Fix builds on non-SSE platforms
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1 changed files with 3 additions and 3 deletions
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@ -24,17 +24,17 @@
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#include "Oversampler.h"
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#include "Oversampler.h"
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template<>
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template<>
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inline void sfz::upsample2xStage<true>(absl::Span<const float> input, absl::Span<float> output)
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void sfz::upsample2xStage<true>(absl::Span<const float> input, absl::Span<float> output)
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{
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{
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sfz::upsample2xStage<false>(input, output);
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sfz::upsample2xStage<false>(input, output);
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}
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}
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template<>
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template<>
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inline void sfz::upsample4xStage<true>(absl::Span<const float> input, absl::Span<float> output)
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void sfz::upsample4xStage<true>(absl::Span<const float> input, absl::Span<float> output)
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{
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{
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sfz::upsample4xStage<false>(input, output);
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sfz::upsample4xStage<false>(input, output);
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}
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}
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template<>
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template<>
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inline void sfz::upsample8xStage<true>(absl::Span<const float> input, absl::Span<float> output)
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void sfz::upsample8xStage<true>(absl::Span<const float> input, absl::Span<float> output)
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{
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{
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sfz::upsample8xStage<false>(input, output);
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sfz::upsample8xStage<false>(input, output);
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}
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}
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