Bundle checked to work on macOS, remove message [ci skip]
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@ -174,8 +174,6 @@ instantiate(const LV2UI_Descriptor *descriptor,
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// * on macOS, resource files are looked up using CFBundle APIs
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// * on macOS, resource files are looked up using CFBundle APIs
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#if defined(_WIN32)
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#if defined(_WIN32)
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IWin32PlatformFrame::setResourceBasePath((std::string(bundle_path) + "\\Contents\\Resources\\").c_str());
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IWin32PlatformFrame::setResourceBasePath((std::string(bundle_path) + "\\Contents\\Resources\\").c_str());
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#elif defined(__APPLE__)
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#pragma message("TODO: make resources work on macOS using bundles")
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#endif
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#endif
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// makes labels refresh correctly
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// makes labels refresh correctly
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