Merge branch 'feature/documentation' into develop

This commit is contained in:
Paul Ferrand 2019-11-30 09:01:55 +01:00
commit 4f700d50c7
26 changed files with 1759 additions and 48 deletions

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@ -25,15 +25,55 @@
#include "LeakDetector.h"
#include <absl/types/span.h>
namespace sfz {
/**
* @brief Describe an attack/delay/sustain/release envelope that can
* produce its coefficient in a blockwise manner for SIMD-type operations.
*
* @tparam Type the underlying type
*/
template <class Type>
class ADSREnvelope {
public:
ADSREnvelope() = default;
/**
* @brief Resets the ADSR envelope. There's alot of parameter but what can you do.
* They all match the SFZ specification.
*
* @param attack
* @param release
* @param sustain
* @param delay
* @param decay
* @param hold
* @param start
* @param depth
*/
void reset(int attack, int release, Type sustain = 1.0, int delay = 0, int decay = 0, int hold = 0, Type start = 0.0, Type depth = 1) noexcept;
/**
* @brief Get the next value for the envelope
*
* @return Type
*/
Type getNextValue() noexcept;
/**
* @brief Get a block of values for the envelope. This method tries hard to be efficient
* and hopefully it is.
*
* @param output
*/
void getBlock(absl::Span<Type> output) noexcept;
/**
* @brief Start the envelope release after a delay.
*
* @param releaseDelay the delay before releasing in samples
*/
void startRelease(int releaseDelay) noexcept;
/**
* @brief Is the envelope smoothing?
*
* @return true
* @return false
*/
bool isSmoothing() noexcept;
private:
@ -62,4 +102,4 @@ private:
LEAK_DETECTOR(ADSREnvelope);
};
}
}

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@ -21,10 +21,63 @@
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/**
* @brief This file contains a pair of RAII helpers that handle some form
* of lock-free mutex-type protection adapter to audio applications where you have 1 priority thread
* that should never block and would rather return silence than wait, and another low-priority
* thread that handles long computations.
*
* @code{.cpp}
*
* // Somewhere in a class...
* std::atomic<bool> canEnterCallback;
* std::atomic<bool> inCallback;
*
* void functionThatSuspendsCallback()
* {
* AtomicDisabler callbackDisabler { canEnterCallback };
*
* while (inCallback) {
* std::this_thread::sleep_for(1ms);
* }
*
* // Do your thing.
* }
*
* void callback(int samplesPerBlock) noexcept
* {
* AtomicGuard callbackGuard { inCallback };
* if (!canEnterCallback)
* return;
*
* // Do your thing.
* }
* @endcode
* There are probably many ways to improve these and probably even debug them.
* The spinlocking itself could be integrated in the constructor, although the
* check for return in the callback could not.
*/
#include <atomic>
namespace sfz
{
/**
* @brief Simple class to set an atomic to true and automatically set it back to false on
* destruction.
*
* You call it like this assuming you need indicate that you are in e.g. a callback
* @code{.cpp}
* void functionToProtect()
* {
* AtomicGuard { guard };
*
* // Do stuff, the atomic will be set back to false as soon as you're back
* }
* @endcode
* Note that this is not thread-safe at all, in the sense that it is only meant to be
* used with 2 threads along with the AtomicDisabler. One thread uses AtomicGuards, the other
* AtomicDisablers, and no other contending thread can share this pair of atomics.
*/
class AtomicGuard
{
public:
@ -42,6 +95,23 @@ private:
std::atomic<bool>& guard;
};
/**
* @brief Simple class to set an atomic to false and automatically set it back to true on
* destruction.
*
* You call it like this assuming you need to disable e.g. a callback
* @code{.cpp}
* void functionThatDisableAnotherFunction()
* {
* AtomicDisabler { disabler };
*
* // Do stuff, the atomic will be set back to true as soon as you're back
* }
* @endcode
* Note that this is not thread-safe at all, in the sense that it is only meant to be
* used with 2 threads along with the AtomicGuard. One thread uses AtomicGuards, the other
* AtomicDisabler, and no other contending thread can share this pair of atomics.
*/
class AtomicDisabler
{
public:

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@ -32,7 +32,16 @@
namespace sfz
{
/**
* @brief A class to handle a collection of buffers, where each buffer has the same size.
*
* Unlike AudioSpan, this class *owns* its underlying buffers and they are freed when the buffer
* is destroyed.
*
* @tparam Type the underlying type of the buffers
* @tparam MaxChannels the maximum number of channels in the buffer
* @tparam Alignment the alignment for the buffers
*/
template <class Type, unsigned int MaxChannels = sfz::config::numChannels, unsigned int Alignment = SIMDConfig::defaultAlignment>
class AudioBuffer {
public:
@ -43,9 +52,21 @@ public:
using const_iterator = const_pointer;
using size_type = size_t;
/**
* @brief Construct a new Audio Buffer object
*
*/
AudioBuffer()
{
}
/**
* @brief Construct a new Audio Buffer object with a specified number of
* channels and frames.
*
* @param numChannels
* @param numFrames
*/
AudioBuffer(int numChannels, int numFrames)
: numChannels(numChannels)
, numFrames(numFrames)
@ -54,6 +75,13 @@ public:
buffers[i] = std::make_unique<buffer_type>(numFrames);
}
/**
* @brief Resizes all the underlying buffers to a new size.
*
* @param newSize
* @return true if the resize worked
* @return false otherwise
*/
bool resize(size_type newSize)
{
bool returnedOK = true;
@ -62,6 +90,12 @@ public:
return returnedOK;
}
/**
* @brief Return an iterator to a specific channel with a non-const type.
*
* @param channelIndex
* @return iterator
*/
iterator channelWriter(int channelIndex)
{
ASSERT(channelIndex < numChannels)
@ -71,6 +105,12 @@ public:
return {};
}
/**
* @brief Returns a sentinel for the channelWriter(channelIndex) iterator
*
* @param channelIndex
* @return iterator
*/
iterator channelWriterEnd(int channelIndex)
{
ASSERT(channelIndex < numChannels)
@ -80,6 +120,12 @@ public:
return {};
}
/**
* @brief Returns a const iterator for a specific channel
*
* @param channelIndex
* @return const_iterator
*/
const_iterator channelReader(int channelIndex) const
{
ASSERT(channelIndex < numChannels)
@ -89,6 +135,12 @@ public:
return {};
}
/**
* @brief Returns a sentinel for the channelReader(channelIndex) iterator
*
* @param channelIndex
* @return const_iterator
*/
const_iterator channelReaderEnd(int channelIndex) const
{
ASSERT(channelIndex < numChannels)
@ -98,6 +150,12 @@ public:
return {};
}
/**
* @brief Get a Span for a specific channel
*
* @param channelIndex
* @return absl::Span<value_type>
*/
absl::Span<value_type> getSpan(int channelIndex) const
{
ASSERT(channelIndex < numChannels)
@ -107,32 +165,67 @@ public:
return {};
}
/**
* @brief Get a const Span object for a specific channel
*
* @param channelIndex
* @return absl::Span<const value_type>
*/
absl::Span<const value_type> getConstSpan(int channelIndex) const
{
return getSpan(channelIndex);
}
/**
* @brief Add a channel to the buffer with the current number of frames.
*
*/
void addChannel()
{
if (numChannels < MaxChannels)
buffers[numChannels++] = std::make_unique<buffer_type>(numFrames);
}
/**
* @brief Get the number of elements in each buffer
*
* @return size_type
*/
size_type getNumFrames() const
{
return numFrames;
}
/**
* @brief Get the number of channels
*
* @return int
*/
int getNumChannels() const
{
return numChannels;
}
/**
* @brief Check if the buffers contains no elements
*
* @return true
* @return false
*/
bool empty() const
{
return numFrames == 0;
}
/**
* @brief Get a reference to a given element in a given buffer.
*
* In release builds this is not checked and may touch bad memory.
*
* @param channelIndex
* @param frameIndex
* @return Type&
*/
Type& getSample(int channelIndex, size_type frameIndex)
{
// Uhoh
@ -142,6 +235,13 @@ public:
return *(buffers[channelIndex]->data() + frameIndex);
}
/**
* @brief Alias for getSample(...)
*
* @param channelIndex
* @param frameIndex
* @return Type&
*/
Type& operator()(int channelIndex, size_type frameIndex)
{
return getSample(channelIndex, frameIndex);

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@ -32,6 +32,18 @@
namespace sfz
{
/**
* @brief A heap buffer structure that tries to align its beginning and adds a small offset
* at the end for alignment too.
*
* Apparently on Linux this effort is mostly useless, and in the end most of the SIMD operations
* are coded with alignment checks and sentinels so this class could probably be much simpler.
* It does however wrap realloc which in some cases should be a bit more efficient than
* allocating a whole new block.
*
* @tparam Type The buffer type
* @tparam Alignment the required alignment in bytes (defaults to SIMDConfig::defaultAlignment)
*/
template <class Type, unsigned int Alignment = SIMDConfig::defaultAlignment>
class Buffer {
public:
@ -46,16 +58,33 @@ public:
using const_reverse_iterator = std::reverse_iterator<const_iterator>;
using size_type = size_t;
/**
* @brief Construct a new Buffer object that is empty
*
*/
Buffer()
{
}
/**
* @brief Construct a new Buffer object with size
*
* @param size
*/
Buffer(size_t size)
{
resize(size);
}
/**
* @brief Resizes the buffer. Given that std::realloc may return either the same pointer
* or a new one, you need to account for both cases in the code if you are using deep pointers.
*
* @param newSize the new buffer size in bytes
* @return true if allocation succeeded
* @return false otherwise
*/
bool resize(size_t newSize)
{
if (newSize == 0) {
@ -83,6 +112,10 @@ public:
return true;
}
/**
* @brief Clear the buffers and frees the underlying memory
*
*/
void clear()
{
largerSize = 0;
@ -97,6 +130,11 @@ public:
std::free(paddedData);
}
/**
* @brief Construct a new Buffer object from an existing one
*
* @param other
*/
Buffer(const Buffer<Type>& other)
{
if (resize(other.size())) {
@ -104,6 +142,11 @@ public:
}
}
/**
* @brief Construct a new Buffer object by moving an existing one
*
* @param other
*/
Buffer(Buffer<Type>&& other)
{
largerSize = std::exchange(other.largerSize, 0);
@ -161,4 +204,4 @@ private:
LEAK_DETECTOR(Buffer);
};
}
}

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@ -26,10 +26,23 @@
#include <map>
namespace sfz {
/**
* @brief A simple map that holds ValueType elements at different indices, and can return a default one
* if not present. Used mostly for CC modifiers in region descriptions as to store only the CC modifiers
* that are specified in the SFZ file rather than a gazillion of dummy "disabled" modifiers. The default
* value is set on construction.
*
* @tparam ValueType The type held in the map
*/
template <class ValueType>
class CCMap {
public:
CCMap() = delete;
/**
* @brief Construct a new CCMap object with the specified default value.
*
* @param defaultValue
*/
CCMap(const ValueType& defaultValue)
: defaultValue(defaultValue)
{
@ -38,6 +51,12 @@ public:
CCMap(const CCMap&) = default;
~CCMap() = default;
/**
* @brief Returns the held object at the index, or a default value if not present
*
* @param index
* @return const ValueType&
*/
const ValueType& getWithDefault(int index) const noexcept
{
auto it = container.find(index);
@ -48,6 +67,12 @@ public:
}
}
/**
* @brief Get the value at index key or emplace a new one if not present
*
* @param key the index of the element
* @return ValueType&
*/
ValueType& operator[](const int& key) noexcept
{
if (!contains(key))
@ -55,8 +80,27 @@ public:
return container.operator[](key);
}
/**
* @brief Is the container empty
*
* @return true
* @return false
*/
inline bool empty() const { return container.empty(); }
/**
* @brief Returns the value at index with bounds checking (and possibly exceptions)
*
* @param index
* @return const ValueType&
*/
const ValueType& at(int index) const { return container.at(index); }
/**
* @brief Returns true if the container containers an element at index
*
* @param index
* @return true
* @return false
*/
bool contains(int index) const noexcept { return container.find(index) != container.end(); }
typename std::map<int, ValueType>::iterator begin() { return container.begin(); }
typename std::map<int, ValueType>::iterator end() { return container.end(); }
@ -65,4 +109,4 @@ private:
std::map<int, ValueType> container;
LEAK_DETECTOR(CCMap);
};
}
}

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@ -43,7 +43,7 @@ namespace config {
constexpr float voiceStealingThreshold { 0.00001 };
} // namespace config
// Enable or disable SIMD accelerators by default
namespace SIMDConfig {
constexpr unsigned int defaultAlignment { 16 };
constexpr bool writeInterleaved { true };
@ -66,4 +66,4 @@ namespace SIMDConfig {
constexpr bool mean { false };
constexpr bool meanSquared { false };
}
} // namespace sfz
} // namespace sfz

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@ -31,7 +31,14 @@
namespace sfz
{
/**
* @brief A description for an SFZ envelope generator, with its envelope parameters
* and possible CC modulation. This is a structure to be integrated directly in a
* region and accessed, so not too many getters and setters in there.
*
* TODO: should be updated for SFZ v2
*
*/
struct EGDescription
{
EGDescription() = default;
@ -63,30 +70,79 @@ struct EGDescription
absl::optional<CCValuePair> ccStart;
absl::optional<CCValuePair> ccSustain;
/**
* @brief Get the attack with possibly a CC modifier and a velocity modifier
*
* @param ccValues
* @param velocity
* @return float
*/
float getAttack(const CCValueArray &ccValues, uint8_t velocity) const noexcept
{
return ccSwitchedValue(ccValues, ccAttack, attack) + normalizeCC(velocity)*vel2attack;
}
/**
* @brief Get the decay with possibly a CC modifier and a velocity modifier
*
* @param ccValues
* @param velocity
* @return float
*/
float getDecay(const CCValueArray &ccValues, uint8_t velocity) const noexcept
{
return ccSwitchedValue(ccValues, ccDecay, decay) + normalizeCC(velocity)*vel2decay;
}
/**
* @brief Get the delay with possibly a CC modifier and a velocity modifier
*
* @param ccValues
* @param velocity
* @return float
*/
float getDelay(const CCValueArray &ccValues, uint8_t velocity) const noexcept
{
return ccSwitchedValue(ccValues, ccDelay, delay) + normalizeCC(velocity)*vel2delay;
}
/**
* @brief Get the holding duration with possibly a CC modifier and a velocity modifier
*
* @param ccValues
* @param velocity
* @return float
*/
float getHold(const CCValueArray &ccValues, uint8_t velocity) const noexcept
{
return ccSwitchedValue(ccValues, ccHold, hold) + normalizeCC(velocity)*vel2hold;
}
/**
* @brief Get the release duration with possibly a CC modifier and a velocity modifier
*
* @param ccValues
* @param velocity
* @return float
*/
float getRelease(const CCValueArray &ccValues, uint8_t velocity) const noexcept
{
return ccSwitchedValue(ccValues, ccRelease, release) + normalizeCC(velocity)*vel2release;
}
/**
* @brief Get the starting level with possibly a CC modifier and a velocity modifier
*
* @param ccValues
* @param velocity
* @return float
*/
float getStart(const CCValueArray &ccValues, uint8_t velocity [[maybe_unused]]) const noexcept
{
return ccSwitchedValue(ccValues, ccStart, start);
}
/**
* @brief Get the sustain level with possibly a CC modifier and a velocity modifier
*
* @param ccValues
* @param velocity
* @return float
*/
float getSustain(const CCValueArray &ccValues, uint8_t velocity) const noexcept
{
return ccSwitchedValue(ccValues, ccSustain, sustain) + normalizeCC(velocity)*vel2sustain;

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@ -36,6 +36,23 @@
#include <thread>
namespace sfz {
/**
* @brief This is a singleton-designed class that holds all the preloaded
* data as well as functions to request new file data and collect the file
* handles to close after they are read.
*
* This object caches the file data that was already preloaded in case it is asked
* again by a region using the same sample. In this situation, both regions have a
* handle on the same preloaded data.
*
* The file request is immediately served using the preloaded data. A ticket is then
* provided to the voice that requested the file, and the file loading happens in the
* background. When the file is fully loaded, the background makes the full data available
* to the voice and consumes the ticket, while conserving a handle on this file. When the
* voice dies it releases its handle on the files, which should decrease the reference count
* to 1. A garbage collection thread then runs regularly to clear the memory of all file
* handles with a reference count of 1.
*/
class FilePool {
public:
FilePool() { }
@ -46,7 +63,17 @@ public:
fileLoadingThread.join();
garbageCollectionThread.join();
}
/**
* @brief Set the root directory from which to search for files to load
*
* @param directory
*/
void setRootDirectory(const fs::path& directory) noexcept { rootDirectory = directory; }
/**
* @brief Get the number of preloaded sample files
*
* @return size_t
*/
size_t getNumPreloadedSamples() const noexcept { return preloadedData.size(); }
struct FileInformation {
@ -56,8 +83,35 @@ public:
double sampleRate { config::defaultSampleRate };
std::shared_ptr<AudioBuffer<float>> preloadedData;
};
/**
* @brief Get metadata information about a file as well as the first chunk of data
*
* If the same file was already preloaded and with a compatible offset, the handle
* is shared between the regions. Otherwise, a new handle is created (the others keep
* the old preloaded file).
*
* @param filename
* @param offset the maximum offset to consider for preloading. The total preloaded
* size will be preloadedSize + offset
* @return absl::optional<FileInformation>
*/
absl::optional<FileInformation> getFileInformation(const std::string& filename, uint32_t offset) noexcept;
/**
* @brief Queue a full loading operation for a given voice.
*
* The goal of the ticket is to avoid file loading operations that for some reason
* finish too late a "replace" a proper sample with an obsolete one for a voice.
*
* @param voice the voice to give the full file data to
* @param sample the sample file
* @param numFrames the number of frames to load from the file
* @param ticket an ideally unique ticket number for this file.
*/
void enqueueLoading(Voice* voice, const std::string* sample, int numFrames, unsigned ticket) noexcept;
/**
* @brief Clear all preloaded files.
*
*/
void clear();
private:
fs::path rootDirectory;

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@ -21,6 +21,17 @@
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/**
* @file FloatEnvelopes.cpp
* @author Paul Ferrand (paul@ferrand.cc)
* @brief Force the instantiations of the ADSR and linear envelopes for floats
* @version 0.1
* @date 2019-11-30
*
* @copyright Copyright (c) 2019 Paul Ferrand
*
*/
#include "LinearEnvelope.h"
#include "ADSREnvelope.h"
@ -33,4 +44,4 @@ namespace sfz
{
template class LinearEnvelope<float>;
template class ADSREnvelope<float>;
}
}

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@ -4,6 +4,12 @@
namespace sfz
{
/**
* @brief A naive circular buffer which is supposed to hold power values
* and return the average of its content.
*
* @tparam ValueType
*/
template<class ValueType>
class HistoricalBuffer {
public:
@ -14,13 +20,24 @@ public:
resize(size);
}
/**
* @brief Resize the underlying buffer. Newly added "slots" are
* initialized to 0.0
*
* @param size
*/
void resize(int size)
{
buffer.resize(size);
fill<ValueType>(absl::MakeSpan(buffer), 0.0);
index = 0;
}
/**
* @brief Add a value to the buffer
*
* @param value
*/
void push(ValueType value)
{
if (size > 0) {
@ -30,6 +47,11 @@ public:
}
}
/**
* @brief Return the average of all the values in the buffer
*
* @return ValueType
*/
ValueType getAverage() const
{
return mean<ValueType>(buffer);
@ -39,4 +61,4 @@ private:
size_t size { 0 };
size_t index { 0 };
};
}
}

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@ -26,6 +26,23 @@
#include "Debug.h"
#if __cplusplus >= 201703L
/**
* @brief Tries to catch memory leaks by counting constructions
* and deletions of objects. This will trap at the end of the program
* execution if some elements were not properly deleted for one reason
* or another. Use by adding the LEAK_DETECTOR macro at the end of a class
* definition with the proper class name, e.g.
*
* @code{.cpp}
* class Buffer
* {
* // Some code for buffer
* LEAK_DETECTOR(Buffer);
* }
* @endcode
*
* @tparam Owner
*/
template <class Owner>
class LeakDetector {
public:

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@ -30,17 +30,74 @@
#include <vector>
namespace sfz {
/**
* @brief Describes a simple linear envelope that can be polled in a blockwise
* manner. It works by storing "events" in the immediate future and linearly
* interpolating between these events. This envelope can also transform its
* incoming target points through a lambda, although the interpolation will
* always be linear (i.e. the lambda function is applied before the interpolation).
*
* The way to use this class is by repeatedly calling `registerEvent` and then
* `getBlock` to get a block of interpolated values in between the specified events.
* You should only register events whose timestamps are below the size of the block
* you will require when calling `getBlock`.
*
* @tparam Type
*/
template <class Type>
class LinearEnvelope {
public:
/**
* @brief Construct a new linear envelope with a default memory size for
* incoming events.
*
*/
LinearEnvelope();
/**
* @brief Construct a new linear envelope with a specific memory size for
* incoming events as well as a transformation function for incoming events.
*
* @param maxCapacity
* @param function
*/
LinearEnvelope(int maxCapacity, std::function<Type(Type)> function);
/**
* @brief Set the maximum memory size for incoming events
*
* @param maxCapacity
*/
void setMaxCapacity(int maxCapacity);
/**
* @brief Set the transformation function for the value of incoming events.
*
* @param function
*/
void setFunction(std::function<Type(Type)> function);
/**
* @brief Register a new event. Note that the timestamp of the new value should
* be less than the future call to `getBlock` otherwise the event will be ignored.
*
* @param timestamp
* @param inputValue
*/
void registerEvent(int timestamp, Type inputValue);
/**
* @brief Clear all events in memory
*
*/
void clear();
/**
* @brief Reset the envelope and clears the memory.
*
* @param value
*/
void reset(Type value = 0.0);
/**
* @brief Get a block of interpolated values between events previously registered
* using `registerEvent`.
*
* @param output
*/
void getBlock(absl::Span<Type> output);
private:
std::function<Type(Type)> function { [](Type input) { return input; } };

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@ -21,6 +21,13 @@
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/**
* @file MathHelpers.h
* @author Paul Ferrand (paul@ferrand.cc)
* @brief Contains math helper functions and math constants
* @version 0.1
* @date 2019-11-23
*/
#pragma once
#include <algorithm>
#include <cmath>
@ -34,43 +41,91 @@ inline constexpr T min(T op1, T op2, T op3) { return std::min(op1, std::min(op2,
template <class T>
inline constexpr T min(T op1, T op2, T op3, T op4) { return std::min(op1, std::min(op2, std::min(op3, op4))); }
/**
* @brief Converts db values into power (applies 10**(in/10))
*
* @tparam Type
* @param in
* @return Type
*/
template <class Type>
inline constexpr Type db2pow(Type in)
{
return std::pow(static_cast<Type>(10.0), in * static_cast<Type>(0.1));
}
/**
* @brief Converts power values into dB (applies 10log10(in))
*
* @tparam Type
* @param in
* @return Type
*/
template <class Type>
inline constexpr Type pow2db(Type in)
{
return static_cast<Type>(10.0) * std::log10(in);
}
/**
* @brief Converts dB values to magnitude (applies 10**(in/20))
*
* @tparam Type
* @param in
* @return constexpr Type
*/
template <class Type>
inline constexpr Type db2mag(Type in)
{
return std::pow(static_cast<Type>(10.0), in * static_cast<Type>(0.05));
}
/**
* @brief Converts magnitude values into dB (applies 20log10(in))
*
* @tparam Type
* @param in
* @return Type
*/
template <class Type>
inline constexpr Type mag2db(Type in)
{
return static_cast<Type>(20.0) * std::log10(in);
}
/**
* @brief Global random singletons
*
* TODO: could be moved into a singleton class holder
*
*/
namespace Random {
static std::random_device randomDevice;
static std::mt19937 randomGenerator { randomDevice() };
} // namespace Random
/**
* @brief Converts a midi note to a frequency value
*
* @param noteNumber
* @return float
*/
inline float midiNoteFrequency(const int noteNumber)
{
return 440.0f * std::pow(2.0f, (noteNumber - 69) / 12.0f);
}
/**
* @brief Clamps a value between bounds, including the bounds!
*
* @tparam T
* @param v
* @param lo
* @param hi
* @return T
*/
template<class T>
constexpr const T& clamp( const T& v, const T& lo, const T& hi )
constexpr T clamp( const T& v, const T& lo, const T& hi )
{
assert( !(hi < lo) );
return (v < lo) ? lo : (hi < v) ? hi : v;

View file

@ -5,8 +5,20 @@
namespace sfz
{
/**
* @brief Holds the current "MIDI state", meaning the known state of all CCs
* currently, as well as the note velocities that triggered the currently
* pressed notes.
*
*/
struct MidiState
{
/**
* @brief Update the state after a note on event
*
* @param noteNumber
* @param velocity
*/
inline void noteOn(int noteNumber, uint8_t velocity)
{
if (noteNumber >= 0 && noteNumber < 128) {
@ -15,6 +27,12 @@ struct MidiState
}
}
/**
* @brief Register a note off and get the note duration
*
* @param noteNumber
* @return float
*/
inline float getNoteDuration(int noteNumber) const
{
if (noteNumber >= 0 && noteNumber < 128) {
@ -26,6 +44,12 @@ struct MidiState
return 0.0f;
}
/**
* @brief Get the note on velocity for a given note
*
* @param noteNumber
* @return uint8_t
*/
inline uint8_t getNoteVelocity(int noteNumber) const
{
if (noteNumber >= 0 && noteNumber < 128)
@ -33,8 +57,22 @@ struct MidiState
return 0;
}
/**
* @brief Stores the note on times.
*
*/
std::array<std::chrono::steady_clock::time_point, 128> noteOnTimes { };
/**
* @brief Stores the velocity of the note ons for currently
* depressed notes.
*
*/
std::array<uint8_t, 128> lastNoteVelocities { };
/**
* @brief Current known values for the CCs.
*
*/
CCValueArray cc;
};
}

View file

@ -29,6 +29,12 @@
namespace sfz
{
/**
* @brief An implementation of a one pole filter. This is a scalar
* implementation.
*
* @tparam Type the underlying type of the filter.
*/
template <class Type = float>
class OnePoleFilter {
public:
@ -137,4 +143,4 @@ private:
state += 2 * intermediate;
}
};
}
}

View file

@ -35,6 +35,12 @@
#include "absl/strings/numbers.h"
namespace sfz {
/**
* @brief Opcode description class; should be very lightweight to use
* and move around. The class parses the parameters of the opcode
* on construction.
*
*/
struct Opcode {
Opcode() = delete;
Opcode(absl::string_view inputOpcode, absl::string_view inputValue);
@ -45,6 +51,16 @@ struct Opcode {
LEAK_DETECTOR(Opcode);
};
/**
* @brief Read a value from the sfz file and cast it to the destination parameter along
* with a proper clamping into range if needed. This particular template version acts on
* integral target types, but can accept floats as an input.
*
* @tparam ValueType the target casting type
* @param value the string value to be read and stored
* @param validRange the range of admitted values
* @return absl::optional<ValueType> the cast value, or null
*/
template <typename ValueType, std::enable_if_t<std::is_integral<ValueType>::value, int> = 0>
inline absl::optional<ValueType> readOpcode(absl::string_view value, const Range<ValueType>& validRange)
{
@ -64,6 +80,16 @@ inline absl::optional<ValueType> readOpcode(absl::string_view value, const Range
return validRange.clamp(static_cast<ValueType>(returnedValue));
}
/**
* @brief Read a value from the sfz file and cast it to the destination parameter along
* with a proper clamping into range if needed. This particular template version acts on
* floating types.
*
* @tparam ValueType the target casting type
* @param value the string value to be read and stored
* @param validRange the range of admitted values
* @return absl::optional<ValueType> the cast value, or null
*/
template <typename ValueType, std::enable_if_t<std::is_floating_point<ValueType>::value, int> = 0>
inline absl::optional<ValueType> readOpcode(absl::string_view value, const Range<ValueType>& validRange)
{
@ -74,6 +100,9 @@ inline absl::optional<ValueType> readOpcode(absl::string_view value, const Range
return validRange.clamp(returnedValue);
}
/**
* @brief Read a boolean value from the sfz file and cast it to the destination parameter.
*/
inline absl::optional<bool> readBooleanFromOpcode(const Opcode& opcode)
{
switch (hash(opcode.value)) {
@ -86,6 +115,15 @@ inline absl::optional<bool> readBooleanFromOpcode(const Opcode& opcode)
}
}
/**
* @brief Set a target parameter from an opcode value, with possibly a textual note rather
* than a number
*
* @tparam ValueType
* @param opcode the source opcode
* @param target the value to update
* @param validRange the range of admitted values used to clamp the opcode
*/
template <class ValueType>
inline void setValueFromOpcode(const Opcode& opcode, ValueType& target, const Range<ValueType>& validRange)
{
@ -96,6 +134,15 @@ inline void setValueFromOpcode(const Opcode& opcode, ValueType& target, const Ra
target = *value;
}
/**
* @brief Set a target parameter from an opcode value, with possibly a textual note rather
* than a number
*
* @tparam ValueType
* @param opcode the source opcode
* @param target the value to update
* @param validRange the range of admitted values used to clamp the opcode
*/
template <class ValueType>
inline void setValueFromOpcode(const Opcode& opcode, absl::optional<ValueType>& target, const Range<ValueType>& validRange)
{
@ -106,6 +153,15 @@ inline void setValueFromOpcode(const Opcode& opcode, absl::optional<ValueType>&
target = *value;
}
/**
* @brief Set a target end of a range from an opcode value, with possibly a textual note rather
* than a number
*
* @tparam ValueType
* @param opcode the source opcode
* @param target the value to update
* @param validRange the range of admitted values used to clamp the opcode
*/
template <class ValueType>
inline void setRangeEndFromOpcode(const Opcode& opcode, Range<ValueType>& target, const Range<ValueType>& validRange)
{
@ -116,6 +172,15 @@ inline void setRangeEndFromOpcode(const Opcode& opcode, Range<ValueType>& target
target.setEnd(*value);
}
/**
* @brief Set a target beginning of a range from an opcode value, with possibly a textual note rather
* than a number
*
* @tparam ValueType
* @param opcode the source opcode
* @param target the value to update
* @param validRange the range of admitted values used to clamp the opcode
*/
template <class ValueType>
inline void setRangeStartFromOpcode(const Opcode& opcode, Range<ValueType>& target, const Range<ValueType>& validRange)
{
@ -126,6 +191,14 @@ inline void setRangeStartFromOpcode(const Opcode& opcode, Range<ValueType>& targ
target.setStart(*value);
}
/**
* @brief Set a CC modulation parameter from an opcode value.
*
* @tparam ValueType
* @param opcode the source opcode
* @param target the new CC modulation parameter
* @param validRange the range of admitted values used to clamp the opcode
*/
template <class ValueType>
inline void setCCPairFromOpcode(const Opcode& opcode, absl::optional<CCValuePair>& target, const Range<ValueType>& validRange)
{

View file

@ -26,10 +26,13 @@
#include <initializer_list>
#include <type_traits>
namespace sfz
{
/**
* @brief This class holds a range with functions to clamp and test if a value is in the range
*
* @tparam Type
*/
template <class Type>
class Range {
static_assert(std::is_arithmetic<Type>::value, "The Type should be arithmetic");
@ -59,6 +62,11 @@ public:
~Range() = default;
Type getStart() const noexcept { return _start; }
Type getEnd() const noexcept { return _end; }
/**
* @brief Get the range as an std::pair of the endpoints
*
* @return std::pair<Type, Type>
*/
std::pair<Type, Type> getPair() const noexcept { return std::make_pair<Type, Type>(_start, _end); }
Range(const Range<Type>& range) = default;
Range(Range<Type>&& range) = default;
@ -76,9 +84,35 @@ public:
if (end < _start)
_start = end;
}
/**
* @brief Clamp a value within the range including the endpoints
*
* @param value
* @return Type
*/
Type clamp(Type value) const noexcept { return ::clamp(value, _start, _end); }
/**
* @brief Checks if a value is in the range, including the endpoints
*
* @param value
* @return true
* @return false
*/
bool containsWithEnd(Type value) const noexcept { return (value >= _start && value <= _end); }
/**
* @brief Checks if a value is in the range, excluding the end of the range
*
* @param value
* @return true
* @return false
*/
bool contains(Type value) const noexcept { return (value >= _start && value < _end); }
/**
* @brief Shrink the region if it is smaller than the provided start and end points
*
* @param start
* @param end
*/
void shrinkIfSmaller(Type start, Type end)
{
if (start > end)

View file

@ -189,10 +189,10 @@ bool sfz::Region::parseOpcode(const Opcode& opcode)
case hash("sustain_sw"):
checkSustain = readBooleanFromOpcode(opcode).value_or(Default::checkSustain);
break;
break;
case hash("sostenuto_sw"):
checkSostenuto = readBooleanFromOpcode(opcode).value_or(Default::checkSostenuto);
break;
break;
// Region logic: internal conditions
case hash("lochanaft"):
setRangeStartFromOpcode(opcode, aftertouchRange, Default::aftertouchRange);
@ -649,7 +649,7 @@ uint32_t sfz::Region::getOffset() noexcept
return offset + offsetDistribution(Random::randomGenerator);
}
uint32_t sfz::Region::getDelay() noexcept
float sfz::Region::getDelay() noexcept
{
return delay + delayDistribution(Random::randomGenerator);
}

View file

@ -36,6 +36,18 @@
#include <vector>
namespace sfz {
/**
* @brief Regions are the basic building blocks for the SFZ parsing and handling code.
* All SFZ files are made of regions that are activated when a key is pressed or a CC
* is triggered. Most opcodes constrain the situations in which a region can be activated.
* Once activated, the Synth object will find a voice to play the region.
*
* This class is mostly open as there are a ton of parameters needed for the voice to be
* able to play the region, and using getters would incur a ton of boilerplate code. Note
* also that some parameters may be parsed and stored in regions but no playing logi is
* available in the voices to take advantage of them.
*
*/
struct Region {
Region(const MidiState& midiState)
: midiState(midiState)
@ -45,27 +57,185 @@ struct Region {
Region(const Region&) = default;
~Region() = default;
/**
* @brief Triggers on release?
*
* @return true
* @return false
*/
bool isRelease() const noexcept { return trigger == SfzTrigger::release || trigger == SfzTrigger::release_key; }
/**
* @brief Is a generator (*sine or *silence mostly)?
*
* @return true
* @return false
*/
bool isGenerator() const noexcept { return sample.size() > 0 ? sample[0] == '*' : false; }
/**
* @brief Is a looping region (at least potentially)?
*
* @return true
* @return false
*/
bool shouldLoop() const noexcept { return (loopMode == SfzLoopMode::loop_continuous || loopMode == SfzLoopMode::loop_sustain); }
/**
* @brief Given the current midi state, is the region switched on?
*
* @return true
* @return false
*/
bool isSwitchedOn() const noexcept;
/**
* @brief Register a new note on event. The region may be switched on or off using keys so
* this function updates the keyswitches state.
*
* @param channel
* @param noteNumber
* @param velocity
* @param randValue a random value between 0 and 1 used to randomize a bit the region activations
* and vary the samples
* @return true if the region should trigger on this event.
* @return false
*/
bool registerNoteOn(int channel, int noteNumber, uint8_t velocity, float randValue) noexcept;
/**
* @brief Register a new note off event. The region may be switched on or off using keys so
* this function updates the keyswitches state.
*
* @param channel
* @param noteNumber
* @param velocity
* @param randValue a random value between 0 and 1 used to randomize a bit the region activations
* and vary the samples
* @return true if the region should trigger on this event.
* @return false
*/
bool registerNoteOff(int channel, int noteNumber, uint8_t velocity, float randValue) noexcept;
/**
* @brief Register a new CC event. The region may be switched on or off using CCs so
* this function checks if it indeeds need to activate or not.
*
* @param channel
* @param ccNumber
* @param ccValue
* @return true if the region should trigger on this event
* @return false
*/
bool registerCC(int channel, int ccNumber, uint8_t ccValue) noexcept;
/**
* @brief Register a new pitch wheel event.
*
* @param channel
* @param pitch
* @return true if the region should trigger on this event
* @return false
*/
void registerPitchWheel(int channel, int pitch) noexcept;
/**
* @brief Register a new aftertouch event.
*
* @param channel
* @param aftertouch
* @return true if the region should trigger on this event
* @return false
*/
void registerAftertouch(int channel, uint8_t aftertouch) noexcept;
/**
* @brief Register tempo
*
* @param channel
* @param aftertouch
* @return true if the region should trigger on this event
* @return false
*/
void registerTempo(float secondsPerQuarter) noexcept;
/**
* @brief Is the underlying region sample a stereo one?
*
* @return true
* @return false
*/
bool isStereo() const noexcept;
/**
* @brief Get the base pitch of the region depending on which note has been
* pressed and at which velocity.
*
* @param noteNumber
* @param velocity
* @return float
*/
float getBasePitchVariation(int noteNumber, uint8_t velocity) noexcept;
/**
* @brief Get the note-related gain of the region depending on which note has been
* pressed and at which velocity.
*
* @param noteNumber
* @param velocity
* @return float
*/
float getNoteGain(int noteNumber, uint8_t velocity) noexcept;
/**
* @brief Get the additional crossfade gain of the region depending on the
* CC values
*
* @param ccState
* @return float
*/
float getCrossfadeGain(const CCValueArray& ccState) noexcept;
/**
* @brief Get the base volume of the region depending on which note has been
* pressed to trigger the region.
*
* @param noteNumber
* @return float
*/
float getBaseVolumedB(int noteNumber) noexcept;
/**
* @brief Get the base gain of the region.
*
* @return float
*/
float getBaseGain() noexcept;
/**
* @brief Computes the gain value related to the velocity of the note
*
* @return float
*/
float velocityCurve(uint8_t velocity) const noexcept;
/**
* @brief Get the region offset in samples
*
* @return uint32_t
*/
uint32_t getOffset() noexcept;
uint32_t getDelay() noexcept;
/**
* @brief Get the region delay in samples
*
* @return uint32_t
*/
float getDelay() noexcept;
/**
* @brief Get the index of the sample end, either natural end or forced
* loop.
*
* @return uint32_t
*/
uint32_t trueSampleEnd() const noexcept;
/**
* @brief Can the region use the preloaded data only to play its full range?
*
* @return true
* @return false
*/
bool canUsePreloadedData() const noexcept;
/**
* @brief Parse a new opcode into the region to fill in the proper parameters.
* This must be called multiple times for each opcode applying to this region.
*
* @param opcode
* @return true if the opcode was properly read and stored.
* @return false
*/
bool parseOpcode(const Opcode& opcode);
// Sound source: sample playback
@ -138,7 +308,7 @@ struct Region {
CCMap<Range<uint8_t>> crossfadeCCInRange { Default::crossfadeCCInRange }; // xfin_loccN xfin_hiccN
CCMap<Range<uint8_t>> crossfadeCCOutRange { Default::crossfadeCCOutRange }; // xfout_loccN xfout_hiccN
float rtDecay { Default::rtDecay }; // rt_decay
// Performance parameters: pitch
uint8_t pitchKeycenter { Default::pitchKeycenter }; // pitch_keycenter
@ -175,4 +345,4 @@ private:
LEAK_DETECTOR(Region);
};
} // namespace sfz
} // namespace sfz

View file

@ -21,6 +21,39 @@
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/**
* @file SIMDHelpers.h
* @author Paul Ferrand (paul@ferrand.cc)
* @brief This file contains useful functions to treat buffers of numerical values
* (e.g. a buffer of floats usually).
*
* These functions are templated to apply on
* various underlying buffer types, and this file contains the generic version of the
* function. Some templates specializations exists for different architecture that try
* to make use of SIMD intrinsics; you can find such a file in SIMDSSE.cpp and possibly
* someday SIMDNEON.cpp for ARM platforms.
*
* If you want to write specializations for float buffers the idea is to start from the SIMDDummy
* file that just calls back the generic implementation, and implement the specializations you
* wish from this list. You can then either activate or deactivate a SIMD version by default
* using the variables in Config.h, or call e.g. writeInterleaved<float, true>(...) to use the
* SIMD version of writeInterleaved. To implement e.g. double template specializations you
* will need to amend this file to pre-declare the specializations, and create a file similar to
* SIMDxxx.cpp.
*
* All the SIMD functions are benchmarked. If you run the benchmark for a given function you can check
* if it is interesting to run the SIMD version by default. The interest is that you can activate
* and deactivate each SIMD specialization with a fine granularity, since SIMD performance
* will be very dependent on the processor architecture. Modern processors can also organize their
* instructions so that scalar non-SIMD code runs sometimes much more efficiently than SIMD code
* especially when the latter does not operate on misaligned buffers.
*
* @version 0.1
* @date 2019-11-23
*
* @copyright Copyright (c) 2019
*
*/
#pragma once
#include "Config.h"
#include "Debug.h"
@ -39,6 +72,17 @@ namespace _internals {
}
}
/**
* @brief Read interleaved stereo data from a buffer and separate it in a left/right pair of buffers.
*
* The output size will be the minimum of the input span and output spans size.
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param input
* @param outputLeft
* @param outputRight
*/
template <class T, bool SIMD = SIMDConfig::readInterleaved>
void readInterleaved(absl::Span<const T> input, absl::Span<T> outputLeft, absl::Span<T> outputRight) noexcept
{
@ -62,6 +106,17 @@ namespace _internals {
}
}
/**
* @brief Write a pair of left and right stereo input into a single buffer interleaved.
*
* The output size will be the minimum of the input spans and output span size.
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param inputLeft
* @param inputRight
* @param output
*/
template <class T, bool SIMD = SIMDConfig::writeInterleaved>
void writeInterleaved(absl::Span<const T> inputLeft, absl::Span<const T> inputRight, absl::Span<T> output) noexcept
{
@ -81,6 +136,14 @@ void writeInterleaved<float, true>(absl::Span<const float> inputLeft, absl::Span
template <>
void readInterleaved<float, true>(absl::Span<const float> input, absl::Span<float> outputLeft, absl::Span<float> outputRight) noexcept;
/**
* @brief Fill a buffer with a value; comparable to std::fill in essence.
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param output
* @param value
*/
template <class T, bool SIMD = SIMDConfig::fill>
void fill(absl::Span<T> output, T value) noexcept
{
@ -90,6 +153,14 @@ void fill(absl::Span<T> output, T value) noexcept
template <>
void fill<float, true>(absl::Span<float> output, float value) noexcept;
/**
* @brief Exp math function
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param input
* @param output
*/
template <class Type, bool SIMD = SIMDConfig::mathfuns>
void exp(absl::Span<const Type> input, absl::Span<Type> output) noexcept
{
@ -102,6 +173,16 @@ void exp(absl::Span<const Type> input, absl::Span<Type> output) noexcept
template <>
void exp<float, true>(absl::Span<const float> input, absl::Span<float> output) noexcept;
/**
* @brief Log math function
*
* The output size will be the minimum of the input span and output span size.
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param input
* @param output
*/
template <class Type, bool SIMD = SIMDConfig::mathfuns>
void log(absl::Span<const Type> input, absl::Span<Type> output) noexcept
{
@ -114,6 +195,16 @@ void log(absl::Span<const Type> input, absl::Span<Type> output) noexcept
template <>
void log<float, true>(absl::Span<const float> input, absl::Span<float> output) noexcept;
/**
* @brief sin math function
*
* The output size will be the minimum of the input span and output span size.
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param input
* @param output
*/
template <class Type, bool SIMD = SIMDConfig::mathfuns>
void sin(absl::Span<const Type> input, absl::Span<Type> output) noexcept
{
@ -126,6 +217,16 @@ void sin(absl::Span<const Type> input, absl::Span<Type> output) noexcept
template <>
void sin<float, true>(absl::Span<const float> input, absl::Span<float> output) noexcept;
/**
* @brief cos math function
*
* The output size will be the minimum of the input span and output span size.
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param input
* @param output
*/
template <class Type, bool SIMD = SIMDConfig::mathfuns>
void cos(absl::Span<const Type> input, absl::Span<Type> output) noexcept
{
@ -160,6 +261,26 @@ namespace _internals {
}
}
/**
* @brief Computes an integer index and 2 float coefficients corresponding to the
* linear interpolation procedure. This version will saturate the index to the upper
* bound if the upper bound is reached.
*
* The indices are computed starting from the given floatIndex, and each increment
* is given by the elements of jumps.
* The output size will be the minimum of the inputs span and outputs span size.
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param jumps the floating point increments to the index
* @param leftCoeffs the linear interpolation coefficients for the left value
* @param rightCoeffs the linear interpolation coefficients for the right value
* @param indices the integer sample indices for the left values; the right values
* for interpolation at index i are (indices[i] + 1) and not indices[i+1]
* @param floatIndex the starting floating point index
* @param loopEnd the end of the "loop" which is not really a loop because it saturate.
* @return float
*/
template <class T, bool SIMD = SIMDConfig::saturatingSFZIndex>
float saturatingSFZIndex(absl::Span<const T> jumps, absl::Span<T> leftCoeffs, absl::Span<T> rightCoeffs, absl::Span<int> indices, T floatIndex, T loopEnd) noexcept
{
@ -199,6 +320,23 @@ namespace _internals {
}
}
/**
* @brief Computes an integer index and 2 float coefficients corresponding to the
* linear interpolation procedure. This version will loop the index at the upper
* bound loopend and restart it at the start of the loop.
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param jumps the floating point increments to the index
* @param leftCoeffs the linear interpolation coefficients for the left value
* @param rightCoeffs the linear interpolation coefficients for the right value
* @param indices the integer sample indices for the left values; the right values
* for interpolation at index i are (indices[i] + 1) and not indices[i+1]
* @param floatIndex the starting floating point index
* @param loopEnd the end index of the loop
* @param loopStart the start index of the loop
* @return float
*/
template <class T, bool SIMD = SIMDConfig::loopingSFZIndex>
float loopingSFZIndex(absl::Span<const T> jumps, absl::Span<T> leftCoeffs, absl::Span<T> rightCoeffs, absl::Span<int> indices, T floatIndex, T loopEnd, T loopStart) noexcept
{
@ -229,6 +367,17 @@ namespace _internals {
}
}
/**
* @brief Applies a scalar gain to the input
*
* The output size will be the minimum of the input span and output span size.
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param gain the gain to apply
* @param input
* @param output
*/
template <class T, bool SIMD = SIMDConfig::gain>
void applyGain(T gain, absl::Span<const T> input, absl::Span<T> output) noexcept
{
@ -248,6 +397,17 @@ namespace _internals {
}
}
/**
* @brief Applies a vector gain to an input stap
*
* The output size will be the minimum of the gain, input span and output span size.
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param gain
* @param input
* @param output
*/
template <class T, bool SIMD = SIMDConfig::gain>
void applyGain(absl::Span<const T> gain, absl::Span<const T> input, absl::Span<T> output) noexcept
{
@ -261,12 +421,30 @@ void applyGain(absl::Span<const T> gain, absl::Span<const T> input, absl::Span<T
_internals::snippetGainSpan<T>(g, in, out);
}
/**
* @brief Applies a scalar gain in-place on a span
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param gain
* @param output
*/
template <class T, bool SIMD = SIMDConfig::gain>
void applyGain(T gain, absl::Span<T> output) noexcept
{
applyGain<T, SIMD>(gain, output, output);
}
/**
* @brief Applies a vector gain in-place on a span
*
* The output size will be the minimum of the gain span and output span size.
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param gain
* @param output
*/
template <class T, bool SIMD = SIMDConfig::gain>
void applyGain(absl::Span<const T> gain, absl::Span<T> output) noexcept
{
@ -287,6 +465,17 @@ namespace _internals {
}
}
/**
* @brief Applies a gain to the input and add it on the output
*
* The output size will be the minimum of the gain span, input span and output span sizes.
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param gain
* @param input
* @param output
*/
template <class T, bool SIMD = SIMDConfig::multiplyAdd>
void multiplyAdd(absl::Span<const T> gain, absl::Span<const T> input, absl::Span<T> output) noexcept
{
@ -312,6 +501,16 @@ namespace _internals {
}
}
/**
* @brief Compute a linear ramp blockwise between 2 values
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param output The destination span
* @param start
* @param step
* @return T
*/
template <class T, bool SIMD = SIMDConfig::linearRamp>
T linearRamp(absl::Span<T> output, T start, T step) noexcept
{
@ -330,6 +529,16 @@ namespace _internals {
}
}
/**
* @brief Compute a multiplicative ramp blockwise between 2 values
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param output The destination span
* @param start
* @param step
* @return T
*/
template <class T, bool SIMD = SIMDConfig::multiplicativeRamp>
T multiplicativeRamp(absl::Span<T> output, T start, T step) noexcept
{
@ -358,6 +567,16 @@ namespace _internals {
}
}
/**
* @brief Add an input span to the output span
*
* The output size will be the minimum of the gain span, input span and output span sizes.
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param input
* @param output
*/
template <class T, bool SIMD = SIMDConfig::add>
void add(absl::Span<const T> input, absl::Span<T> output) noexcept
{
@ -398,6 +617,14 @@ namespace _internals {
}
}
/**
* @brief Subtract a value from a span
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param value
* @param output
*/
template <class T, bool SIMD = SIMDConfig::subtract>
void subtract(const T value, absl::Span<T> output) noexcept
{
@ -407,6 +634,16 @@ void subtract(const T value, absl::Span<T> output) noexcept
_internals::snippetSubtract(value, out);
}
/**
* @brief Subtract a span from another span
*
* The output size will be the minimum of the input span and output span sizes.
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param input
* @param output
*/
template <class T, bool SIMD = SIMDConfig::subtract>
void subtract(absl::Span<const T> input, absl::Span<T> output) noexcept
{
@ -432,6 +669,16 @@ namespace _internals {
}
}
/**
* @brief Copy a span in another
*
* The output size will be the minimum of the input span and output span sizes.
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param input
* @param output
*/
template <class T, bool SIMD = SIMDConfig::copy>
void copy(absl::Span<const T> input, absl::Span<T> output) noexcept
{
@ -456,6 +703,17 @@ namespace _internals {
}
}
/**
* @brief Pans a mono signal left or right
*
* The output size will be the minimum of the pan envelope span and left and right buffer span sizes.
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param panEnvelope
* @param leftBuffer
* @param rightBuffer
*/
template <class T, bool SIMD = SIMDConfig::pan>
void pan(absl::Span<const T> panEnvelope, absl::Span<T> leftBuffer, absl::Span<T> rightBuffer) noexcept
{
@ -472,6 +730,14 @@ void pan(absl::Span<const T> panEnvelope, absl::Span<T> leftBuffer, absl::Span<T
template <>
void pan<float, true>(absl::Span<const float> panEnvelope, absl::Span<float> leftBuffer, absl::Span<float> rightBuffer) noexcept;
/**
* @brief Computes the mean of a span
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param vector
* @return T
*/
template <class T, bool SIMD = SIMDConfig::mean>
T mean(absl::Span<const T> vector) noexcept
{
@ -489,6 +755,14 @@ T mean(absl::Span<const T> vector) noexcept
template <>
float mean<float, true>(absl::Span<const float> vector) noexcept;
/**
* @brief Computes the mean squared of a span
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param vector
* @return T
*/
template <class T, bool SIMD = SIMDConfig::meanSquared>
T meanSquared(absl::Span<const T> vector) noexcept
{
@ -517,6 +791,17 @@ namespace _internals {
}
}
/**
* @brief Computes the cumulative sum of a span.
* The first output is the same as the first input.
*
* The output size will be the minimum of the input span and output span sizes.
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param vector
* @return T
*/
template <class T, bool SIMD = SIMDConfig::cumsum>
void cumsum(absl::Span<const T> input, absl::Span<T> output) noexcept
{
@ -550,6 +835,17 @@ namespace _internals {
}
}
/**
* @brief Computes the linear interpolation coefficients for a floating point index
* and extracts the integer index of the elements to interpolate
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param floatJumps the floating point indices
* @param jumps the integer indices outputs
* @param leftCoeffs the left interpolation coefficients
* @param rightCoeffs the right interpolation coefficients
*/
template <class T, bool SIMD = SIMDConfig::sfzInterpolationCast>
void sfzInterpolationCast(absl::Span<const T> floatJumps, absl::Span<int> jumps, absl::Span<T> leftCoeffs, absl::Span<T> rightCoeffs) noexcept
{
@ -580,6 +876,17 @@ namespace _internals {
}
}
/**
* @brief Computes the differential of a span (successive differences).
* The first output is the same as the first input.
*
* The output size will be the minimum of the input span and output span sizes.
*
* @tparam T the underlying type
* @tparam SIMD use the SIMD version or the scalar version
* @param vector
* @return T
*/
template <class T, bool SIMD = SIMDConfig::diff>
void diff(absl::Span<const T> input, absl::Span<T> output) noexcept
{
@ -599,4 +906,4 @@ void diff(absl::Span<const T> input, absl::Span<T> output) noexcept
template <>
void diff<float, true>(absl::Span<const float> input, absl::Span<float> output) noexcept;
} // namespace sfz
} // namespace sfz

View file

@ -21,6 +21,10 @@
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/**
* @brief Flush floating points to zero and disable denormals as an RAII helper.
*
*/
class ScopedFTZ {
public:

View file

@ -35,12 +35,27 @@ using CCValueArray = std::array<uint8_t, 128>;
using CCValuePair = std::pair<uint8_t, float> ;
using CCNamePair = std::pair<uint8_t, std::string>;
/**
* @brief Converts cents to a pitch ratio
*
* @tparam T
* @param cents
* @param centsPerOctave
* @return constexpr float
*/
template<class T>
inline constexpr float centsFactor(T cents, T centsPerOctave = 1200)
{
return std::pow(2.0f, static_cast<float>(cents) / centsPerOctave);
}
/**
* @brief Normalize a CC value between (T)0.0 and (T)1.0
*
* @tparam T
* @param ccValue
* @return constexpr float
*/
template<class T>
inline constexpr float normalizeCC(T ccValue)
{
@ -48,18 +63,40 @@ inline constexpr float normalizeCC(T ccValue)
return static_cast<float>(std::min(std::max(ccValue, static_cast<T>(0)), static_cast<T>(127))) / 127.0f;
}
/**
* @brief Normalize a percentage between 0 and 1
*
* @tparam T
* @param percentValue
* @return constexpr float
*/
template<class T>
inline constexpr float normalizePercents(T percentValue)
{
return std::min(std::max(static_cast<float>(percentValue), 0.0f), 100.0f) / 100.0f;
}
/**
* @brief Normalize a possibly negative percentage between -1 and 1
*
* @tparam T
* @param percentValue
* @return constexpr float
*/
template<class T>
inline constexpr float normalizeNegativePercents(T percentValue)
{
return std::min(std::max(static_cast<float>(percentValue), -100.0f), 100.0f) / 100.0f;
}
/**
* @brief If a cc switch exists for the value, returns the value with the CC modifier, otherwise returns the value alone.
*
* @param ccValues
* @param ccSwitch
* @param value
* @return float
*/
inline float ccSwitchedValue(const CCValueArray& ccValues, const absl::optional<CCValuePair>& ccSwitch, float value) noexcept
{
if (ccSwitch)
@ -68,6 +105,12 @@ inline float ccSwitchedValue(const CCValueArray& ccValues, const absl::optional<
return value;
}
/**
* @brief Convert a note in string to its equivalent midi note number
*
* @param value
* @return absl::optional<uint8_t>
*/
absl::optional<uint8_t> readNoteValue(const absl::string_view& value);
} // namespace sfz

View file

@ -21,9 +21,25 @@
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/**
* @file StringViewHelpers.h
* @author Paul Ferrand (paul@ferrand.cc)
* @brief Contains some helper functions for string views
* @version 0.1
* @date 2019-11-23
*
* @copyright Copyright (c) 2019
*
*/
#pragma once
#include "absl/strings/string_view.h"
/**
* @brief Removes the whitespace on a string_view in place
*
* @param s
*/
inline void trimInPlace(absl::string_view& s)
{
const auto leftPosition = s.find_first_not_of(" \r\t\n\f\v");
@ -36,22 +52,30 @@ inline void trimInPlace(absl::string_view& s)
}
}
/**
* @brief Removes the whitespace on a string_view and return a new string_view
*
* @param s
* @return absl::string_view
*/
inline absl::string_view trim(absl::string_view s)
{
const auto leftPosition = s.find_first_not_of(" \r\t\n\f\v");
if (leftPosition != s.npos) {
s.remove_prefix(leftPosition);
const auto rightPosition = s.find_last_not_of(" \r\t\n\f\v");
s.remove_suffix(s.size() - rightPosition - 1);
} else {
s.remove_suffix(s.size());
}
trimInPlace(s);
return s;
}
constexpr uint64_t Fnv1aBasis = 0x811C9DC5;
constexpr uint64_t Fnv1aPrime = 0x01000193;
/**
* @brief Compile-time hashing function to be used mostly with switch/case statements.
*
* See e.g. the Region.cpp file
*
* @param s the input string to be hashed
* @param h the hashing seed to use
* @return uint64_t
*/
inline constexpr uint64_t hash(absl::string_view s, uint64_t h = Fnv1aBasis)
{
if (s.length() > 0)

View file

@ -320,6 +320,7 @@ void sfz::Synth::garbageCollect() noexcept
void sfz::Synth::setSamplesPerBlock(int samplesPerBlock) noexcept
{
AtomicDisabler callbackDisabler { canEnterCallback };
while (inCallback) {
std::this_thread::sleep_for(1ms);
}
@ -347,11 +348,10 @@ void sfz::Synth::renderBlock(AudioSpan<float> buffer) noexcept
ScopedFTZ ftz;
buffer.fill(0.0f);
AtomicGuard callbackGuard { inCallback };
if (!canEnterCallback)
return;
AtomicGuard callbackGuard { inCallback };
auto tempSpan = AudioSpan<float>(tempBuffer).first(buffer.getNumFrames());
for (auto& voice : voices) {
voice->renderBlock(tempSpan);
@ -369,11 +369,10 @@ void sfz::Synth::noteOn(int delay, int channel, int noteNumber, uint8_t velocity
midiState.noteOn(noteNumber, velocity);
AtomicGuard callbackGuard { inCallback };
if (!canEnterCallback)
return;
AtomicGuard callbackGuard { inCallback };
auto randValue = randNoteDistribution(Random::randomGenerator);
for (auto& region : noteActivationLists[noteNumber]) {
@ -402,11 +401,10 @@ void sfz::Synth::noteOff(int delay, int channel, int noteNumber, uint8_t velocit
ASSERT(noteNumber >= 0);
// DBG("Received note " << noteNumber << "/" << +velocity << " OFF at time " << delay);
AtomicGuard callbackGuard { inCallback };
if (!canEnterCallback)
return;
AtomicGuard callbackGuard { inCallback };
// FIXME: Some keyboards (e.g. Casio PX5S) can send a real note-off velocity. In this case, do we have a
// way in sfz to specify that a release trigger should NOT use the note-on velocity?
// auto replacedVelocity = (velocity == 0 ? sfz::getNoteVelocity(noteNumber) : velocity);
@ -435,11 +433,10 @@ void sfz::Synth::cc(int delay, int channel, int ccNumber, uint8_t ccValue) noexc
ASSERT(ccNumber < 128);
ASSERT(ccNumber >= 0);
AtomicGuard callbackGuard { inCallback };
if (!canEnterCallback)
return;
AtomicGuard callbackGuard { inCallback };
for (auto& voice : voices)
voice->registerCC(delay, channel, ccNumber, ccValue);

View file

@ -36,38 +36,250 @@
#include <vector>
namespace sfz {
/**
* @brief This class is the core of the sfizz library. In C++ it is the main point
* of entry and in C the interface basically maps the functions of the class into
* C bindings.
*
* The JACK client provides an example of how you can use this class as an entry
* point for your own projects. Just include this header and compile against the
* static library. If you wish to use the shared library you should rather use the
* C bindings.
*
* This class derives from the Parser and provides a specific set of callbacks; see
* the Parser documentation for more precisions.
*
* The Synth object contains:
* - A set of SFZ Regions that get filled up upon parsing
* - A set of Voices that play the sounds of the regions when triggered.
* - Some singleton resources, particularly the midiState which contains the current
* midi status (note is on or off, last note velocity, current CC values, ...)
* as well as a FilePool that preloads and give access to files.
*
* The synth is callback based, in the sense that it renders audio block by block
* using the renderBlock() function. Between each call to renderBlock() you have to
* send the relevent events for the block in the form of MIDI events: noteOn(),
* noteOff(), cc(). You can also send pitchBend(), aftertouch() and bpm()
* events -- but as of 2019 they are not handled.
*
* All events have a delay information, which must be less than the size of the
* next call to renderBlock() in units of frames or samples. For example, if you
* will call to render a block of 256 samples, all the events you send to the
* synth should have a delay parameter strictly lower than 256. Events beyond 256
* may be completely ignored by the synth as the incoming event buffer is cleared
* during the renderBlock() call.
*
* The jack_client.cpp file contains examples of the most classical usage of the
* synth and can be used as a reference.
*/
class Synth : public Parser {
public:
/**
* @brief Construct a new Synth object with no voices. If you want sound
* you will need to call setNumVoices() before playing.
*
*/
Synth();
/**
* @brief Construct a new Synth object with a specified number of voices.
*
* @param numVoices
*/
Synth(int numVoices);
/**
* @brief Empties the current regions and load a new SFZ file into the synth.
*
* This function will disable all callbacks so it is safe to call from a
* UI thread for example, although it may generate a click. However it is
* not reentrant, so you should not call it from concurrent threads.
*
* @param file
* @return true
* @return false if the file was not found or no regions were loaded.
*/
bool loadSfzFile(const fs::path& file) final;
/**
* @brief Get the current number of regions loaded
*
* @return int
*/
int getNumRegions() const noexcept;
/**
* @brief Get the current number of groups loaded
*
* @return int
*/
int getNumGroups() const noexcept;
/**
* @brief Get the current number of masters loaded
*
* @return int
*/
int getNumMasters() const noexcept;
/**
* @brief Get the current number of curves loaded
*
* @return int
*/
int getNumCurves() const noexcept;
/**
* @brief Get a raw view into a specific region. This is mostly used
* for testing.
*
* @param idx
* @return const Region*
*/
const Region* getRegionView(int idx) const noexcept;
/**
* @brief Get a list of unknown opcodes. The lifetime of the
* string views in the code are linked to the currently loaded
* sfz file.
*
* TODO: change this to strings we don't really care about performance
* here and this hurts the C interface.
*
* @return std::set<absl::string_view>
*/
std::set<absl::string_view> getUnknownOpcodes() const noexcept;
/**
* @brief Get the number of preloaded samples in the synth
*
* @return size_t
*/
size_t getNumPreloadedSamples() const noexcept;
/**
* @brief Set the maximum size of the blocks for the callback. The actual
* size can be lower in each callback but should not be larger
* than this value.
*
* @param samplesPerBlock
*/
void setSamplesPerBlock(int samplesPerBlock) noexcept;
/**
* @brief Set the sample rate. If you do not call it it is initialized
* to sfz::config::defaultSampleRate.
*
* @param sampleRate
*/
void setSampleRate(float sampleRate) noexcept;
/**
* @brief Get the current value for the volume, in dB.
*
* @return float
*/
float getVolume() const noexcept;
/**
* @brief Set the value for the volume. This value will be
* clamped within sfz::default::volumeRange.
*
* @param volume
*/
void setVolume(float volume) noexcept;
void renderBlock(AudioSpan<float> buffer) noexcept;
/**
* @brief Send a note on event to the synth
*
* @param delay the delay at which the event occurs; this should be lower than the size of
* the block in the next call to renderBlock().
* @param channel the midi channel for the event
* @param noteNumber the midi note number
* @param velocity the midi note velocity
*/
void noteOn(int delay, int channel, int noteNumber, uint8_t velocity) noexcept;
/**
* @brief Send a note off event to the synth
*
* @param delay the delay at which the event occurs; this should be lower than the size of
* the block in the next call to renderBlock().
* @param channel the midi channel for the event
* @param noteNumber the midi note number
* @param velocity the midi note velocity
*/
void noteOff(int delay, int channel, int noteNumber, uint8_t velocity) noexcept;
/**
* @brief Send a CC event to the synth
*
* @param delay the delay at which the event occurs; this should be lower than the size of
* the block in the next call to renderBlock().
* @param channel the midi channel for the event
* @param ccNumber the cc number
* @param ccValue the cc value
*/
void cc(int delay, int channel, int ccNumber, uint8_t ccValue) noexcept;
/**
* @brief Send a pitch bend event to the synth
*
* @param delay the delay at which the event occurs; this should be lower than the size of
* the block in the next call to renderBlock().
* @param channel the midi channel for the event
* @param pitch the pitch value
*/
void pitchWheel(int delay, int channel, int pitch) noexcept;
/**
* @brief Send a aftertouch event to the synth
*
* @param delay the delay at which the event occurs; this should be lower than the size of
* the block in the next call to renderBlock().
* @param channel the midi channel for the event
* @param aftertouch the aftertouch value
*/
void aftertouch(int delay, int channel, uint8_t aftertouch) noexcept;
/**
* @brief Send a tempo event to the synth
*
* @param delay the delay at which the event occurs; this should be lower than the size of
* the block in the next call to renderBlock().
* @param channel the midi channel for the event
* @param secondsPerQuarter the new period of the quarter note
*/
void tempo(int delay, float secondsPerQuarter) noexcept;
/**
* @brief Render an block of audio data in the buffer. This call will reset the synth
* in its waiting state for the next batch of events. The size of the block is integrated
* in the AudioSpan object. You can build an AudioSpan implicitely from a large number
* of source objects; check the AudioSpan reference for more precision.
*
* @param buffer the buffer to write the next block into; this should be a stereo buffer.
*/
void renderBlock(AudioSpan<float> buffer) noexcept;
/**
* @brief Get the number of active voices
*
* @return int
*/
int getNumActiveVoices() const noexcept;
/**
* @brief Get the total number of voices in the synth (the polyphony)
*
* @return int
*/
int getNumVoices() const noexcept;
/**
* @brief Change the number of voices (the polyphony)
*
* @param numVoices
*/
void setNumVoices(int numVoices) noexcept;
/**
* @brief Trigger a garbage collection, which removes the samples that are
* loaded by the FilePool after being requested by the voices. This does
* not concern the preloaded samples, only the samples loaded to be played
* fully. This function is run regularly in a background thread so normally
* you should not need to call it explicitely.
*
*/
void garbageCollect() noexcept;
protected:
/**
* @brief The parser callback; this is called by the parent object each time
* a new region, group, master, global, curve or control set of opcodes
* appears in the parser
*
* @param header the header for the set of opcodes
* @param members the opcode members
*/
void callback(absl::string_view header, const std::vector<Opcode>& members) final;
private:
@ -76,43 +288,89 @@ private:
int numGroups { 0 };
int numMasters { 0 };
int numCurves { 0 };
/**
* @brief Remove all regions, resets all voices and clears everything
* to bring back the synth in its original state.
*
*/
void clear();
/**
* @brief Resets and possibly changes the number of voices (polyphony) in
* the synth.
*
* @param numVoices
*/
void resetVoices(int numVoices);
/**
* @brief Helper function to dispatch <global> opcodes
*
* @param members the opcodes of the <global> block
*/
void handleGlobalOpcodes(const std::vector<Opcode>& members);
/**
* @brief Helper function to dispatch <control> opcodes
*
* @param members the opcodes of the <control> block
*/
void handleControlOpcodes(const std::vector<Opcode>& members);
/**
* @brief Helper function to merge all the currently active opcodes
* as set by the successive callbacks and create a new region to store
* in the synth.
*
* @param regionOpcodes the opcodes that are specific to the region
*/
void buildRegion(const std::vector<Opcode>& regionOpcodes);
// Opcode memory; these are used to build regions, as a new region
// will integrate opcodes from the group, master and global block
std::vector<Opcode> globalOpcodes;
std::vector<Opcode> masterOpcodes;
std::vector<Opcode> groupOpcodes;
// Singletons passed as references to the voices
// TODO: these should probably go in a global singleton holder along with a buffer distribution and LFO/EG stuff...
FilePool filePool;
MidiState midiState;
/**
* @brief Find a voice that is not currently playing
*
* @return Voice*
*/
Voice* findFreeVoice() noexcept;
// Names for the cc as set by the cc_label or cc_name opcodes
std::vector<CCNamePair> ccNames;
// Default active switch if multiple keyswitchable regions are present
absl::optional<uint8_t> defaultSwitch;
std::set<absl::string_view> unknownOpcodes;
using RegionPtrVector = std::vector<Region*>;
using VoicePtrVector = std::vector<Voice*>;
std::vector<std::unique_ptr<Region>> regions;
std::vector<std::unique_ptr<Voice>> voices;
// Views to speed up iteration over the regions and voices when events
// occur in the audio callback
VoicePtrVector voiceViewArray;
std::array<RegionPtrVector, 128> noteActivationLists;
std::array<RegionPtrVector, 128> ccActivationLists;
// Internal temporary buffer
AudioBuffer<float> tempBuffer { 2, config::defaultSamplesPerBlock };
int samplesPerBlock { config::defaultSamplesPerBlock };
float sampleRate { config::defaultSampleRate };
float volume { Default::volume };
int numVoices { config::numVoices };
// Distribution used to generate random value for the *rand opcodes
std::uniform_real_distribution<float> randNoteDistribution { 0, 1 };
unsigned fileTicket { 1 };
// Atomic guards; must be used with AtomicGuard and AtomicDisabler
std::atomic<bool> canEnterCallback { true };
std::atomic<bool> inCallback { false };
int numVoices { config::numVoices };
LEAK_DETECTOR(Synth);
};

View file

@ -36,49 +36,237 @@
#include <memory>
namespace sfz {
/**
* @brief The SFZ voice are the polyphony holders. They get activated by the synth
* and tasked to play a given region until the end, stopping on note-offs, off-groups
* or natural sample decay.
*
*/
class Voice {
public:
Voice() = delete;
/**
* @brief Construct a new voice with the midistate singleton
*
* @param midiState
*/
Voice(const MidiState& midiState);
enum class TriggerType {
NoteOn,
NoteOff,
CC
};
/**
* @brief Change the sample rate of the voice. This is used to compute all
* pitch related transformations so it needs to be propagated from the synth
* at all times.
*
* @param sampleRate
*/
void setSampleRate(float sampleRate) noexcept;
/**
* @brief Set the expected block size. If the block size is not fixed, set an
* upper bound. The voice will adapt at each callback to the actual number of
* samples requested but this function will allocate temporary buffers that are
* needed for proper functioning.
*
* @param samplesPerBlock
*/
void setSamplesPerBlock(int samplesPerBlock) noexcept;
/**
* @brief Start playing a region after a short delay for different triggers (note on, off, cc)
*
* @param region
* @param delay
* @param channel
* @param number
* @param value
* @param triggerType
*/
void startVoice(Region* region, int delay, int channel, int number, uint8_t value, TriggerType triggerType) noexcept;
/**
* @brief Tells the voice that it should expect to receive a file at some point using the
* setFileData() function. The ticket is a unique identifier that will prevent the file data
* to be set "too late"; if the voice receives the file for an older ticket, it will discard
* it.
*
* @param ticket
*/
void expectFileData(unsigned ticket);
/**
* @brief Sets the file data for a given ticket. The voice can freely release and destroy the
* shared pointer, as it will be garbage collected by the file pool afterwards.
*
* @param file
* @param ticket
*/
void setFileData(std::shared_ptr<AudioBuffer<float>> file, unsigned ticket) noexcept;
/**
* @brief Register a note-off event; this may trigger a release.
*
* @param delay
* @param channel
* @param noteNumber
* @param velocity
*/
void registerNoteOff(int delay, int channel, int noteNumber, uint8_t velocity) noexcept;
/**
* @brief Register a CC event; this may trigger a release. If the voice is playing and its
* region has CC modifiers, it will use this value to compute the CC envelope to apply to the
* parameter.
*
* @param delay
* @param channel
* @param ccNumber
* @param ccValue
*/
void registerCC(int delay, int channel, int ccNumber, uint8_t ccValue) noexcept;
/**
* @brief Register a pitch wheel event; for now this does nothing
*
* @param delay
* @param channel
* @param pitch
*/
void registerPitchWheel(int delay, int channel, int pitch) noexcept;
/**
* @brief Register an aftertouch event; for now this does nothing
*
* @param delay
* @param channel
* @param aftertouch
*/
void registerAftertouch(int delay, int channel, uint8_t aftertouch) noexcept;
/**
* @brief Register a tempo event; for now this does nothing
*
* @param delay
* @param channel
* @param pitch
*/
void registerTempo(int delay, float secondsPerQuarter) noexcept;
/**
* @brief Checks if the voice should be offed by another starting in the group specified.
* This will trigger the release if true.
*
* @param delay
* @param group
* @return true
* @return false
*/
bool checkOffGroup(int delay, uint32_t group) noexcept;
/**
* @brief Render a block of data for this voice into the span
*
* @param buffer
*/
void renderBlock(AudioSpan<float, 2> buffer) noexcept;
/**
* @brief Is the voice free?
*
* @return true
* @return false
*/
bool isFree() const noexcept;
/**
* @brief Can the voice be "stolen" and reused (i.e. is it releasing)
*
* @return true
* @return false
*/
bool canBeStolen() const noexcept;
/**
* @brief Get the number that triggered the voice (note number or cc number)
*
* @return int
*/
int getTriggerNumber() const noexcept;
/**
* @brief Get the channel that triggered the voice
*
* @return int
*/
int getTriggerChannel() const noexcept;
/**
* @brief Get the value that triggered the voice (note velocity or cc value)
*
* @return uint8_t
*/
uint8_t getTriggerValue() const noexcept;
/**
* @brief Get the type of trigger
*
* @return TriggerType
*/
TriggerType getTriggerType() const noexcept;
/**
* @brief Reset the voice to its initial values
*
*/
void reset() noexcept;
/**
* @brief Clear the loaded file data if it's not useful anymore
*
*/
void garbageCollect() noexcept;
/**
* @brief Get the mean squared power of the last rendered block. This is used
* to determine which voice to steal if there are too many notes flying around.
*
* @return float
*/
float getMeanSquaredAverage() const noexcept;
/**
* @brief Get the position of the voice in the source, in samples
*
* @return uint32_t
*/
uint32_t getSourcePosition() const noexcept;
private:
/**
* @brief Fill a span with data from a file source. This is the first step
* in rendering each block of data.
*
* @param buffer
*/
void fillWithData(AudioSpan<float> buffer) noexcept;
/**
* @brief Fill a span with data from a generator source. This is the first step
* in rendering each block of data.
*
* @param buffer
*/
void fillWithGenerator(AudioSpan<float> buffer) noexcept;
/**
* @brief Computes the values for the envelope depending on the note or CC number and the velocity/cc value
*
* @param delay
* @param velocity
*/
void prepareEGEnvelope(int delay, uint8_t velocity) noexcept;
/**
* @brief The function processing a mono sample source
*
* @param buffer
*/
void processMono(AudioSpan<float> buffer) noexcept;
/**
* @brief The function processing a stereo sample source
*
* @param buffer
*/
void processStereo(AudioSpan<float> buffer) noexcept;
/**
* @brief Release the voice after a given delay
*
* @param delay
*/
void release(int delay) noexcept;
Region* region { nullptr };
@ -137,4 +325,4 @@ private:
LEAK_DETECTOR(Voice);
};
} // namespace sfz
} // namespace sfz