Apply panning in case of stereo sample
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@ -385,6 +385,10 @@ void sfz::Voice::processStereo(AudioSpan<float> buffer) noexcept
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{ // Panning and stereo processing
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{ // Panning and stereo processing
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ScopedTiming logger { panningDuration };
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ScopedTiming logger { panningDuration };
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// Apply panning
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panEnvelope.getBlock(modulationSpan);
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pan<float>(modulationSpan, leftBuffer, rightBuffer);
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// Apply the width/position process
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// Apply the width/position process
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widthEnvelope.getBlock(modulationSpan);
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widthEnvelope.getBlock(modulationSpan);
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width<float>(modulationSpan, leftBuffer, rightBuffer);
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width<float>(modulationSpan, leftBuffer, rightBuffer);
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