Use a single mutex for both the garbage and last used file data structures
They're more or less jointly updated anyway by the garbage collection thread
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49b66c2ba9
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a372d40c48
2 changed files with 5 additions and 10 deletions
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@ -428,7 +428,7 @@ void sfz::FilePool::loadingJob(QueuedFileData data) noexcept
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data.data->status = FileData::Status::Done;
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data.data->status = FileData::Status::Done;
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std::lock_guard<SpinMutex> guard { lastUsedMutex };
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std::lock_guard<SpinMutex> guard { garbageAndLastUsedMutex };
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if (absl::c_find(lastUsedFiles, *id) == lastUsedFiles.end())
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if (absl::c_find(lastUsedFiles, *id) == lastUsedFiles.end())
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lastUsedFiles.push_back(*id);
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lastUsedFiles.push_back(*id);
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}
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}
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@ -514,10 +514,7 @@ void sfz::FilePool::dispatchingJob() noexcept
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void sfz::FilePool::garbageJob() noexcept
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void sfz::FilePool::garbageJob() noexcept
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{
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{
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while (semGarbageBarrier.wait(), garbageFlag) {
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while (semGarbageBarrier.wait(), garbageFlag) {
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std::lock_guard<SpinMutex> guard { garbageMutex };
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std::lock_guard<SpinMutex> guard { garbageAndLastUsedMutex };
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for (auto& g: garbageToCollect)
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g.reset();
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garbageToCollect.clear();
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garbageToCollect.clear();
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}
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}
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}
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}
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@ -587,9 +584,8 @@ void sfz::FilePool::setRamLoading(bool loadInRam) noexcept
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void sfz::FilePool::triggerGarbageCollection() noexcept
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void sfz::FilePool::triggerGarbageCollection() noexcept
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{
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{
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const std::unique_lock<SpinMutex> lastUsedLock { lastUsedMutex, std::try_to_lock };
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const std::unique_lock<SpinMutex> guard { garbageAndLastUsedMutex, std::try_to_lock };
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const std::unique_lock<SpinMutex> garbageLock { garbageMutex, std::try_to_lock };
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if (!guard.owns_lock())
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if (!lastUsedLock.owns_lock() || !garbageLock.owns_lock())
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return;
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return;
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const auto now = std::chrono::high_resolution_clock::now();
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const auto now = std::chrono::high_resolution_clock::now();
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@ -362,9 +362,8 @@ private:
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std::thread dispatchThread { &FilePool::dispatchingJob, this };
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std::thread dispatchThread { &FilePool::dispatchingJob, this };
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std::thread garbageThread { &FilePool::garbageJob, this };
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std::thread garbageThread { &FilePool::garbageJob, this };
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SpinMutex lastUsedMutex;
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SpinMutex garbageAndLastUsedMutex;
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std::vector<FileId> lastUsedFiles;
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std::vector<FileId> lastUsedFiles;
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SpinMutex garbageMutex;
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std::vector<FileAudioBuffer> garbageToCollect;
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std::vector<FileAudioBuffer> garbageToCollect;
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std::shared_ptr<ThreadPool> threadPool;
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std::shared_ptr<ThreadPool> threadPool;
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