Remove dead code

This commit is contained in:
Jean Pierre Cimalando 2020-10-06 11:54:02 +02:00
parent 049739f8f1
commit 9f698aea4c

View file

@ -737,10 +737,7 @@ void sfz::Voice::fillWithData(AudioSpan<float> buffer) noexcept
xfCurve[i] = clamp(1.0f - xfCurvePos[i], 0.0f, 1.0f); xfCurve[i] = clamp(1.0f - xfCurvePos[i], 0.0f, 1.0f);
} }
// apply out curve // apply out curve
if (0) // (scalar fallback: buffer and curve not aligned)
ptBuffer.applyGain(xfCurve);
else {
// scalar fallback: buffer and curve not aligned
size_t numChannels = ptBuffer.getNumChannels(); size_t numChannels = ptBuffer.getNumChannels();
for (size_t c = 0; c < numChannels; ++c) { for (size_t c = 0; c < numChannels; ++c) {
absl::Span<float> channel = ptBuffer.getSpan(c); absl::Span<float> channel = ptBuffer.getSpan(c);
@ -748,7 +745,6 @@ void sfz::Voice::fillWithData(AudioSpan<float> buffer) noexcept
channel[i] *= xfCurve[i]; channel[i] *= xfCurve[i];
} }
} }
}
//----------------------------------------------------------------// //----------------------------------------------------------------//
// Crossfade In // Crossfade In
// -> fade in signal preceding the loop start // -> fade in signal preceding the loop start