Clear the loading queues before changing the file
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1 changed files with 3 additions and 0 deletions
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@ -194,6 +194,9 @@ void sfz::Synth::clear()
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{
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const std::lock_guard<SpinMutex> disableCallback { callbackGuard };
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const std::lock_guard<SpinMutex> disableCallback { callbackGuard };
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// Clear the background queues before removing everyone
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resources.filePool.waitForBackgroundLoading();
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for (auto& voice : voices)
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for (auto& voice : voices)
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voice->reset();
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voice->reset();
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for (auto& list : noteActivationLists)
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for (auto& list : noteActivationLists)
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