CMake updates to be used as a subdirectory

This commit is contained in:
Paul Ferrand 2019-12-25 22:32:07 +01:00
parent f7e454dad8
commit 8872075102
2 changed files with 9 additions and 17 deletions

View file

@ -1,10 +1,7 @@
project (lv2plugin)
# CMAKE_PROJECT_NAME is the top level project name, not the current one
set (LV2PLUGIN_PRJ_NAME "${CMAKE_PROJECT_NAME}_lv2")
set (LV2PLUGIN_PRJ_NAME "${PROJECT_NAME}_lv2")
# Set the build directory as <build_dir>/lv2/<plugin_name>.lv2/
set (PROJECT_BINARY_DIR "${PROJECT_BINARY_DIR}/${CMAKE_PROJECT_NAME}.lv2")
set (PROJECT_BINARY_DIR "${PROJECT_BINARY_DIR}/${PROJECT_NAME}.lv2")
# LV2 plugin specific settings
include (LV2Config)
@ -20,10 +17,10 @@ endif()
# Keep non build turtle files in IDE
set (LV2PLUGIN_TTL_SRC_FILES
manifest.ttl.in
${CMAKE_PROJECT_NAME}.ttl.in
${PROJECT_NAME}.ttl.in
)
add_library (${LV2PLUGIN_PRJ_NAME} SHARED ${CMAKE_PROJECT_NAME}.c ${LV2PLUGIN_TTL_SRC_FILES})
target_link_libraries (${LV2PLUGIN_PRJ_NAME} ${CMAKE_PROJECT_NAME}::${CMAKE_PROJECT_NAME})
add_library (${LV2PLUGIN_PRJ_NAME} SHARED ${PROJECT_NAME}.c ${LV2PLUGIN_TTL_SRC_FILES})
target_link_libraries (${LV2PLUGIN_PRJ_NAME} ${PROJECT_NAME}::${PROJECT_NAME})
# Fetch required LV2 include files
include(FetchContent)
@ -38,23 +35,20 @@ if(NOT lv2_POPULATED)
target_include_directories(${LV2PLUGIN_PRJ_NAME} PRIVATE ${lv2_SOURCE_DIR})
endif()
# Enable LTO if available
if (ENABLE_LTO)
set_property (TARGET ${LV2PLUGIN_PRJ_NAME} PROPERTY INTERPROCEDURAL_OPTIMIZATION True)
endif()
sfizz_enable_lto_if_needed(${LV2PLUGIN_PRJ_NAME})
# Remove the "lib" prefix, rename the target name and build it in the .lv build dir
# <build_dir>/lv2/<plugin_name>_lv2.<ext> to
# <build_dir>/lv2/<plugin_name>.lv2/<plugin_name>.<ext>
set_target_properties (${LV2PLUGIN_PRJ_NAME} PROPERTIES PREFIX "")
set_target_properties (${LV2PLUGIN_PRJ_NAME} PROPERTIES OUTPUT_NAME "${CMAKE_PROJECT_NAME}")
set_target_properties (${LV2PLUGIN_PRJ_NAME} PROPERTIES OUTPUT_NAME "${PROJECT_NAME}")
set_target_properties (${LV2PLUGIN_PRJ_NAME} PROPERTIES LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}")
# Generate *.ttl files from *.in sources,
# create the destination directory if it doesn't exists and copy needed files
file (MAKE_DIRECTORY ${PROJECT_BINARY_DIR})
configure_file (manifest.ttl.in ${PROJECT_BINARY_DIR}/manifest.ttl)
configure_file (${CMAKE_PROJECT_NAME}.ttl.in ${PROJECT_BINARY_DIR}/${CMAKE_PROJECT_NAME}.ttl)
configure_file (${PROJECT_NAME}.ttl.in ${PROJECT_BINARY_DIR}/${PROJECT_NAME}.ttl)
# Installation
install (DIRECTORY ${PROJECT_BINARY_DIR} DESTINATION ${LV2PLUGIN_INSTALL_DIR})

View file

@ -1,5 +1,3 @@
project(sfizz)
set (SFIZZ_SOURCES
sfizz/Synth.cpp
sfizz/FilePool.cpp
@ -48,7 +46,7 @@ if (SFIZZ_SHARED)
add_library (sfizz_shared SHARED sfizz.h)
set_target_properties (sfizz_shared PROPERTIES OUTPUT_NAME sfizz PUBLIC_HEADER sfizz.h)
target_link_libraries (sfizz_shared sfizz::sfizz)
configure_file (${CMAKE_SOURCE_DIR}/scripts/sfizz.pc.in sfizz.pc @ONLY)
configure_file (${PROJECT_SOURCE_DIR}/scripts/sfizz.pc.in sfizz.pc @ONLY)
if (UNIX)
include (GNUInstallDirs)
install (TARGETS sfizz_shared