Background work when idle
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520ae553f0
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0a63256b65
2 changed files with 43 additions and 37 deletions
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@ -37,7 +37,6 @@ static const char* kRingIdOsc = "Osc";
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static const char* kMsgIdSetNumVoices = "SetNumVoices";
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static const char* kMsgIdSetNumVoices = "SetNumVoices";
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static const char* kMsgIdSetOversampling = "SetOversampling";
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static const char* kMsgIdSetOversampling = "SetOversampling";
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static const char* kMsgIdSetPreloadSize = "SetPreloadSize";
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static const char* kMsgIdSetPreloadSize = "SetPreloadSize";
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static const char* kMsgIdCheckShouldReload = "CheckShouldReload";
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static const char* kMsgIdNotifyPlayState = "NotifyPlayState";
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static const char* kMsgIdNotifyPlayState = "NotifyPlayState";
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static const char* kMsgIdReceiveMessage = "ReceiveMessage";
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static const char* kMsgIdReceiveMessage = "ReceiveMessage";
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static const char* kMsgIdNoteEvents = "NoteEvents";
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static const char* kMsgIdNoteEvents = "NoteEvents";
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@ -204,7 +203,6 @@ tresult PLUGIN_API SfizzVstProcessor::setActive(TBool state)
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synth->setSampleRate(processSetup.sampleRate);
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synth->setSampleRate(processSetup.sampleRate);
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synth->setSamplesPerBlock(processSetup.maxSamplesPerBlock);
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synth->setSamplesPerBlock(processSetup.maxSamplesPerBlock);
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_fileChangePeriod = static_cast<uint32>(1.0 * processSetup.sampleRate);
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_playStateChangePeriod = static_cast<uint32>(50e-3 * processSetup.sampleRate);
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_playStateChangePeriod = static_cast<uint32>(50e-3 * processSetup.sampleRate);
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startBackgroundWork();
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startBackgroundWork();
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@ -271,13 +269,6 @@ tresult PLUGIN_API SfizzVstProcessor::process(Vst::ProcessData& data)
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synth.renderBlock(outputs, numFrames, numChannels);
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synth.renderBlock(outputs, numFrames, numChannels);
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_fileChangeCounter += numFrames;
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if (_fileChangeCounter > _fileChangePeriod) {
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_fileChangeCounter %= _fileChangePeriod;
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if (writeWorkerMessage(kMsgIdCheckShouldReload, nullptr, 0))
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_semaToWorker.post();
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}
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_playStateChangeCounter += numFrames;
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_playStateChangeCounter += numFrames;
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if (_playStateChangeCounter > _playStateChangePeriod) {
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if (_playStateChangeCounter > _playStateChangePeriod) {
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_playStateChangeCounter %= _playStateChangePeriod;
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_playStateChangeCounter %= _playStateChangePeriod;
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@ -640,19 +631,28 @@ void SfizzVstProcessor::loadSfzFileOrDefault(sfz::Sfizz& synth, const std::strin
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void SfizzVstProcessor::doBackgroundWork()
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void SfizzVstProcessor::doBackgroundWork()
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{
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{
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using Clock = std::chrono::steady_clock;
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bool haveDoneIdleWork = false;
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Clock::time_point lastIdleWorkTime;
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for (;;) {
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for (;;) {
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_semaToWorker.wait();
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bool isNotified = _semaToWorker.timed_wait(1000);
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if (!_workRunning)
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if (!_workRunning)
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break;
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break;
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RTMessagePtr msg = readWorkerMessage();
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const char* id = nullptr;
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if (!msg) {
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RTMessagePtr msg;
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fprintf(stderr, "[Sfizz] message synchronization error in worker\n");
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std::abort();
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}
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const char* id = msg->type;
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if (isNotified) {
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msg = readWorkerMessage();
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if (!msg) {
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fprintf(stderr, "[Sfizz] message synchronization error in worker\n");
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std::abort();
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}
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id = msg->type;
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}
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if (id == kMsgIdSetNumVoices) {
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if (id == kMsgIdSetNumVoices) {
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int32 value = *msg->payload<int32>();
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int32 value = *msg->payload<int32>();
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@ -669,23 +669,6 @@ void SfizzVstProcessor::doBackgroundWork()
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std::lock_guard<SpinMutex> lock(_processMutex);
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std::lock_guard<SpinMutex> lock(_processMutex);
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_synth->setPreloadSize(value);
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_synth->setPreloadSize(value);
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}
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}
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else if (id == kMsgIdCheckShouldReload) {
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if (_synth->shouldReloadFile()) {
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fprintf(stderr, "[Sfizz] sfz file has changed, reloading\n");
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std::lock_guard<SpinMutex> lock(_processMutex);
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loadSfzFileOrDefault(*_synth, _state.sfzFile);
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Steinberg::OPtr<Vst::IMessage> reply { allocateMessage() };
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reply->setMessageID("LoadedSfz");
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reply->getAttributes()->setBinary("File", _state.sfzFile.data(), _state.sfzFile.size());
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sendMessage(reply);
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}
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else if (_synth->shouldReloadScala()) {
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fprintf(stderr, "[Sfizz] scala file has changed, reloading\n");
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std::lock_guard<SpinMutex> lock(_processMutex);
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_synth->loadScalaFile(_state.scalaFile);
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}
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}
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else if (id == kMsgIdNotifyPlayState) {
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else if (id == kMsgIdNotifyPlayState) {
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SfizzPlayState playState = *msg->payload<SfizzPlayState>();
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SfizzPlayState playState = *msg->payload<SfizzPlayState>();
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Steinberg::OPtr<Vst::IMessage> notification { allocateMessage() };
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Steinberg::OPtr<Vst::IMessage> notification { allocateMessage() };
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@ -705,6 +688,32 @@ void SfizzVstProcessor::doBackgroundWork()
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notification->getAttributes()->setBinary("Events", msg->payload<uint8_t>(), msg->size);
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notification->getAttributes()->setBinary("Events", msg->payload<uint8_t>(), msg->size);
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sendMessage(notification);
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sendMessage(notification);
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}
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}
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Clock::time_point currentTime = Clock::now();
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if (!haveDoneIdleWork || currentTime - lastIdleWorkTime > std::chrono::seconds(1)) {
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doBackgroundIdle();
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haveDoneIdleWork = true;
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lastIdleWorkTime = currentTime;
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}
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}
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}
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void SfizzVstProcessor::doBackgroundIdle()
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{
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if (_synth->shouldReloadFile()) {
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fprintf(stderr, "[Sfizz] sfz file has changed, reloading\n");
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std::lock_guard<SpinMutex> lock(_processMutex);
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loadSfzFileOrDefault(*_synth, _state.sfzFile);
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Steinberg::OPtr<Vst::IMessage> reply { allocateMessage() };
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reply->setMessageID("LoadedSfz");
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reply->getAttributes()->setBinary("File", _state.sfzFile.data(), _state.sfzFile.size());
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sendMessage(reply);
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}
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if (_synth->shouldReloadScala()) {
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fprintf(stderr, "[Sfizz] scala file has changed, reloading\n");
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std::lock_guard<SpinMutex> lock(_processMutex);
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_synth->loadScalaFile(_state.scalaFile);
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}
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}
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}
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}
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@ -72,10 +72,6 @@ private:
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Ring_Buffer _fifoMessageFromUi;
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Ring_Buffer _fifoMessageFromUi;
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SpinMutex _processMutex;
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SpinMutex _processMutex;
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// file modification periodic checker
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uint32 _fileChangeCounter = 0;
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uint32 _fileChangePeriod = 0;
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// state notification periodic timer
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// state notification periodic timer
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uint32 _playStateChangeCounter = 0;
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uint32 _playStateChangeCounter = 0;
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uint32 _playStateChangePeriod = 0;
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uint32 _playStateChangePeriod = 0;
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@ -99,6 +95,7 @@ private:
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// worker
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// worker
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void doBackgroundWork();
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void doBackgroundWork();
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void doBackgroundIdle();
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void startBackgroundWork();
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void startBackgroundWork();
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void stopBackgroundWork();
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void stopBackgroundWork();
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// writer
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// writer
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