Add the ability to cancel the release on the basic ADSR Envelope

This commit is contained in:
Paul Fd 2021-05-22 00:40:13 +02:00
parent f8c498b227
commit 13be8c9ac1
12 changed files with 114 additions and 75 deletions

View file

@ -122,7 +122,8 @@ void ADSREnvelope::getBlock(absl::Span<Float> output) noexcept
break; break;
} }
while (count < size) { while (count < size) {
currentValue = std::max(sustain, currentValue + transitionDelta); if (currentValue > sustain)
currentValue = std::max(sustain, currentValue + transitionDelta);
output[count++] = currentValue; output[count++] = currentValue;
} }
break; break;
@ -173,6 +174,14 @@ void ADSREnvelope::startRelease(int releaseDelay) noexcept
this->releaseDelay = releaseDelay; this->releaseDelay = releaseDelay;
} }
void ADSREnvelope::cancelRelease(int delay) noexcept
{
(void)delay;
currentState = State::Sustain;
shouldRelease = false;
this->releaseDelay = -1;
}
void ADSREnvelope::setReleaseTime(Float timeInSeconds) noexcept void ADSREnvelope::setReleaseTime(Float timeInSeconds) noexcept
{ {
releaseRate = secondsToExpRate(timeInSeconds); releaseRate = secondsToExpRate(timeInSeconds);

View file

@ -49,6 +49,12 @@ public:
* @param releaseDelay the delay before releasing in samples * @param releaseDelay the delay before releasing in samples
*/ */
void startRelease(int releaseDelay) noexcept; void startRelease(int releaseDelay) noexcept;
/**
* @brief Cancel a release and get back into sustain.
*
* @param delay
*/
void cancelRelease(int delay) noexcept;
/** /**
* @brief Is the envelope smoothing? * @brief Is the envelope smoothing?
* *

View file

@ -676,6 +676,12 @@ void Voice::registerCC(int delay, int ccNumber, float ccValue) noexcept
if (impl.noteIsOff_ && region.loopMode != LoopMode::one_shot if (impl.noteIsOff_ && region.loopMode != LoopMode::one_shot
&& sostenutoPedalReleaseCondition && sustainPedalReleaseCondition) && sostenutoPedalReleaseCondition && sustainPedalReleaseCondition)
release(delay); release(delay);
if (region.checkSustain && (impl.sustainState_ == Impl::SustainState::Sustaining)
&& impl.released() && (region.trigger != Trigger::release && region.trigger != Trigger::release_key) ) {
ModMatrix& modMatrix = impl.resources_.getModMatrix();
modMatrix.cancelRelease(impl.id_, impl.region_->getId(), delay);
}
} }
void Voice::registerPitchWheel(int delay, float pitch) noexcept void Voice::registerPitchWheel(int delay, float pitch) noexcept

View file

@ -49,6 +49,15 @@ public:
*/ */
virtual void release(const ModKey& sourceKey, NumericId<Voice> voiceId, unsigned delay) { (void)sourceKey; (void)voiceId; (void)delay; } virtual void release(const ModKey& sourceKey, NumericId<Voice> voiceId, unsigned delay) { (void)sourceKey; (void)voiceId; (void)delay; }
/**
* @brief Cancel the release and get back into sustain
*
* @param sourceKey identifier of the source to release
* @param voiceId the particular voice to initialize, if per-voice
* @param delay the frame time when it happens
*/
virtual void cancelRelease(const ModKey& sourceKey, NumericId<Voice> voiceId, unsigned delay) { (void)sourceKey; (void)voiceId; (void)delay; }
/** /**
* @brief Generate a cycle of the modulator * @brief Generate a cycle of the modulator
* *

View file

@ -281,6 +281,19 @@ void ModMatrix::releaseVoice(NumericId<Voice> voiceId, NumericId<Region> regionI
} }
} }
void ModMatrix::cancelRelease(NumericId<Voice> voiceId, NumericId<Region> regionId, unsigned delay)
{
Impl& impl = *impl_;
ASSERT(regionId);
const auto idNumber = static_cast<size_t>(regionId.number());
for (auto idx: impl.sourceIndicesForRegion_[idNumber]) {
const Impl::Source& source = impl.sources_[idx];
source.gen->cancelRelease(source.key, voiceId, delay);
}
}
void ModMatrix::beginCycle(unsigned numFrames) void ModMatrix::beginCycle(unsigned numFrames)
{ {
Impl& impl = *impl_; Impl& impl = *impl_;

View file

@ -116,6 +116,11 @@ public:
*/ */
void releaseVoice(NumericId<Voice> voiceId, NumericId<Region> regionId, unsigned delay); void releaseVoice(NumericId<Voice> voiceId, NumericId<Region> regionId, unsigned delay);
/**
* @brief Cancel release for a given voice.
*/
void cancelRelease(NumericId<Voice> voiceId, NumericId<Region> regionId, unsigned delay);
/** /**
* @brief Start modulation processing for the entire cycle. * @brief Start modulation processing for the entire cycle.
* This clears all the buffers. * This clears all the buffers.

View file

@ -18,6 +18,52 @@ ADSREnvelopeSource::ADSREnvelopeSource(VoiceManager& manager, MidiState& state)
{ {
} }
ADSREnvelope* getEG(Voice* voice, const ModKey& key)
{
ADSREnvelope* eg = nullptr;
if (!voice)
return eg;
switch (key.id()) {
case ModId::AmpEG:
eg = voice->getAmplitudeEG();
break;
case ModId::PitchEG:
eg = voice->getPitchEG();
break;
case ModId::FilEG:
eg = voice->getFilterEG();
break;
default:
return eg;
}
return eg;
}
const EGDescription* getEGDescription(const Region* region, const ModKey& key)
{
const EGDescription* desc = nullptr;
if (!region)
return desc;
switch (key.id()) {
case ModId::AmpEG:
desc = &region->amplitudeEG;
break;
case ModId::PitchEG:
desc = &*region->pitchEG;
break;
case ModId::FilEG:
desc = &*region->filterEG;
break;
default:
return desc;
}
return desc;
}
void ADSREnvelopeSource::init(const ModKey& sourceKey, NumericId<Voice> voiceId, unsigned delay) void ADSREnvelopeSource::init(const ModKey& sourceKey, NumericId<Voice> voiceId, unsigned delay)
{ {
Voice* voice = voiceManager_.getVoiceById(voiceId); Voice* voice = voiceManager_.getVoiceById(voiceId);
@ -27,29 +73,9 @@ void ADSREnvelopeSource::init(const ModKey& sourceKey, NumericId<Voice> voiceId,
} }
const Region* region = voice->getRegion(); const Region* region = voice->getRegion();
ADSREnvelope* eg = nullptr; ADSREnvelope* eg = getEG(voice, sourceKey);
const EGDescription* desc = nullptr; const EGDescription* desc = getEGDescription(region, sourceKey);
ASSERT(eg);
switch (sourceKey.id()) {
case ModId::AmpEG:
eg = voice->getAmplitudeEG();
ASSERT(eg);
desc = &region->amplitudeEG;
break;
case ModId::PitchEG:
eg = voice->getPitchEG();
ASSERT(eg);
desc = &*region->pitchEG;
break;
case ModId::FilEG:
eg = voice->getFilterEG();
ASSERT(eg);
desc = &*region->filterEG;
break;
default:
ASSERTFALSE;
return;
}
const TriggerEvent& triggerEvent = voice->getTriggerEvent(); const TriggerEvent& triggerEvent = voice->getTriggerEvent();
const float sampleRate = voice->getSampleRate(); const float sampleRate = voice->getSampleRate();
@ -64,27 +90,24 @@ void ADSREnvelopeSource::release(const ModKey& sourceKey, NumericId<Voice> voice
return; return;
} }
ADSREnvelope* eg = nullptr; ADSREnvelope* eg = getEG(voice, sourceKey);
ASSERT(eg);
switch (sourceKey.id()) { eg->startRelease(delay);
case ModId::AmpEG: }
eg = voice->getAmplitudeEG();
ASSERT(eg); void ADSREnvelopeSource::cancelRelease(const ModKey& sourceKey, NumericId<Voice> voiceId, unsigned delay)
break; {
case ModId::PitchEG: Voice* voice = voiceManager_.getVoiceById(voiceId);
eg = voice->getPitchEG(); if (!voice) {
ASSERT(eg);
break;
case ModId::FilEG:
eg = voice->getFilterEG();
ASSERT(eg);
break;
default:
ASSERTFALSE; ASSERTFALSE;
return; return;
} }
eg->startRelease(delay); ADSREnvelope* eg = getEG(voice, sourceKey);
ASSERT(eg);
eg->cancelRelease(delay);
} }
void ADSREnvelopeSource::generate(const ModKey& sourceKey, NumericId<Voice> voiceId, absl::Span<float> buffer) void ADSREnvelopeSource::generate(const ModKey& sourceKey, NumericId<Voice> voiceId, absl::Span<float> buffer)
@ -95,25 +118,8 @@ void ADSREnvelopeSource::generate(const ModKey& sourceKey, NumericId<Voice> voic
return; return;
} }
ADSREnvelope* eg = nullptr; ADSREnvelope* eg = getEG(voice, sourceKey);
ASSERT(eg);
switch (sourceKey.id()) {
case ModId::AmpEG:
eg = voice->getAmplitudeEG();
ASSERT(eg);
break;
case ModId::PitchEG:
eg = voice->getPitchEG();
ASSERT(eg);
break;
case ModId::FilEG:
eg = voice->getFilterEG();
ASSERT(eg);
break;
default:
ASSERTFALSE;
return;
}
eg->getBlock(buffer); eg->getBlock(buffer);
} }

View file

@ -17,6 +17,7 @@ public:
explicit ADSREnvelopeSource(VoiceManager &manager, MidiState& state); explicit ADSREnvelopeSource(VoiceManager &manager, MidiState& state);
void init(const ModKey& sourceKey, NumericId<Voice> voiceId, unsigned delay) override; void init(const ModKey& sourceKey, NumericId<Voice> voiceId, unsigned delay) override;
void release(const ModKey& sourceKey, NumericId<Voice> voiceId, unsigned delay) override; void release(const ModKey& sourceKey, NumericId<Voice> voiceId, unsigned delay) override;
void cancelRelease(const ModKey& sourceKey, NumericId<Voice> voiceId, unsigned delay) override;
void generate(const ModKey& sourceKey, NumericId<Voice> voiceId, absl::Span<float> buffer) override; void generate(const ModKey& sourceKey, NumericId<Voice> voiceId, absl::Span<float> buffer) override;
private: private:

View file

@ -23,13 +23,6 @@ void ChannelAftertouchSource::init(const ModKey& sourceKey, NumericId<Voice> voi
UNUSED(delay); UNUSED(delay);
} }
void ChannelAftertouchSource::release(const ModKey& sourceKey, NumericId<Voice> voiceId, unsigned delay)
{
UNUSED(sourceKey);
UNUSED(voiceId);
UNUSED(delay);
}
void ChannelAftertouchSource::generate(const ModKey& sourceKey, NumericId<Voice> voiceId, absl::Span<float> buffer) void ChannelAftertouchSource::generate(const ModKey& sourceKey, NumericId<Voice> voiceId, absl::Span<float> buffer)
{ {
UNUSED(sourceKey); UNUSED(sourceKey);

View file

@ -16,7 +16,6 @@ class ChannelAftertouchSource : public ModGenerator {
public: public:
explicit ChannelAftertouchSource(VoiceManager &manager, MidiState& state); explicit ChannelAftertouchSource(VoiceManager &manager, MidiState& state);
void init(const ModKey& sourceKey, NumericId<Voice> voiceId, unsigned delay) override; void init(const ModKey& sourceKey, NumericId<Voice> voiceId, unsigned delay) override;
void release(const ModKey& sourceKey, NumericId<Voice> voiceId, unsigned delay) override;
void generate(const ModKey& sourceKey, NumericId<Voice> voiceId, absl::Span<float> buffer) override; void generate(const ModKey& sourceKey, NumericId<Voice> voiceId, absl::Span<float> buffer) override;
private: private:

View file

@ -23,13 +23,6 @@ void PolyAftertouchSource::init(const ModKey& sourceKey, NumericId<Voice> voiceI
UNUSED(delay); UNUSED(delay);
} }
void PolyAftertouchSource::release(const ModKey& sourceKey, NumericId<Voice> voiceId, unsigned delay)
{
UNUSED(sourceKey);
UNUSED(voiceId);
UNUSED(delay);
}
void PolyAftertouchSource::generate(const ModKey& sourceKey, NumericId<Voice> voiceId, absl::Span<float> buffer) void PolyAftertouchSource::generate(const ModKey& sourceKey, NumericId<Voice> voiceId, absl::Span<float> buffer)
{ {
UNUSED(sourceKey); UNUSED(sourceKey);

View file

@ -16,7 +16,6 @@ class PolyAftertouchSource : public ModGenerator {
public: public:
explicit PolyAftertouchSource(VoiceManager &manager, MidiState& state); explicit PolyAftertouchSource(VoiceManager &manager, MidiState& state);
void init(const ModKey& sourceKey, NumericId<Voice> voiceId, unsigned delay) override; void init(const ModKey& sourceKey, NumericId<Voice> voiceId, unsigned delay) override;
void release(const ModKey& sourceKey, NumericId<Voice> voiceId, unsigned delay) override;
void generate(const ModKey& sourceKey, NumericId<Voice> voiceId, absl::Span<float> buffer) override; void generate(const ModKey& sourceKey, NumericId<Voice> voiceId, absl::Span<float> buffer) override;
private: private: