Merge branch 'develop' of github.com:sfztools/sfizz into develop
This commit is contained in:
commit
38b1eaaaa4
4 changed files with 128 additions and 48 deletions
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@ -40,6 +40,7 @@ namespace config {
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constexpr int numBackgroundThreads { 4 };
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constexpr int numVoices { 64 };
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constexpr int maxVoices { 256 };
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constexpr int maxFilePromises { maxVoices * 2 };
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constexpr int sustainCC { 64 };
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constexpr int allSoundOffCC { 120 };
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constexpr int resetCC { 121 };
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@ -85,6 +85,24 @@ void streamFromFile(SndfileHandle& sndFile, uint32_t numFrames, sfz::Oversamplin
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oversampler.stream(*baseBuffer, output, filledFrames);
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}
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sfz::FilePool::FilePool()
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{
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for (int i = 0; i < config::numBackgroundThreads; ++i)
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threadPool.emplace_back( &FilePool::loadingThread, this );
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threadPool.emplace_back( &FilePool::clearingThread, this );
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for (int i = 0; i < config::maxFilePromises; ++i)
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emptyPromises.push_back(std::make_shared<FilePromise>());
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}
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sfz::FilePool::~FilePool()
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{
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quitThread = true;
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for (auto& thread: threadPool)
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thread.join();
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}
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absl::optional<sfz::FilePool::FileInformation> sfz::FilePool::getFileInformation(const std::string& filename) noexcept
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{
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fs::path file { rootDirectory / filename };
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@ -147,15 +165,21 @@ bool sfz::FilePool::preloadFile(const std::string& filename, uint32_t maxOffset)
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sfz::FilePromisePtr sfz::FilePool::getFilePromise(const std::string& filename) noexcept
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{
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auto promise = std::make_shared<FilePromise>();
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if (emptyPromises.empty())
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return {};
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const auto preloaded = preloadedFiles.find(filename);
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if (preloaded != preloadedFiles.end()) {
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promise->filename = preloaded->first;
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promise->preloadedData = preloaded->second.preloadedData;
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promise->sampleRate = preloaded->second.sampleRate;
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promise->oversamplingFactor = oversamplingFactor;
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promiseQueue.try_enqueue(promise);
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}
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if (preloaded == preloadedFiles.end())
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return {};
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auto promise = emptyPromises.back();
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promise->filename = preloaded->first;
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promise->preloadedData = preloaded->second.preloadedData;
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promise->sampleRate = preloaded->second.sampleRate;
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promise->oversamplingFactor = oversamplingFactor;
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promiseQueue.try_enqueue(promise);
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emptyPromises.pop_back();
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return promise;
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}
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@ -179,7 +203,10 @@ void sfz::FilePool::tryToClearPromises()
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while (addingPromisesToClear)
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std::this_thread::sleep_for(1ms);
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promisesToClear.clear();
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for (auto& promise: promisesToClear) {
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if (promise->dataReady)
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promise->reset();
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}
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}
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void sfz::FilePool::clearingThread()
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@ -227,6 +254,7 @@ void sfz::FilePool::loadingThread() noexcept
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DBG("Error enqueuing the file for " << promise->filename << " in the filledPromiseQueue");
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std::this_thread::sleep_for(1ms);
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}
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promise.reset();
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}
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}
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@ -246,21 +274,37 @@ void sfz::FilePool::cleanupPromises() noexcept
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if (!canAddPromisesToClear)
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return;
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// The garbage collection cleared the data from these so we can move them
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// back to the empty queue
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auto clearedIterator = promisesToClear.begin();
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auto clearedSentinel = promisesToClear.end() - 1;
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while (clearedIterator != promisesToClear.end()) {
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if (clearedIterator->get()->dataReady == false) {
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emptyPromises.push_back(*clearedIterator);
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std::iter_swap(clearedIterator, clearedSentinel);
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clearedSentinel--;
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promisesToClear.pop_back();
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} else {
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clearedIterator++;
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}
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}
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FilePromisePtr promise;
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// Remove stuff from the filled queue and put them in a linear storage
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// Remove the promises from the filled queue and put them in a linear
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// storage
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while (filledPromiseQueue.try_dequeue(promise))
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temporaryFilePromises.push_back(promise);
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auto promiseIterator = temporaryFilePromises.begin();
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auto sentinel = temporaryFilePromises.end() - 1;
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while (promiseIterator != temporaryFilePromises.end()) {
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if (promiseIterator->use_count() == 1) {
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promisesToClear.push_back(*promiseIterator);
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std::iter_swap(promiseIterator, sentinel);
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sentinel--;
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auto filledIterator = temporaryFilePromises.begin();
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auto filledSentinel = temporaryFilePromises.end() - 1;
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while (filledIterator != temporaryFilePromises.end()) {
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if (filledIterator->use_count() == 1) {
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promisesToClear.push_back(*filledIterator);
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std::iter_swap(filledIterator, filledSentinel);
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filledSentinel--;
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temporaryFilePromises.pop_back();
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} else {
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promiseIterator++;
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filledIterator++;
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}
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}
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}
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@ -58,50 +58,60 @@ struct FilePromise
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return AudioSpan<const float>(*preloadedData);
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}
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void reset()
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{
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fileData.reset();
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preloadedData.reset();
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filename = "";
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availableFrames = 0;
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dataReady = false;
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oversamplingFactor = config::defaultOversamplingFactor;
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sampleRate = config::defaultSampleRate;
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}
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absl::string_view filename {};
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AudioBufferPtr preloadedData {};
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AudioBuffer<float> fileData {};
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float sampleRate { config::defaultSampleRate };
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Oversampling oversamplingFactor { config::defaultOversamplingFactor };
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std::atomic_size_t availableFrames { 0 };
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std::atomic<bool> dataReady { false };
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Oversampling oversamplingFactor { config::defaultOversamplingFactor };
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LEAK_DETECTOR(FilePromise);
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};
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using FilePromisePtr = std::shared_ptr<FilePromise>;
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/**
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* @brief This is a singleton-designed class that holds all the preloaded
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* data as well as functions to request new file data and collect the file
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* handles to close after they are read.
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* @brief This is a singleton-designed class that holds all the preloaded data
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* as well as functions to request new file data and collect the file handles to
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* close after they are read.
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*
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* This object caches the file data that was already preloaded in case it is asked
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* again by a region using the same sample. In this situation, both regions have a
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* handle on the same preloaded data.
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* This object caches the file data that was already preloaded in case it is
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* asked again by a region using the same sample. In this situation, both
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* regions have a handle on the same preloaded data.
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*
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* The file request is immediately served using the preloaded data. A ticket is then
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* provided to the voice that requested the file, and the file loading happens in the
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* background. When the file is fully loaded, the background makes the full data available
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* to the voice and consumes the ticket, while conserving a handle on this file. When the
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* voice dies it releases its handle on the files, which should decrease the reference count
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* to 1. A garbage collection thread then runs regularly to clear the memory of all file
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* handles with a reference count of 1.
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* The file request is immediately served using the preloaded data. A promise is
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* then provided to the voice that requested the file, and the file loading
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* happens in the background. File reads happen on whole samples but
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* oversampling is done in chunks, and the promise contains a counter for the
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* frames that are loaded. When the voice dies it releases its handle on the
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* promise, which should decrease the reference count to 1. A garbage
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* collection thread then runs regularly to clear the memory of all file handles
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* with a reference count of 1.
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*/
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class FilePool {
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public:
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FilePool()
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{
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for (int i = 0; i < config::numBackgroundThreads; ++i)
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fileLoadingThreadPool.emplace_back( &FilePool::loadingThread, this );
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fileLoadingThreadPool.emplace_back( &FilePool::clearingThread, this );
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}
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/**
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* @brief Construct a new File Pool object.
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*
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* This creates the background threads based on config::numBackgroundThreads
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* as well as the garbage collection thread.
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*/
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FilePool();
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~FilePool()
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{
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quitThread = true;
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for (auto& thread: fileLoadingThreadPool)
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thread.join();
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}
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~FilePool();
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/**
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* @brief Set the root directory from which to search for files to load
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*
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@ -214,13 +224,15 @@ private:
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bool emptyQueue { false };
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std::atomic<int> threadsLoading { 0 };
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// File promises data structures along with their guards.
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std::vector<FilePromisePtr> emptyPromises;
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std::vector<FilePromisePtr> temporaryFilePromises;
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std::vector<FilePromisePtr> promisesToClear;
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std::atomic<bool> addingPromisesToClear { false };
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std::atomic<bool> canAddPromisesToClear { true };
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absl::flat_hash_map<absl::string_view, PreloadedFileHandle> preloadedFiles;
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std::vector<std::thread> fileLoadingThreadPool { };
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std::vector<std::thread> threadPool { };
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LEAK_DETECTOR(FilePool);
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};
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}
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@ -31,18 +31,41 @@
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#include "Config.h"
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namespace sfz {
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/**
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* @brief Wraps the internal oversampler in a single function that takes an
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* AudioBuffer and oversamples it in another pre-allocated one. The
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* Oversampler processes the file in chunks and can signal the frames
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* processes using an atomic counter.
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*/
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class Oversampler
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{
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public:
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Oversampler() = delete;
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/**
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* @brief Construct a new Oversampler object
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*
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* @param factor
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* @param chunkSize
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*/
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Oversampler(Oversampling factor = Oversampling::x1, size_t chunkSize = config::chunkSize);
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/**
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* @brief Stream the oversampling of an input AudioBuffer into an output
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* one, possibly signaling the caller along the way of the number of
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* frames that are written.
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*
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* @param input
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* @param output
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* @param framesReady an atomic counter for the ready frames. If null no signaling is done.
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*/
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void stream(const AudioBuffer<float>& input, AudioBuffer<float>& output, std::atomic<size_t>* framesReady = nullptr);
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Oversampler() = delete;
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Oversampler(const Oversampler&) = delete;
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Oversampler(Oversampler&&) = delete;
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void stream(const AudioBuffer<float>& input, AudioBuffer<float>& output, std::atomic<size_t>* framesReady = nullptr);
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private:
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Oversampling factor;
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size_t chunkSize;
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LEAK_DETECTOR(Oversampler);
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};
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}
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