Implement egN_ampeg

This commit is contained in:
Jean Pierre Cimalando 2020-09-26 15:54:41 +02:00
parent 3412ead0ac
commit c30cad2534
7 changed files with 119 additions and 19 deletions

View file

@ -34,6 +34,8 @@ struct FlexEGDescription {
int dynamic { Default::flexEGDynamic }; // whether parameters can be modulated while EG runs
int sustain { Default::flexEGSustain }; // index of the sustain point (default to 0 in ARIA)
std::vector<FlexEGPoint> points;
// ARIA
bool ampeg = false; // replaces the SFZv1 AmpEG (lowest with this bit wins)
};
} // namespace sfz

View file

@ -104,6 +104,25 @@ void FlexEnvelope::release(unsigned releaseDelay)
impl.currentFramesUntilRelease_ = releaseDelay;
}
unsigned FlexEnvelope::getRemainingDelay() const noexcept
{
const Impl& impl = *impl_;
return static_cast<unsigned>(impl.delayFramesLeft_);
}
bool FlexEnvelope::isReleased() const noexcept
{
const Impl& impl = *impl_;
return impl.isReleased_;
}
bool FlexEnvelope::isFinished() const noexcept
{
const Impl& impl = *impl_;
const FlexEGDescription& desc = *impl.desc_;
return impl.currentStageNumber_ >= desc.points.size();
}
void FlexEnvelope::process(absl::Span<float> out)
{
Impl& impl = *impl_;

View file

@ -40,6 +40,21 @@ public:
*/
void release(unsigned releaseDelay);
/**
Get the remaining delay samples
*/
unsigned getRemainingDelay() const noexcept;
/**
Is the envelope released?
*/
bool isReleased() const noexcept;
/**
Is the envelope finished?
*/
bool isFinished() const noexcept;
/**
Process a cycle of the generator.
*/

View file

@ -1162,6 +1162,28 @@ bool sfz::Region::parseOpcode(const Opcode& rawOpcode)
LFO_EG_filter_EQ_target(ModId::Envelope, ModId::EqBandwidth, Default::eqBandwidthModRange);
break;
case hash("eg&_ampeg"):
{
const auto egNumber = opcode.parameters.front();
if (egNumber == 0)
return false;
if (!extendIfNecessary(flexEGs, egNumber, Default::numFlexEGs))
return false;
if (auto value = readOpcode(opcode.value, Range<int> { 0, 1 })) {
FlexEGDescription& desc = flexEGs[egNumber - 1];
bool ampeg = *value != 0;
if (desc.ampeg != ampeg) {
desc.ampeg = ampeg;
flexAmpEG = absl::nullopt;
for (size_t i = 0, n = flexEGs.size(); i < n && !flexAmpEG; ++i) {
if (flexEGs[i].ampeg)
flexAmpEG = static_cast<uint8_t>(i);
}
}
}
break;
}
// Amplitude Envelope
case hash("ampeg_attack"):
case hash("ampeg_decay"):
@ -1907,7 +1929,7 @@ float sfz::Region::getBendInCents(float bend) const noexcept
return bend > 0.0f ? bend * static_cast<float>(bendUp) : -bend * static_cast<float>(bendDown);
}
sfz::Region::Connection& sfz::Region::getOrCreateConnection(const ModKey& source, const ModKey& target)
sfz::Region::Connection* sfz::Region::getConnection(const ModKey& source, const ModKey& target)
{
auto pred = [&source, &target](const Connection& c)
{
@ -1915,8 +1937,13 @@ sfz::Region::Connection& sfz::Region::getOrCreateConnection(const ModKey& source
};
auto it = std::find_if(connections.begin(), connections.end(), pred);
if (it != connections.end())
return *it;
return (it == connections.end()) ? nullptr : &*it;
}
sfz::Region::Connection& sfz::Region::getOrCreateConnection(const ModKey& source, const ModKey& target)
{
if (Connection* c = getConnection(source, target))
return *c;
sfz::Region::Connection c;
c.source = source;

View file

@ -425,6 +425,7 @@ struct Region {
// Envelopes
std::vector<FlexEGDescription> flexEGs;
absl::optional<uint8_t> flexAmpEG; // egN_ampeg
// LFOs
std::vector<LFODescription> lfos;
@ -445,6 +446,7 @@ struct Region {
float velToDepth = 0.0f;
};
std::vector<Connection> connections;
Connection* getConnection(const ModKey& source, const ModKey& target);
Connection& getOrCreateConnection(const ModKey& source, const ModKey& target);
// Parent

View file

@ -159,11 +159,6 @@ void sfz::Synth::buildRegion(const std::vector<Opcode>& regionOpcodes)
ModKey::createCC(10, 1, defaultSmoothness, 100, 0),
ModKey::createNXYZ(ModId::Pan, lastRegion->id)).sourceDepth = 1.0f;
// Create the amplitude envelope
lastRegion->getOrCreateConnection(
ModKey::createNXYZ(ModId::AmpEG, lastRegion->id),
ModKey::createNXYZ(ModId::Amplitude, lastRegion->id)).sourceDepth = 100.0f;
//
auto parseOpcodes = [&](const std::vector<Opcode>& opcodes) {
for (auto& opcode : opcodes) {
@ -182,6 +177,19 @@ void sfz::Synth::buildRegion(const std::vector<Opcode>& regionOpcodes)
parseOpcodes(groupOpcodes);
parseOpcodes(regionOpcodes);
// Create the amplitude envelope
if (!lastRegion->flexAmpEG) {
lastRegion->getOrCreateConnection(
ModKey::createNXYZ(ModId::AmpEG, lastRegion->id),
ModKey::createNXYZ(ModId::Amplitude, lastRegion->id)).sourceDepth = 100.0f;
}
else {
ModKey source = ModKey::createNXYZ(ModId::Envelope, lastRegion->id, *lastRegion->flexAmpEG);
ModKey target = ModKey::createNXYZ(ModId::Amplitude, lastRegion->id);
if (!lastRegion->getConnection(source, target))
lastRegion->getOrCreateConnection(source, target).sourceDepth = 100.0f;
}
if (octaveOffset != 0 || noteOffset != 0)
lastRegion->offsetAllKeys(octaveOffset * 12 + noteOffset);

View file

@ -151,8 +151,13 @@ void sfz::Voice::release(int delay) noexcept
if (state != State::playing)
return;
if (egAmplitude.getRemainingDelay() > delay) {
switchState(State::cleanMeUp);
if (!region->flexAmpEG) {
if (egAmplitude.getRemainingDelay() > delay)
switchState(State::cleanMeUp);
}
else {
if (flexEGs[*region->flexAmpEG]->getRemainingDelay() > static_cast<unsigned>(delay))
switchState(State::cleanMeUp);
}
resources.modMatrix.releaseVoice(id, region->getId(), delay);
@ -160,10 +165,15 @@ void sfz::Voice::release(int delay) noexcept
void sfz::Voice::off(int delay) noexcept
{
if (region->offMode == SfzOffMode::fast) {
egAmplitude.setReleaseTime( Default::offTime );
} else if (region->offMode == SfzOffMode::time) {
egAmplitude.setReleaseTime(region->offTime);
if (!region->flexAmpEG) {
if (region->offMode == SfzOffMode::fast) {
egAmplitude.setReleaseTime( Default::offTime );
} else if (region->offMode == SfzOffMode::time) {
egAmplitude.setReleaseTime(region->offTime);
}
}
else {
// TODO(jpc): Flex AmpEG
}
release(delay);
@ -283,8 +293,14 @@ void sfz::Voice::renderBlock(AudioSpan<float> buffer) noexcept
panStageMono(buffer);
}
if (!egAmplitude.isSmoothing())
switchState(State::cleanMeUp);
if (!region->flexAmpEG) {
if (!egAmplitude.isSmoothing())
switchState(State::cleanMeUp);
}
else {
if (flexEGs[*region->flexAmpEG]->isFinished())
switchState(State::cleanMeUp);
}
powerFollower.process(buffer);
@ -569,8 +585,14 @@ void sfz::Voice::fillWithData(AudioSpan<float> buffer) noexcept
<< " for sample " << region->sampleId);
}
#endif
egAmplitude.setReleaseTime(0.0f);
egAmplitude.startRelease(i);
if (!region->flexAmpEG) {
egAmplitude.setReleaseTime(0.0f);
egAmplitude.startRelease(i);
}
else {
// TODO(jpc): Flex AmpEG
flexEGs[*region->flexAmpEG]->release(i);
}
fill<int>(indices->subspan(i), sampleEnd);
fill<float>(coeffs->subspan(i), 1.0f);
break;
@ -850,7 +872,12 @@ float sfz::Voice::getAveragePower() const noexcept
bool sfz::Voice::releasedOrFree() const noexcept
{
return state != State::playing || egAmplitude.isReleased();
if (state != State::playing)
return true;
if (!region->flexAmpEG)
return egAmplitude.isReleased();
else
return flexEGs[*region->flexAmpEG]->isReleased();
}
uint32_t sfz::Voice::getSourcePosition() const noexcept