights reserved.

// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:

// 1. Redistributions of source code must retain the above copyright notice, this
//    list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright notice,
//    this list of conditions and the following disclaimer in the documentation
//    and/or other materials provided with the distribution.

// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
// ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

#include "Config.h"
#include "sfizz.hpp"
#include "catch2/catch.hpp"
using namespace Catch::literals;

constexpr int blockSize { 256 };

TEST_CASE("[Synth] Play and check active voices")
{
    sfz::Synth synth;
    synth.setSamplesPerBlock(256);
    sfz::AudioBuffer<float> buffer { 2, blockSize };
    synth.loadSfzFile(fs::current_path() / "tests/TestFiles/groups_avl.sfz");

    synth.noteOn(0, 1, 36, 24);
    synth.noteOn(0, 1, 36, 89);
    REQUIRE(synth.getNumActiveVoices() == 2);
    // Render for a while
    for (int i = 0; i < 200; ++i)
        synth.renderBlock(buffer);
    REQUIRE(synth.getNumActiveVoices() == 0);
}

TEST_CASE("[Synth] Change the number of voice while playing")
{
    sfz::Synth synth;
    synth.setSamplesPerBlock(256);
    sfz::AudioBuffer<float> buffer { 2, blockSize };
    synth.loadSfzFile(fs::current_path() / "tests/TestFiles/groups_avl.sfz");

    synth.noteOn(0, 1, 36, 24);
    synth.noteOn(0, 1, 36, 89);
    synth.renderBlock(buffer);
    REQUIRE(synth.getNumActiveVoices() == 2);
    synth.setNumVoices(8);
    REQUIRE(synth.getNumActiveVoices() == 0);
    REQUIRE(synth.getNumVoices() == 8);
}

TEST_CASE("[Synth] Check that the sample per block and sample rate are actually propagated to all voices even on recreation")
{
    sfz::Synth synth;
    synth.setSamplesPerBlock(256);
    synth.setSampleRate(96000);
    for (int i = 0; i < synth.getNumVoices(); ++i)
    {
        REQUIRE( synth.getVoiceView(i)->getSamplesPerBlock() == 256 );
        REQUIRE( synth.getVoiceView(i)->getSampleRate() == 96000.0f );
    }
    synth.setNumVoices(8);
    for (int i = 0; i < synth.getNumVoices(); ++i)
    {
        REQUIRE( synth.getVoiceView(i)->getSamplesPerBlock() == 256 );
        REQUIRE( synth.getVoiceView(i)->getSampleRate() == 96000.0f );
    }
    synth.setSamplesPerBlock(128);
    synth.setSampleRate(48000);
    for (int i = 0; i < synth.getNumVoices(); ++i)
    {
        REQUIRE( synth.getVoiceView(i)->getSamplesPerBlock() == 128 );
        REQUIRE( synth.getVoiceView(i)->getSampleRate() == 48000.0f );
    }
    synth.setNumVoices(64);
    for (int i = 0; i < synth.getNumVoices(); ++i)
    {
        REQUIRE( synth.getVoiceView(i)->getSamplesPerBlock() == 128 );
        REQUIRE( synth.getVoiceView(i)->getSampleRate() == 48000.0f );
    }
}

TEST_CASE("[Synth] Check that we can change the size of the preload before and after loading")
{
    sfz::Synth synth;
    synth.setPreloadSize(512);
    sfz::AudioBuffer<float> buffer { 2, blockSize };
    synth.loadSfzFile(fs::current_path() / "tests/TestFiles/groups_avl.sfz");
    synth.setPreloadSize(1024);

    synth.noteOn(0, 1, 36, 24);
    synth.noteOn(0, 1, 36, 89);
    synth.renderBlock(buffer);
    synth.setPreloadSize(2048);
    synth.renderBlock(buffer);
}

TEST_CASE("[Synth] Check that we can change the oversampling factor before and after loading")
{
    sfz::Synth synth;
    synth.setOversamplingFactor(sfz::x2);
    sfz::AudioBuffer<float> buffer { 2, blockSize };
    synth.loadSfzFile(fs::current_path() / "tests/TestFiles/groups_avl.sfz");
    synth.setOversamplingFactor(sfz::x4);

    synth.noteOn(0, 1, 36, 24);
    synth.noteOn(0, 1, 36, 89);
    synth.renderBlock(buffer);
    synth.setOversamplingFactor(sfz::x2);
    synth.renderBlock(buffer);
}
