Fix the LPF cutoff
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1 changed files with 6 additions and 1 deletions
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@ -21,6 +21,7 @@
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#include "Disto.h"
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#include "Opcode.h"
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#include "Config.h"
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#include "MathHelpers.h"
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#include <hiir/Upsampler2xFpu.h>
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#include <hiir/Downsampler2xFpu.h>
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#include <absl/types/span.h>
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@ -57,7 +58,11 @@ struct Disto::Impl {
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std::unique_ptr<float[]> _temp8x[2];
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// use the same formula as reverb
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float toneCutoff() const noexcept { return 21.0f + _tone * 1.08f; }
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float toneCutoff() const noexcept
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{
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float mk = 21.0f + _tone * 1.08f;
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return 440.0f * std::exp2((mk - 69.0f) * (1.0f / 12.0f));
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}
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#define DEFINE_SET_GET(type, ident, name, var, def, min, max, step) \
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float get_##ident(size_t c, size_t s) const noexcept { return _stages[c][s].var; } \
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