Replace AtomicGuards by mutexes with try_lock

This commit is contained in:
Paul Fd 2020-04-07 14:35:28 +02:00 committed by Jean Pierre Cimalando
parent f49a0f8b0a
commit 5726fd92d1
10 changed files with 75 additions and 208 deletions

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@ -1,114 +0,0 @@
// SPDX-License-Identifier: BSD-2-Clause
// This code is part of the sfizz library and is licensed under a BSD 2-clause
// license. You should have receive a LICENSE.md file along with the code.
// If not, contact the sfizz maintainers at https://github.com/sfztools/sfizz
/**
* @brief This file contains a pair of RAII helpers that handle some form
* of lock-free mutex-type protection adapter to audio applications where you have 1 priority thread
* that should never block and would rather return silence than wait, and another low-priority
* thread that handles long computations.
*
* @code{.cpp}
*
* // Somewhere in a class...
* std::atomic<bool> canEnterCallback;
* std::atomic<bool> inCallback;
*
* void functionThatSuspendsCallback()
* {
* AtomicDisabler callbackDisabler { canEnterCallback };
*
* while (inCallback) {
* std::this_thread::sleep_for(1ms);
* }
*
* // Do your thing.
* }
*
* void callback(int samplesPerBlock) noexcept
* {
* AtomicGuard callbackGuard { inCallback };
* if (!canEnterCallback)
* return;
*
* // Do your thing.
* }
* @endcode
* There are probably many ways to improve these and probably even debug them.
* The spinlocking itself could be integrated in the constructor, although the
* check for return in the callback could not.
*/
#include <atomic>
namespace sfz
{
/**
* @brief Simple class to set an atomic to true and automatically set it back to false on
* destruction.
*
* You call it like this assuming you need indicate that you are in e.g. a callback
* @code{.cpp}
* void functionToProtect()
* {
* AtomicGuard { guard };
*
* // Do stuff, the atomic will be set back to false as soon as you're back
* }
* @endcode
* Note that this is not thread-safe at all, in the sense that it is only meant to be
* used with 2 threads along with the AtomicDisabler. One thread uses AtomicGuards, the other
* AtomicDisablers, and no other contending thread can share this pair of atomics.
*/
class AtomicGuard
{
public:
AtomicGuard() = delete;
AtomicGuard(std::atomic<bool>& guard)
: guard(guard)
{
guard = true;
}
~AtomicGuard()
{
guard = false;
}
private:
std::atomic<bool>& guard;
};
/**
* @brief Simple class to set an atomic to false and automatically set it back to true on
* destruction.
*
* You call it like this assuming you need to disable e.g. a callback
* @code{.cpp}
* void functionThatDisableAnotherFunction()
* {
* AtomicDisabler { disabler };
*
* // Do stuff, the atomic will be set back to true as soon as you're back
* }
* @endcode
* Note that this is not thread-safe at all, in the sense that it is only meant to be
* used with 2 threads along with the AtomicGuard. One thread uses AtomicGuards, the other
* AtomicDisabler, and no other contending thread can share this pair of atomics.
*/
class AtomicDisabler
{
public:
AtomicDisabler() = delete;
AtomicDisabler(std::atomic<bool>& allowed)
: allowed(allowed)
{
allowed = false;
}
~AtomicDisabler()
{
allowed = true;
}
private:
std::atomic<bool>& allowed;
};
}

22
src/sfizz/Defer.h Normal file
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@ -0,0 +1,22 @@
#pragma once
// From https://stackoverflow.com/questions/48117908/is-the-a-practical-way-to-emulate-go-language-defer-in-c-or-c-destructors
#include<type_traits>
#include<utility>
template<typename F>
struct deferred
{
std::decay_t<F> f;
template<typename G>
deferred(G&& g) : f{std::forward<G>(g)} {}
~deferred() { f(); }
};
template<typename G>
deferred(G&&) -> deferred<G>;
#define CAT_(x, y) x##y
#define CAT(x, y) CAT_(x, y)
#define ANONYMOUS_VAR(x) CAT(x, __LINE__)
#define DEFER deferred ANONYMOUS_VAR(defer_variable) = [&]

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@ -1,5 +1,5 @@
#include "EQPool.h"
#include "AtomicGuard.h"
#include "Defer.h"
#include <thread>
#include "absl/algorithm/container.h"
#include "SIMDHelpers.h"
@ -108,9 +108,9 @@ sfz::EQPool::EQPool(const MidiState& state, int numEQs)
sfz::EQHolderPtr sfz::EQPool::getEQ(const EQDescription& description, unsigned numChannels, float velocity)
{
AtomicGuard guard { givingOutEQs };
if (!canGiveOutEQs)
if (!eqGuard.try_lock())
return {};
DEFER { eqGuard.unlock(); };
auto eq = absl::c_find_if(eqs, [](const EQHolderPtr& holder) {
return holder.use_count() == 1;
@ -132,10 +132,7 @@ size_t sfz::EQPool::getActiveEQs() const
size_t sfz::EQPool::setnumEQs(size_t numEQs)
{
AtomicDisabler disabler { canGiveOutEQs };
while(givingOutEQs)
std::this_thread::sleep_for(std::chrono::milliseconds(1));
const std::lock_guard eqLock { eqGuard };
auto eqIterator = eqs.begin();
auto eqSentinel = eqs.rbegin();

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@ -4,6 +4,7 @@
#include "MidiState.h"
#include <vector>
#include <memory>
#include <mutex>
namespace sfz
{
@ -114,8 +115,7 @@ public:
*/
void setSampleRate(float sampleRate);
private:
std::atomic<bool> givingOutEQs { false };
std::atomic<bool> canGiveOutEQs { true };
std::mutex eqGuard;
float sampleRate { config::defaultSampleRate };
const MidiState& midiState;
std::vector<EQHolderPtr> eqs;

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@ -29,7 +29,7 @@
#include "Config.h"
#include "Debug.h"
#include "Oversampler.h"
#include "AtomicGuard.h"
#include "Defer.h"
#include "absl/types/span.h"
#include "absl/strings/match.h"
#include "absl/memory/memory.h"
@ -301,10 +301,7 @@ void sfz::FilePool::setPreloadSize(uint32_t preloadSize) noexcept
void sfz::FilePool::tryToClearPromises()
{
AtomicDisabler disabler { canAddPromisesToClear };
while (addingPromisesToClear)
std::this_thread::sleep_for(std::chrono::milliseconds(1));
const std::lock_guard promiseLock { promiseGuard };
for (auto& promise: promisesToClear) {
if (promise->dataStatus != FilePromise::DataStatus::Wait)
@ -376,10 +373,9 @@ void sfz::FilePool::clear()
void sfz::FilePool::cleanupPromises() noexcept
{
AtomicGuard guard { addingPromisesToClear };
if (!canAddPromisesToClear)
if (!promiseGuard.try_lock())
return;
DEFER { promiseGuard.unlock(); };
// The garbage collection cleared the data from these so we can move them
// back to the empty queue

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@ -38,6 +38,7 @@
#include "Logger.h"
#include <chrono>
#include <thread>
#include <mutex>
namespace sfz {
using AudioBufferPtr = std::shared_ptr<AudioBuffer<float>>;
@ -264,8 +265,7 @@ private:
std::vector<FilePromisePtr> emptyPromises;
std::vector<FilePromisePtr> temporaryFilePromises;
std::vector<FilePromisePtr> promisesToClear;
std::atomic<bool> addingPromisesToClear { false };
std::atomic<bool> canAddPromisesToClear { true };
std::mutex promiseGuard;
// Preloaded data
absl::flat_hash_map<absl::string_view, FileDataHandle> preloadedFiles;

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@ -1,7 +1,7 @@
#include "FilterPool.h"
#include "SIMDHelpers.h"
#include "absl/algorithm/container.h"
#include "AtomicGuard.h"
#include "Defer.h"
#include <thread>
#include <chrono>
@ -109,9 +109,9 @@ sfz::FilterPool::FilterPool(const MidiState& state, int numFilters)
sfz::FilterHolderPtr sfz::FilterPool::getFilter(const FilterDescription& description, unsigned numChannels, int noteNumber, float velocity)
{
AtomicGuard guard { givingOutFilters };
if (!canGiveOutFilters)
if (!filterGuard.try_lock())
return {};
DEFER { filterGuard.unlock(); };
auto filter = absl::c_find_if(filters, [](const FilterHolderPtr& holder) {
return holder.use_count() == 1;
@ -133,10 +133,7 @@ size_t sfz::FilterPool::getActiveFilters() const
size_t sfz::FilterPool::setNumFilters(size_t numFilters)
{
AtomicDisabler disabler { canGiveOutFilters };
while(givingOutFilters)
std::this_thread::sleep_for(std::chrono::milliseconds(1));
const std::lock_guard filterLock { filterGuard };
auto filterIterator = filters.begin();
auto filterSentinel = filters.rbegin();

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@ -4,6 +4,7 @@
#include "MidiState.h"
#include <vector>
#include <memory>
#include <mutex>
namespace sfz
{
@ -118,8 +119,7 @@ public:
*/
void setSampleRate(float sampleRate);
private:
std::atomic<bool> givingOutFilters { false };
std::atomic<bool> canGiveOutFilters { true };
std::mutex filterGuard;
float sampleRate { config::defaultSampleRate };
const MidiState& midiState;
std::vector<FilterHolderPtr> filters;

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@ -5,7 +5,7 @@
// If not, contact the sfizz maintainers at https://github.com/sfztools/sfizz
#include "Synth.h"
#include "AtomicGuard.h"
#include "Defer.h"
#include "Config.h"
#include "Debug.h"
#include "Macros.h"
@ -28,21 +28,16 @@ sfz::Synth::Synth()
sfz::Synth::Synth(int numVoices)
{
const std::lock_guard disableCallback { callbackGuard };
parser.setListener(this);
effectFactory.registerStandardEffectTypes();
effectBuses.reserve(5); // sufficient room for main and fx1-4
resetVoices(numVoices);
}
sfz::Synth::~Synth()
{
AtomicDisabler callbackDisabler { canEnterCallback };
while (inCallback) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
const std::lock_guard disableCallback { callbackGuard };
for (auto& voice : voices)
voice->reset();
@ -128,10 +123,7 @@ void sfz::Synth::buildRegion(const std::vector<Opcode>& regionOpcodes)
void sfz::Synth::clear()
{
AtomicDisabler callbackDisabler { canEnterCallback };
while (inCallback) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
const std::lock_guard disableCallback { callbackGuard };
for (auto& voice : voices)
voice->reset();
@ -327,13 +319,9 @@ void addEndpointsToVelocityCurve(sfz::Region& region)
bool sfz::Synth::loadSfzFile(const fs::path& file)
{
AtomicDisabler callbackDisabler { canEnterCallback };
while (inCallback) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
clear();
const std::lock_guard disableCallback { callbackGuard };
parser.parseFile(file);
if (parser.getErrorCount() > 0)
return false;
@ -508,11 +496,7 @@ void sfz::Synth::setSamplesPerBlock(int samplesPerBlock) noexcept
{
ASSERT(samplesPerBlock < config::maxBlockSize);
AtomicDisabler callbackDisabler { canEnterCallback };
while (inCallback) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
const std::lock_guard disableCallback { callbackGuard };
this->samplesPerBlock = samplesPerBlock;
for (auto& voice : voices)
@ -528,10 +512,7 @@ void sfz::Synth::setSamplesPerBlock(int samplesPerBlock) noexcept
void sfz::Synth::setSampleRate(float sampleRate) noexcept
{
AtomicDisabler callbackDisabler { canEnterCallback };
while (inCallback) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
const std::lock_guard disableCallback { callbackGuard };
this->sampleRate = sampleRate;
for (auto& voice : voices)
@ -558,10 +539,9 @@ void sfz::Synth::renderBlock(AudioSpan<float> buffer) noexcept
if (freeWheeling)
resources.filePool.waitForBackgroundLoading();
AtomicGuard callbackGuard { inCallback };
if (!canEnterCallback)
if (!callbackGuard.try_lock())
return;
DEFER { callbackGuard.unlock(); };
size_t numFrames = buffer.getNumFrames();
@ -655,9 +635,9 @@ void sfz::Synth::noteOn(int delay, int noteNumber, uint8_t velocity) noexcept
ScopedTiming logger { dispatchDuration, ScopedTiming::Operation::addToDuration };
resources.midiState.noteOnEvent(delay, noteNumber, normalizedVelocity);
AtomicGuard callbackGuard { inCallback };
if (!canEnterCallback)
if (!callbackGuard.try_lock())
return;
DEFER { callbackGuard.unlock(); };
noteOnDispatch(delay, noteNumber, normalizedVelocity);
}
@ -671,9 +651,9 @@ void sfz::Synth::noteOff(int delay, int noteNumber, uint8_t velocity) noexcept
ScopedTiming logger { dispatchDuration, ScopedTiming::Operation::addToDuration };
resources.midiState.noteOffEvent(delay, noteNumber, normalizedVelocity);
AtomicGuard callbackGuard { inCallback };
if (!canEnterCallback)
if (!callbackGuard.try_lock())
return;
DEFER { callbackGuard.unlock(); };
// FIXME: Some keyboards (e.g. Casio PX5S) can send a real note-off velocity. In this case, do we have a
// way in sfz to specify that a release trigger should NOT use the note-on velocity?
@ -767,9 +747,9 @@ void sfz::Synth::cc(int delay, int ccNumber, uint8_t ccValue) noexcept
ScopedTiming logger { dispatchDuration, ScopedTiming::Operation::addToDuration };
resources.midiState.ccEvent(delay, ccNumber, normalizedCC);
AtomicGuard callbackGuard { inCallback };
if (!canEnterCallback)
if (!callbackGuard.try_lock())
return;
DEFER { callbackGuard.unlock(); };
if (ccNumber == config::resetCC) {
resetAllControllers(delay);
@ -961,16 +941,12 @@ int sfz::Synth::getNumVoices() const noexcept
void sfz::Synth::setNumVoices(int numVoices) noexcept
{
ASSERT(numVoices > 0);
const std::lock_guard disableCallback { callbackGuard };
resetVoices(numVoices);
}
void sfz::Synth::resetVoices(int numVoices)
{
AtomicDisabler callbackDisabler { canEnterCallback };
while (inCallback) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
voices.clear();
for (int i = 0; i < numVoices; ++i)
voices.push_back(absl::make_unique<Voice>(resources));
@ -986,10 +962,7 @@ void sfz::Synth::resetVoices(int numVoices)
void sfz::Synth::setOversamplingFactor(sfz::Oversampling factor) noexcept
{
AtomicDisabler callbackDisabler { canEnterCallback };
while (inCallback) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
const std::lock_guard disableCallback { callbackGuard };
for (auto& voice : voices)
voice->reset();
@ -1006,10 +979,7 @@ sfz::Oversampling sfz::Synth::getOversamplingFactor() const noexcept
void sfz::Synth::setPreloadSize(uint32_t preloadSize) noexcept
{
AtomicDisabler callbackDisabler { canEnterCallback };
while (inCallback) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
const std::lock_guard disableCallback { callbackGuard };
resources.filePool.setPreloadSize(preloadSize);
}
@ -1036,11 +1006,12 @@ void sfz::Synth::disableFreeWheeling() noexcept
void sfz::Synth::resetAllControllers(int delay) noexcept
{
AtomicGuard callbackGuard { inCallback };
if (!canEnterCallback)
return;
resources.midiState.resetAllControllers(delay);
if (!callbackGuard.try_lock())
return;
DEFER { callbackGuard.unlock(); };
for (auto& voice : voices) {
voice->registerPitchWheel(delay, 0);
for (int cc = 0; cc < config::numCCs; ++cc)
@ -1086,10 +1057,7 @@ void sfz::Synth::disableLogging() noexcept
void sfz::Synth::allSoundOff() noexcept
{
AtomicDisabler callbackDisabler { canEnterCallback };
while (inCallback) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
const std::lock_guard disableCallback { callbackGuard };
for (auto& voice : voices)
voice->reset();

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@ -18,6 +18,7 @@
#include "absl/types/span.h"
#include <absl/types/optional.h>
#include <random>
#include <mutex>
#include <set>
#include <string_view>
#include <vector>
@ -206,6 +207,7 @@ public:
* @param noteNumber the midi note number
* @param velocity the midi note velocity
*/
void noteOff(int delay, int noteNumber, uint8_t velocity) noexcept;
/**
* @brief Send a CC event to the synth
@ -436,13 +438,7 @@ private:
*
*/
void clear();
/**
* @brief Resets and possibly changes the number of voices (polyphony) in
* the synth.
*
* @param numVoices
*/
void resetVoices(int numVoices);
/**
* @brief Helper function to dispatch <global> opcodes
*
@ -475,6 +471,13 @@ private:
* @param regionOpcodes the opcodes that are specific to the region
*/
void buildRegion(const std::vector<Opcode>& regionOpcodes);
/**
* @brief Resets and possibly changes the number of voices (polyphony) in
* the synth.
*
* @param numVoices
*/
void resetVoices(int numVoices);
fs::file_time_type checkModificationTime();
@ -526,9 +529,7 @@ private:
std::uniform_real_distribution<float> randNoteDistribution { 0, 1 };
unsigned fileTicket { 1 };
// Atomic guards; must be used with AtomicGuard and AtomicDisabler
std::atomic<bool> canEnterCallback { true };
std::atomic<bool> inCallback { false };
std::mutex callbackGuard;
bool freeWheeling { false };
// Singletons passed as references to the voices