Audiospan documentation

This commit is contained in:
Paul Ferrand 2019-11-22 17:58:08 +01:00
parent 93a363fef6
commit d737a7a3ae

View file

@ -34,6 +34,58 @@
namespace sfz
{
/**
* @brief Extension of the concept of spans to multiple channels.
*
* A span (and by extension an audiospan) is at its core a structure
* containing a pointer and a size to a buffer that is owned by another
* object. A span is thus a view into a buffer that is cheap to copy and
* pass around, and safe as long as the underlying buffer is allocated.
* The goal of the class is to reduce interfaces and usage annoyance for
* codebases. Obviously, this requires that most functions use AudioSpans.
* It also protects against overreading a buffer. Users can still indicate
* that they
* @code{.cpp}
* constexpr int bufferSize { 1024 };
* void gain(AudioSpan<float, 2> arrayView, float gain)
* {
* for (auto& f: arrayView)
* f *= gain;
* }
*
* int main(char argc, char** argv)
* {
* float leftChannel [bufferSize];
* float rightChannel [bufferSize];
*
* for (int i = 0; i < bufferSize; ++i)
* {
* leftChannel[i] = 1.0f;
* rightChannel[i] = 1.0f;
* }
*
* // Type is inferred
* AudioSpan explicitView { { leftChannel, rightChannel }, bufferSize };
* // Size will be taken as the minimum size of all the spans given
* // for all types that can be automatically cast to absl::Span or std::span
* AudioSpan explicitView2 { { leftChannel, rightChannel } };
*
* gain(explicitView, 0.5f); // the array elements are now equal to 0.5f
* gain(explicitView2, 0.5f); // the array elements are now equal to 0.25f
*
* // You can also build spans implicitely
* gain({ { leftChannel, rightChannel }, bufferSize }, 0.5f); // elements equal to 0.125f
* }
* @endcode
* You can build AudioSpans from AudioBuffers directly, the AudioBufferT.cpp file in the test
* folder show some example.
* As with many things templated in C++ the `Type` can be`const` or `volatile`, and `const float`
* is not the same type as `float`. You thus cannot build an `AudioSpan<float>` from
* a `const float *` buffer for example.
*
* @tparam Type the underlying buffer type
* @tparam MaxChannels the maximum number of channels. Defaults to sfz::config::numChannels
*/
template <class Type, unsigned int MaxChannels = sfz::config::numChannels>
class AudioSpan {
public:
@ -42,8 +94,16 @@ public:
{
}
AudioSpan(const std::array<Type*, MaxChannels>& spans, int numChannels, size_type offset, size_type size)
: numFrames(size)
/**
* @brief Construct a new Audio Span object
*
* @param spans an array of MaxChannels pointers to buffers.
* @param numChannels the number of spans to take in from the array
* @param offset starting offset for the AudioSpan
* @param numFrames size of the AudioSpan
*/
AudioSpan(const std::array<Type*, MaxChannels>& spans, int numChannels, size_type offset, size_type numFrames)
: numFrames(numFrames)
, numChannels(numChannels)
{
ASSERT(static_cast<unsigned int>(numChannels) <= MaxChannels);
@ -51,6 +111,12 @@ public:
this->spans[i] = spans[i] + offset;
}
/**
* @brief Construct a new Audio Span object from initializer lists
*
* @param spans the list of span
* @param numFrames the size of the audio span
*/
AudioSpan(std::initializer_list<Type*> spans, size_type numFrames)
: numFrames(numFrames)
, numChannels(spans.size())
@ -65,6 +131,15 @@ public:
}
}
/**
* @brief Construct a new Audio Span object from a list of absl::Span<Type>
*
* This constructor can be implicitely called for any source that can be cast transparently to
* an absl::Span<Type>. The size of the AudioSpan is inferred from the size of the smallest
* absl::Span<Type>.
*
* @param spans a list of objects compatible with absl::Span<Type>
*/
AudioSpan(std::initializer_list<absl::Span<Type>> spans)
: numChannels(spans.size())
{
@ -78,6 +153,17 @@ public:
}
}
/**
* @brief Construct a new Audio Span object from an AudioBuffer with a const Type.
*
* This constructor can be implicitely called for any source that can be cast transparently to
* an AudioBuffer<const Type>.
*
* @tparam U the underlying type compatible with the template Type of the AudioSpan
* @tparam N the number of channels in the AudioBuffer
* @tparam Alignment the alignment block size for the platform
* @param audioBuffer the source AudioBuffer.
*/
template <class U, unsigned int N, unsigned int Alignment, typename = std::enable_if<N <= MaxChannels>, typename = std::enable_if_t<std::is_const<U>::value, int>>
AudioSpan(AudioBuffer<U, N, Alignment>& audioBuffer)
: numFrames(audioBuffer.getNumFrames())
@ -87,6 +173,18 @@ public:
this->spans[i] = audioBuffer.channelReader(i);
}
}
/**
* @brief Construct a new Audio Span object from an AudioBuffer with a non-const Type.
*
* This constructor can be implicitely called for any source that can be cast transparently to
* an AudioBuffer<Type>.
*
* @tparam U the underlying type compatible with the template Type of the AudioSpan
* @tparam N the number of channels in the AudioBuffer
* @tparam Alignment the alignment block size for the platform
* @param audioBuffer the source AudioBuffer.
*/
template <class U, unsigned int N, unsigned int Alignment, typename = std::enable_if<N <= MaxChannels>>
AudioSpan(AudioBuffer<U, N, Alignment>& audioBuffer)
: numFrames(audioBuffer.getNumFrames())
@ -96,6 +194,12 @@ public:
this->spans[i] = audioBuffer.channelWriter(i);
}
}
/**
* @brief AudioSpan copy constructor
*
* @param other the other AudioSpan
*/
template <class U, unsigned int N, typename = std::enable_if<N <= MaxChannels>>
AudioSpan(const AudioSpan<U, N>& other)
: numFrames(other.getNumFrames())
@ -106,6 +210,12 @@ public:
}
}
/**
* @brief Get a raw pointer to a specific channel from the AudioSpan
*
* @param channelIndex the channel
* @return Type* the raw pointer to the channel
*/
Type* getChannel(int channelIndex)
{
ASSERT(channelIndex < numChannels);
@ -115,6 +225,12 @@ public:
return {};
}
/**
* @brief Get a Span<Type> corresponding to a specific channel
*
* @param channelIndex the channel
* @return absl::Span<Type>
*/
absl::Span<Type> getSpan(int channelIndex)
{
ASSERT(channelIndex < numChannels);
@ -124,6 +240,12 @@ public:
return {};
}
/**
* @brief Get a Span<const Type> corresponding to a specific channel
*
* @param channelIndex the channel
* @return absl::Span<const Type>
*/
absl::Span<const Type> getConstSpan(int channelIndex)
{
ASSERT(channelIndex < numChannels);
@ -133,6 +255,11 @@ public:
return {};
}
/**
* @brief Get the mean of the squared values of the AudioSpan elements on all channels.
*
* @return Type
*/
Type meanSquared() noexcept
{
if (numChannels == 0)
@ -143,27 +270,52 @@ public:
return result / numChannels;
}
/**
* @brief Fills all the elements of the AudioSpan with the same value
*
* @param value the filling value
*/
void fill(Type value) noexcept
{
static_assert(!std::is_const_v<Type>, "Can't allow mutating operations on const AudioSpans");
for (int i = 0; i < numChannels; ++i)
sfz::fill<Type>(getSpan(i), value);
}
/**
* @brief Apply a gain span elementwise to all channels in the AudioSpan.
*
* @param gain the gain to apply
*/
void applyGain(absl::Span<const Type> gain) noexcept
{
static_assert(!std::is_const_v<Type>, "Can't allow mutating operations on const AudioSpans");
for (int i = 0; i < numChannels; ++i)
sfz::applyGain<Type>(gain, getSpan(i));
}
/**
* @brief Apply a gain to all channels in the AudioSpan.
*
* @param gain the gain to apply
*/
void applyGain(Type gain) noexcept
{
static_assert(!std::is_const_v<Type>, "Can't allow mutating operations on const AudioSpans");
for (int i = 0; i < numChannels; ++i)
sfz::applyGain<Type>(gain, getSpan(i));
}
/**
* @brief Add another AudioSpan with a compatible number of channels to the current
* AudioSpan.
*
* @param other the other AudioSpan
*/
template <class U, unsigned int N, typename = std::enable_if<N <= MaxChannels>>
void add(AudioSpan<U, N>& other)
{
static_assert(!std::is_const_v<Type>, "Can't allow mutating operations on const AudioSpans");
ASSERT(other.getNumChannels() == numChannels);
if (other.getNumChannels() == numChannels) {
for (int i = 0; i < numChannels; ++i)
@ -171,9 +323,16 @@ public:
}
}
/**
* @brief Copy the elements of another AudioSpan with a compatible number of channels
* to the current AudioSpan.
*
* @param other the other AudioSpan
*/
template <class U, unsigned int N, typename = std::enable_if<N <= MaxChannels>>
void copy(AudioSpan<U, N>& other)
{
static_assert(!std::is_const_v<Type>, "Can't allow mutating operations on const AudioSpans");
ASSERT(other.getNumChannels() == numChannels);
if (other.getNumChannels() == numChannels) {
for (int i = 0; i < numChannels; ++i)
@ -181,34 +340,69 @@ public:
}
}
/**
* @brief Get the size of this AudioSpan.
*
* @returns size_type the number of frames in the AudioSpan
*/
size_type getNumFrames()
{
return numFrames;
}
/**
* @brief Get the number of channels of this AudioSpan.
*
* @returns size_type the number of channels in the AudioSpan
*/
int getNumChannels()
{
return numChannels;
}
/**
* @brief Creates a new AudioSpan but with only the `length` first elements of each channel.
*
* @param length the number of elements to take on each channel
*/
AudioSpan<Type> first(size_type length)
{
ASSERT(length <= numFrames);
return { spans, numChannels, 0, length };
}
/**
* @brief Creates a new AudioSpan but with only the `length` last elements of each channel.
*
* @param length the number of elements to take on each channel
*/
AudioSpan<Type> last(size_type length)
{
ASSERT(length <= numFrames);
return { spans, numChannels, numFrames - length, length };
}
/**
* @brief Creates a new AudioSpan starting at an offset `offset` on each channel and
* taking `length` elements. The new AudioSpan will have `length` elements. This basically
* removes the first `offset` elements and the last `numFrames - length - offset` elements
* from the AudioSpan.
*
* @param length the number of elements to take on each channel
*/
AudioSpan<Type> subspan(size_type offset, size_type length)
{
ASSERT(length + offset <= numFrames);
return { spans, numChannels, offset, length };
}
/**
* @brief Creates a new AudioSpan starting at an offset `offset` on each channel and
* taking all the remaining elements. This function basically removes the first `offset`
* elements from the AudioSpan. The new Audiospan will have size `numFrames - offset`.
*
* @param length the number of elements to take on each channel
*/
AudioSpan<Type> subspan(size_type offset)
{
ASSERT(offset <= numFrames);