Replace AtomicGuards by mutexes with try_lock
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10 changed files with 75 additions and 208 deletions
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@ -1,114 +0,0 @@
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// SPDX-License-Identifier: BSD-2-Clause
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// This code is part of the sfizz library and is licensed under a BSD 2-clause
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// license. You should have receive a LICENSE.md file along with the code.
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// If not, contact the sfizz maintainers at https://github.com/sfztools/sfizz
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/**
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* @brief This file contains a pair of RAII helpers that handle some form
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* of lock-free mutex-type protection adapter to audio applications where you have 1 priority thread
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* that should never block and would rather return silence than wait, and another low-priority
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* thread that handles long computations.
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*
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* @code{.cpp}
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*
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* // Somewhere in a class...
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* std::atomic<bool> canEnterCallback;
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* std::atomic<bool> inCallback;
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*
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* void functionThatSuspendsCallback()
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* {
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* AtomicDisabler callbackDisabler { canEnterCallback };
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*
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* while (inCallback) {
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* std::this_thread::sleep_for(1ms);
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* }
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*
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* // Do your thing.
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* }
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*
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* void callback(int samplesPerBlock) noexcept
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* {
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* AtomicGuard callbackGuard { inCallback };
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* if (!canEnterCallback)
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* return;
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*
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* // Do your thing.
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* }
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* @endcode
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* There are probably many ways to improve these and probably even debug them.
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* The spinlocking itself could be integrated in the constructor, although the
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* check for return in the callback could not.
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*/
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#include <atomic>
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namespace sfz
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{
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/**
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* @brief Simple class to set an atomic to true and automatically set it back to false on
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* destruction.
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*
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* You call it like this assuming you need indicate that you are in e.g. a callback
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* @code{.cpp}
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* void functionToProtect()
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* {
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* AtomicGuard { guard };
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*
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* // Do stuff, the atomic will be set back to false as soon as you're back
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* }
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* @endcode
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* Note that this is not thread-safe at all, in the sense that it is only meant to be
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* used with 2 threads along with the AtomicDisabler. One thread uses AtomicGuards, the other
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* AtomicDisablers, and no other contending thread can share this pair of atomics.
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*/
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class AtomicGuard
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{
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public:
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AtomicGuard() = delete;
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AtomicGuard(std::atomic<bool>& guard)
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: guard(guard)
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{
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guard = true;
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}
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~AtomicGuard()
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{
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guard = false;
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}
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private:
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std::atomic<bool>& guard;
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};
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/**
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* @brief Simple class to set an atomic to false and automatically set it back to true on
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* destruction.
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*
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* You call it like this assuming you need to disable e.g. a callback
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* @code{.cpp}
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* void functionThatDisableAnotherFunction()
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* {
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* AtomicDisabler { disabler };
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*
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* // Do stuff, the atomic will be set back to true as soon as you're back
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* }
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* @endcode
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* Note that this is not thread-safe at all, in the sense that it is only meant to be
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* used with 2 threads along with the AtomicGuard. One thread uses AtomicGuards, the other
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* AtomicDisabler, and no other contending thread can share this pair of atomics.
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*/
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class AtomicDisabler
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{
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public:
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AtomicDisabler() = delete;
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AtomicDisabler(std::atomic<bool>& allowed)
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: allowed(allowed)
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{
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allowed = false;
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}
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~AtomicDisabler()
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{
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allowed = true;
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}
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private:
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std::atomic<bool>& allowed;
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};
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}
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22
src/sfizz/Defer.h
Normal file
22
src/sfizz/Defer.h
Normal file
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@ -0,0 +1,22 @@
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#pragma once
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// From https://stackoverflow.com/questions/48117908/is-the-a-practical-way-to-emulate-go-language-defer-in-c-or-c-destructors
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#include<type_traits>
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#include<utility>
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template<typename F>
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struct deferred
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{
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std::decay_t<F> f;
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template<typename G>
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deferred(G&& g) : f{std::forward<G>(g)} {}
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~deferred() { f(); }
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};
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template<typename G>
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deferred(G&&) -> deferred<G>;
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#define CAT_(x, y) x##y
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#define CAT(x, y) CAT_(x, y)
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#define ANONYMOUS_VAR(x) CAT(x, __LINE__)
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#define DEFER deferred ANONYMOUS_VAR(defer_variable) = [&]
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@ -1,5 +1,5 @@
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#include "EQPool.h"
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#include "EQPool.h"
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#include "AtomicGuard.h"
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#include "Defer.h"
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#include <thread>
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#include <thread>
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#include "absl/algorithm/container.h"
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#include "absl/algorithm/container.h"
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#include "SIMDHelpers.h"
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#include "SIMDHelpers.h"
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@ -108,9 +108,9 @@ sfz::EQPool::EQPool(const MidiState& state, int numEQs)
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sfz::EQHolderPtr sfz::EQPool::getEQ(const EQDescription& description, unsigned numChannels, float velocity)
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sfz::EQHolderPtr sfz::EQPool::getEQ(const EQDescription& description, unsigned numChannels, float velocity)
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{
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{
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AtomicGuard guard { givingOutEQs };
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if (!eqGuard.try_lock())
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if (!canGiveOutEQs)
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return {};
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return {};
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DEFER { eqGuard.unlock(); };
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auto eq = absl::c_find_if(eqs, [](const EQHolderPtr& holder) {
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auto eq = absl::c_find_if(eqs, [](const EQHolderPtr& holder) {
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return holder.use_count() == 1;
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return holder.use_count() == 1;
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@ -132,10 +132,7 @@ size_t sfz::EQPool::getActiveEQs() const
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size_t sfz::EQPool::setnumEQs(size_t numEQs)
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size_t sfz::EQPool::setnumEQs(size_t numEQs)
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{
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{
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AtomicDisabler disabler { canGiveOutEQs };
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const std::lock_guard eqLock { eqGuard };
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while(givingOutEQs)
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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auto eqIterator = eqs.begin();
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auto eqIterator = eqs.begin();
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auto eqSentinel = eqs.rbegin();
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auto eqSentinel = eqs.rbegin();
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#include "MidiState.h"
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#include "MidiState.h"
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#include <vector>
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#include <vector>
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#include <memory>
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#include <memory>
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#include <mutex>
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namespace sfz
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namespace sfz
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{
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{
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*/
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*/
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void setSampleRate(float sampleRate);
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void setSampleRate(float sampleRate);
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private:
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private:
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std::atomic<bool> givingOutEQs { false };
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std::mutex eqGuard;
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std::atomic<bool> canGiveOutEQs { true };
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float sampleRate { config::defaultSampleRate };
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float sampleRate { config::defaultSampleRate };
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const MidiState& midiState;
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const MidiState& midiState;
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std::vector<EQHolderPtr> eqs;
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std::vector<EQHolderPtr> eqs;
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#include "Config.h"
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#include "Config.h"
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#include "Debug.h"
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#include "Debug.h"
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#include "Oversampler.h"
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#include "Oversampler.h"
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#include "AtomicGuard.h"
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#include "Defer.h"
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#include "absl/types/span.h"
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#include "absl/types/span.h"
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#include "absl/strings/match.h"
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#include "absl/strings/match.h"
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#include "absl/memory/memory.h"
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#include "absl/memory/memory.h"
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void sfz::FilePool::tryToClearPromises()
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void sfz::FilePool::tryToClearPromises()
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{
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{
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AtomicDisabler disabler { canAddPromisesToClear };
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const std::lock_guard promiseLock { promiseGuard };
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while (addingPromisesToClear)
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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for (auto& promise: promisesToClear) {
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for (auto& promise: promisesToClear) {
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if (promise->dataStatus != FilePromise::DataStatus::Wait)
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if (promise->dataStatus != FilePromise::DataStatus::Wait)
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void sfz::FilePool::cleanupPromises() noexcept
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void sfz::FilePool::cleanupPromises() noexcept
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{
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{
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AtomicGuard guard { addingPromisesToClear };
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if (!promiseGuard.try_lock())
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if (!canAddPromisesToClear)
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return;
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return;
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DEFER { promiseGuard.unlock(); };
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// The garbage collection cleared the data from these so we can move them
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// The garbage collection cleared the data from these so we can move them
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// back to the empty queue
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// back to the empty queue
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#include "Logger.h"
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#include "Logger.h"
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#include <chrono>
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#include <chrono>
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#include <thread>
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#include <thread>
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#include <mutex>
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namespace sfz {
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namespace sfz {
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using AudioBufferPtr = std::shared_ptr<AudioBuffer<float>>;
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using AudioBufferPtr = std::shared_ptr<AudioBuffer<float>>;
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std::vector<FilePromisePtr> emptyPromises;
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std::vector<FilePromisePtr> emptyPromises;
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std::vector<FilePromisePtr> temporaryFilePromises;
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std::vector<FilePromisePtr> temporaryFilePromises;
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std::vector<FilePromisePtr> promisesToClear;
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std::vector<FilePromisePtr> promisesToClear;
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std::atomic<bool> addingPromisesToClear { false };
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std::mutex promiseGuard;
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std::atomic<bool> canAddPromisesToClear { true };
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// Preloaded data
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// Preloaded data
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absl::flat_hash_map<absl::string_view, FileDataHandle> preloadedFiles;
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absl::flat_hash_map<absl::string_view, FileDataHandle> preloadedFiles;
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#include "FilterPool.h"
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#include "FilterPool.h"
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#include "SIMDHelpers.h"
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#include "SIMDHelpers.h"
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#include "absl/algorithm/container.h"
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#include "absl/algorithm/container.h"
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#include "AtomicGuard.h"
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#include "Defer.h"
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#include <thread>
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#include <thread>
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#include <chrono>
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#include <chrono>
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sfz::FilterHolderPtr sfz::FilterPool::getFilter(const FilterDescription& description, unsigned numChannels, int noteNumber, float velocity)
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sfz::FilterHolderPtr sfz::FilterPool::getFilter(const FilterDescription& description, unsigned numChannels, int noteNumber, float velocity)
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{
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{
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AtomicGuard guard { givingOutFilters };
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if (!filterGuard.try_lock())
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if (!canGiveOutFilters)
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return {};
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return {};
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DEFER { filterGuard.unlock(); };
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auto filter = absl::c_find_if(filters, [](const FilterHolderPtr& holder) {
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auto filter = absl::c_find_if(filters, [](const FilterHolderPtr& holder) {
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return holder.use_count() == 1;
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return holder.use_count() == 1;
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size_t sfz::FilterPool::setNumFilters(size_t numFilters)
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size_t sfz::FilterPool::setNumFilters(size_t numFilters)
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{
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{
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AtomicDisabler disabler { canGiveOutFilters };
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const std::lock_guard filterLock { filterGuard };
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while(givingOutFilters)
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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auto filterIterator = filters.begin();
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auto filterIterator = filters.begin();
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auto filterSentinel = filters.rbegin();
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auto filterSentinel = filters.rbegin();
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#include "MidiState.h"
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#include "MidiState.h"
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#include <vector>
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#include <vector>
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#include <memory>
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#include <memory>
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#include <mutex>
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namespace sfz
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namespace sfz
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{
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{
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*/
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*/
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void setSampleRate(float sampleRate);
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void setSampleRate(float sampleRate);
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private:
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private:
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std::atomic<bool> givingOutFilters { false };
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std::mutex filterGuard;
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std::atomic<bool> canGiveOutFilters { true };
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float sampleRate { config::defaultSampleRate };
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float sampleRate { config::defaultSampleRate };
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const MidiState& midiState;
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const MidiState& midiState;
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std::vector<FilterHolderPtr> filters;
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std::vector<FilterHolderPtr> filters;
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// If not, contact the sfizz maintainers at https://github.com/sfztools/sfizz
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// If not, contact the sfizz maintainers at https://github.com/sfztools/sfizz
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#include "Synth.h"
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#include "Synth.h"
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#include "AtomicGuard.h"
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#include "Defer.h"
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#include "Config.h"
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#include "Config.h"
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#include "Debug.h"
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#include "Debug.h"
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#include "Macros.h"
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#include "Macros.h"
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sfz::Synth::Synth(int numVoices)
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sfz::Synth::Synth(int numVoices)
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{
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{
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const std::lock_guard disableCallback { callbackGuard };
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parser.setListener(this);
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parser.setListener(this);
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effectFactory.registerStandardEffectTypes();
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effectFactory.registerStandardEffectTypes();
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effectBuses.reserve(5); // sufficient room for main and fx1-4
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effectBuses.reserve(5); // sufficient room for main and fx1-4
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resetVoices(numVoices);
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resetVoices(numVoices);
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}
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}
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sfz::Synth::~Synth()
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sfz::Synth::~Synth()
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{
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{
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AtomicDisabler callbackDisabler { canEnterCallback };
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const std::lock_guard disableCallback { callbackGuard };
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while (inCallback) {
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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}
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for (auto& voice : voices)
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for (auto& voice : voices)
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voice->reset();
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voice->reset();
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@ -128,10 +123,7 @@ void sfz::Synth::buildRegion(const std::vector<Opcode>& regionOpcodes)
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void sfz::Synth::clear()
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void sfz::Synth::clear()
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{
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{
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AtomicDisabler callbackDisabler { canEnterCallback };
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const std::lock_guard disableCallback { callbackGuard };
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while (inCallback) {
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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}
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for (auto& voice : voices)
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for (auto& voice : voices)
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voice->reset();
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voice->reset();
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@ -327,13 +319,9 @@ void addEndpointsToVelocityCurve(sfz::Region& region)
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bool sfz::Synth::loadSfzFile(const fs::path& file)
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bool sfz::Synth::loadSfzFile(const fs::path& file)
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{
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{
|
||||||
AtomicDisabler callbackDisabler { canEnterCallback };
|
|
||||||
while (inCallback) {
|
|
||||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
|
||||||
}
|
|
||||||
|
|
||||||
clear();
|
clear();
|
||||||
|
|
||||||
|
const std::lock_guard disableCallback { callbackGuard };
|
||||||
parser.parseFile(file);
|
parser.parseFile(file);
|
||||||
if (parser.getErrorCount() > 0)
|
if (parser.getErrorCount() > 0)
|
||||||
return false;
|
return false;
|
||||||
|
|
@ -508,11 +496,7 @@ void sfz::Synth::setSamplesPerBlock(int samplesPerBlock) noexcept
|
||||||
{
|
{
|
||||||
ASSERT(samplesPerBlock < config::maxBlockSize);
|
ASSERT(samplesPerBlock < config::maxBlockSize);
|
||||||
|
|
||||||
AtomicDisabler callbackDisabler { canEnterCallback };
|
const std::lock_guard disableCallback { callbackGuard };
|
||||||
|
|
||||||
while (inCallback) {
|
|
||||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
|
||||||
}
|
|
||||||
|
|
||||||
this->samplesPerBlock = samplesPerBlock;
|
this->samplesPerBlock = samplesPerBlock;
|
||||||
for (auto& voice : voices)
|
for (auto& voice : voices)
|
||||||
|
|
@ -528,10 +512,7 @@ void sfz::Synth::setSamplesPerBlock(int samplesPerBlock) noexcept
|
||||||
|
|
||||||
void sfz::Synth::setSampleRate(float sampleRate) noexcept
|
void sfz::Synth::setSampleRate(float sampleRate) noexcept
|
||||||
{
|
{
|
||||||
AtomicDisabler callbackDisabler { canEnterCallback };
|
const std::lock_guard disableCallback { callbackGuard };
|
||||||
while (inCallback) {
|
|
||||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
|
||||||
}
|
|
||||||
|
|
||||||
this->sampleRate = sampleRate;
|
this->sampleRate = sampleRate;
|
||||||
for (auto& voice : voices)
|
for (auto& voice : voices)
|
||||||
|
|
@ -558,10 +539,9 @@ void sfz::Synth::renderBlock(AudioSpan<float> buffer) noexcept
|
||||||
if (freeWheeling)
|
if (freeWheeling)
|
||||||
resources.filePool.waitForBackgroundLoading();
|
resources.filePool.waitForBackgroundLoading();
|
||||||
|
|
||||||
|
if (!callbackGuard.try_lock())
|
||||||
AtomicGuard callbackGuard { inCallback };
|
|
||||||
if (!canEnterCallback)
|
|
||||||
return;
|
return;
|
||||||
|
DEFER { callbackGuard.unlock(); };
|
||||||
|
|
||||||
|
|
||||||
size_t numFrames = buffer.getNumFrames();
|
size_t numFrames = buffer.getNumFrames();
|
||||||
|
|
@ -655,9 +635,9 @@ void sfz::Synth::noteOn(int delay, int noteNumber, uint8_t velocity) noexcept
|
||||||
ScopedTiming logger { dispatchDuration, ScopedTiming::Operation::addToDuration };
|
ScopedTiming logger { dispatchDuration, ScopedTiming::Operation::addToDuration };
|
||||||
resources.midiState.noteOnEvent(delay, noteNumber, normalizedVelocity);
|
resources.midiState.noteOnEvent(delay, noteNumber, normalizedVelocity);
|
||||||
|
|
||||||
AtomicGuard callbackGuard { inCallback };
|
if (!callbackGuard.try_lock())
|
||||||
if (!canEnterCallback)
|
|
||||||
return;
|
return;
|
||||||
|
DEFER { callbackGuard.unlock(); };
|
||||||
|
|
||||||
noteOnDispatch(delay, noteNumber, normalizedVelocity);
|
noteOnDispatch(delay, noteNumber, normalizedVelocity);
|
||||||
}
|
}
|
||||||
|
|
@ -671,9 +651,9 @@ void sfz::Synth::noteOff(int delay, int noteNumber, uint8_t velocity) noexcept
|
||||||
ScopedTiming logger { dispatchDuration, ScopedTiming::Operation::addToDuration };
|
ScopedTiming logger { dispatchDuration, ScopedTiming::Operation::addToDuration };
|
||||||
resources.midiState.noteOffEvent(delay, noteNumber, normalizedVelocity);
|
resources.midiState.noteOffEvent(delay, noteNumber, normalizedVelocity);
|
||||||
|
|
||||||
AtomicGuard callbackGuard { inCallback };
|
if (!callbackGuard.try_lock())
|
||||||
if (!canEnterCallback)
|
|
||||||
return;
|
return;
|
||||||
|
DEFER { callbackGuard.unlock(); };
|
||||||
|
|
||||||
// FIXME: Some keyboards (e.g. Casio PX5S) can send a real note-off velocity. In this case, do we have a
|
// FIXME: Some keyboards (e.g. Casio PX5S) can send a real note-off velocity. In this case, do we have a
|
||||||
// way in sfz to specify that a release trigger should NOT use the note-on velocity?
|
// way in sfz to specify that a release trigger should NOT use the note-on velocity?
|
||||||
|
|
@ -767,9 +747,9 @@ void sfz::Synth::cc(int delay, int ccNumber, uint8_t ccValue) noexcept
|
||||||
ScopedTiming logger { dispatchDuration, ScopedTiming::Operation::addToDuration };
|
ScopedTiming logger { dispatchDuration, ScopedTiming::Operation::addToDuration };
|
||||||
resources.midiState.ccEvent(delay, ccNumber, normalizedCC);
|
resources.midiState.ccEvent(delay, ccNumber, normalizedCC);
|
||||||
|
|
||||||
AtomicGuard callbackGuard { inCallback };
|
if (!callbackGuard.try_lock())
|
||||||
if (!canEnterCallback)
|
|
||||||
return;
|
return;
|
||||||
|
DEFER { callbackGuard.unlock(); };
|
||||||
|
|
||||||
if (ccNumber == config::resetCC) {
|
if (ccNumber == config::resetCC) {
|
||||||
resetAllControllers(delay);
|
resetAllControllers(delay);
|
||||||
|
|
@ -961,16 +941,12 @@ int sfz::Synth::getNumVoices() const noexcept
|
||||||
void sfz::Synth::setNumVoices(int numVoices) noexcept
|
void sfz::Synth::setNumVoices(int numVoices) noexcept
|
||||||
{
|
{
|
||||||
ASSERT(numVoices > 0);
|
ASSERT(numVoices > 0);
|
||||||
|
const std::lock_guard disableCallback { callbackGuard };
|
||||||
resetVoices(numVoices);
|
resetVoices(numVoices);
|
||||||
}
|
}
|
||||||
|
|
||||||
void sfz::Synth::resetVoices(int numVoices)
|
void sfz::Synth::resetVoices(int numVoices)
|
||||||
{
|
{
|
||||||
AtomicDisabler callbackDisabler { canEnterCallback };
|
|
||||||
while (inCallback) {
|
|
||||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
|
||||||
}
|
|
||||||
|
|
||||||
voices.clear();
|
voices.clear();
|
||||||
for (int i = 0; i < numVoices; ++i)
|
for (int i = 0; i < numVoices; ++i)
|
||||||
voices.push_back(absl::make_unique<Voice>(resources));
|
voices.push_back(absl::make_unique<Voice>(resources));
|
||||||
|
|
@ -986,10 +962,7 @@ void sfz::Synth::resetVoices(int numVoices)
|
||||||
|
|
||||||
void sfz::Synth::setOversamplingFactor(sfz::Oversampling factor) noexcept
|
void sfz::Synth::setOversamplingFactor(sfz::Oversampling factor) noexcept
|
||||||
{
|
{
|
||||||
AtomicDisabler callbackDisabler { canEnterCallback };
|
const std::lock_guard disableCallback { callbackGuard };
|
||||||
while (inCallback) {
|
|
||||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
|
||||||
}
|
|
||||||
|
|
||||||
for (auto& voice : voices)
|
for (auto& voice : voices)
|
||||||
voice->reset();
|
voice->reset();
|
||||||
|
|
@ -1006,10 +979,7 @@ sfz::Oversampling sfz::Synth::getOversamplingFactor() const noexcept
|
||||||
|
|
||||||
void sfz::Synth::setPreloadSize(uint32_t preloadSize) noexcept
|
void sfz::Synth::setPreloadSize(uint32_t preloadSize) noexcept
|
||||||
{
|
{
|
||||||
AtomicDisabler callbackDisabler { canEnterCallback };
|
const std::lock_guard disableCallback { callbackGuard };
|
||||||
while (inCallback) {
|
|
||||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
|
||||||
}
|
|
||||||
|
|
||||||
resources.filePool.setPreloadSize(preloadSize);
|
resources.filePool.setPreloadSize(preloadSize);
|
||||||
}
|
}
|
||||||
|
|
@ -1036,11 +1006,12 @@ void sfz::Synth::disableFreeWheeling() noexcept
|
||||||
|
|
||||||
void sfz::Synth::resetAllControllers(int delay) noexcept
|
void sfz::Synth::resetAllControllers(int delay) noexcept
|
||||||
{
|
{
|
||||||
AtomicGuard callbackGuard { inCallback };
|
|
||||||
if (!canEnterCallback)
|
|
||||||
return;
|
|
||||||
|
|
||||||
resources.midiState.resetAllControllers(delay);
|
resources.midiState.resetAllControllers(delay);
|
||||||
|
|
||||||
|
if (!callbackGuard.try_lock())
|
||||||
|
return;
|
||||||
|
DEFER { callbackGuard.unlock(); };
|
||||||
|
|
||||||
for (auto& voice : voices) {
|
for (auto& voice : voices) {
|
||||||
voice->registerPitchWheel(delay, 0);
|
voice->registerPitchWheel(delay, 0);
|
||||||
for (int cc = 0; cc < config::numCCs; ++cc)
|
for (int cc = 0; cc < config::numCCs; ++cc)
|
||||||
|
|
@ -1086,10 +1057,7 @@ void sfz::Synth::disableLogging() noexcept
|
||||||
|
|
||||||
void sfz::Synth::allSoundOff() noexcept
|
void sfz::Synth::allSoundOff() noexcept
|
||||||
{
|
{
|
||||||
AtomicDisabler callbackDisabler { canEnterCallback };
|
const std::lock_guard disableCallback { callbackGuard };
|
||||||
while (inCallback) {
|
|
||||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
|
||||||
}
|
|
||||||
|
|
||||||
for (auto& voice : voices)
|
for (auto& voice : voices)
|
||||||
voice->reset();
|
voice->reset();
|
||||||
|
|
|
||||||
|
|
@ -18,6 +18,7 @@
|
||||||
#include "absl/types/span.h"
|
#include "absl/types/span.h"
|
||||||
#include <absl/types/optional.h>
|
#include <absl/types/optional.h>
|
||||||
#include <random>
|
#include <random>
|
||||||
|
#include <mutex>
|
||||||
#include <set>
|
#include <set>
|
||||||
#include <string_view>
|
#include <string_view>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
@ -206,6 +207,7 @@ public:
|
||||||
* @param noteNumber the midi note number
|
* @param noteNumber the midi note number
|
||||||
* @param velocity the midi note velocity
|
* @param velocity the midi note velocity
|
||||||
*/
|
*/
|
||||||
|
|
||||||
void noteOff(int delay, int noteNumber, uint8_t velocity) noexcept;
|
void noteOff(int delay, int noteNumber, uint8_t velocity) noexcept;
|
||||||
/**
|
/**
|
||||||
* @brief Send a CC event to the synth
|
* @brief Send a CC event to the synth
|
||||||
|
|
@ -436,13 +438,7 @@ private:
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
void clear();
|
void clear();
|
||||||
/**
|
|
||||||
* @brief Resets and possibly changes the number of voices (polyphony) in
|
|
||||||
* the synth.
|
|
||||||
*
|
|
||||||
* @param numVoices
|
|
||||||
*/
|
|
||||||
void resetVoices(int numVoices);
|
|
||||||
/**
|
/**
|
||||||
* @brief Helper function to dispatch <global> opcodes
|
* @brief Helper function to dispatch <global> opcodes
|
||||||
*
|
*
|
||||||
|
|
@ -475,6 +471,13 @@ private:
|
||||||
* @param regionOpcodes the opcodes that are specific to the region
|
* @param regionOpcodes the opcodes that are specific to the region
|
||||||
*/
|
*/
|
||||||
void buildRegion(const std::vector<Opcode>& regionOpcodes);
|
void buildRegion(const std::vector<Opcode>& regionOpcodes);
|
||||||
|
/**
|
||||||
|
* @brief Resets and possibly changes the number of voices (polyphony) in
|
||||||
|
* the synth.
|
||||||
|
*
|
||||||
|
* @param numVoices
|
||||||
|
*/
|
||||||
|
void resetVoices(int numVoices);
|
||||||
|
|
||||||
fs::file_time_type checkModificationTime();
|
fs::file_time_type checkModificationTime();
|
||||||
|
|
||||||
|
|
@ -526,9 +529,7 @@ private:
|
||||||
std::uniform_real_distribution<float> randNoteDistribution { 0, 1 };
|
std::uniform_real_distribution<float> randNoteDistribution { 0, 1 };
|
||||||
unsigned fileTicket { 1 };
|
unsigned fileTicket { 1 };
|
||||||
|
|
||||||
// Atomic guards; must be used with AtomicGuard and AtomicDisabler
|
std::mutex callbackGuard;
|
||||||
std::atomic<bool> canEnterCallback { true };
|
|
||||||
std::atomic<bool> inCallback { false };
|
|
||||||
bool freeWheeling { false };
|
bool freeWheeling { false };
|
||||||
|
|
||||||
// Singletons passed as references to the voices
|
// Singletons passed as references to the voices
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue