Refactor the Audio buffer and span
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8e95ce63ec
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2 changed files with 127 additions and 96 deletions
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@ -30,19 +30,19 @@
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#include <memory>
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#include <array>
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namespace sfz
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namespace sfz
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{
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/**
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* @brief A class to handle a collection of buffers, where each buffer has the same size.
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*
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*
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* Unlike AudioSpan, this class *owns* its underlying buffers and they are freed when the buffer
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* is destroyed.
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*
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* is destroyed.
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*
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* @tparam Type the underlying type of the buffers
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* @tparam MaxChannels the maximum number of channels in the buffer
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* @tparam Alignment the alignment for the buffers
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*/
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template <class Type, unsigned int MaxChannels = sfz::config::numChannels, unsigned int Alignment = SIMDConfig::defaultAlignment>
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template <class Type, int MaxChannels = sfz::config::numChannels, unsigned int Alignment = SIMDConfig::defaultAlignment>
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class AudioBuffer {
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public:
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using value_type = std::remove_cv_t<Type>;
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@ -54,7 +54,7 @@ public:
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/**
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* @brief Construct a new Audio Buffer object
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*
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*
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*/
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AudioBuffer()
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{
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@ -63,9 +63,9 @@ public:
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/**
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* @brief Construct a new Audio Buffer object with a specified number of
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* channels and frames.
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*
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* @param numChannels
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* @param numFrames
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*
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* @param numChannels
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* @param numFrames
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*/
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AudioBuffer(int numChannels, int numFrames)
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: numChannels(numChannels)
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@ -77,24 +77,29 @@ public:
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/**
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* @brief Resizes all the underlying buffers to a new size.
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*
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* @param newSize
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*
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* @param newSize
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* @return true if the resize worked
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* @return false otherwise
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*/
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bool resize(size_type newSize)
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{
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bool returnedOK = true;
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for (auto i = 0; i < numChannels; ++i)
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returnedOK &= buffers[i]->resize(newSize);
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if (returnedOK)
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numFrames = newSize;
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return returnedOK;
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}
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/**
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* @brief Return an iterator to a specific channel with a non-const type.
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*
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* @param channelIndex
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* @return iterator
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*
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* @param channelIndex
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* @return iterator
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*/
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iterator channelWriter(int channelIndex)
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{
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@ -107,9 +112,9 @@ public:
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/**
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* @brief Returns a sentinel for the channelWriter(channelIndex) iterator
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*
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* @param channelIndex
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* @return iterator
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*
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* @param channelIndex
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* @return iterator
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*/
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iterator channelWriterEnd(int channelIndex)
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{
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@ -122,9 +127,9 @@ public:
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/**
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* @brief Returns a const iterator for a specific channel
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*
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* @param channelIndex
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* @return const_iterator
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*
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* @param channelIndex
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* @return const_iterator
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*/
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const_iterator channelReader(int channelIndex) const
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{
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@ -137,9 +142,9 @@ public:
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/**
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* @brief Returns a sentinel for the channelReader(channelIndex) iterator
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*
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* @param channelIndex
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* @return const_iterator
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*
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* @param channelIndex
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* @return const_iterator
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*/
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const_iterator channelReaderEnd(int channelIndex) const
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{
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@ -152,9 +157,9 @@ public:
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/**
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* @brief Get a Span for a specific channel
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*
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* @param channelIndex
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* @return absl::Span<value_type>
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*
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* @param channelIndex
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* @return absl::Span<value_type>
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*/
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absl::Span<value_type> getSpan(int channelIndex) const
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{
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@ -167,9 +172,9 @@ public:
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/**
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* @brief Get a const Span object for a specific channel
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*
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* @param channelIndex
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* @return absl::Span<const value_type>
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*
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* @param channelIndex
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* @return absl::Span<const value_type>
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*/
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absl::Span<const value_type> getConstSpan(int channelIndex) const
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{
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@ -178,7 +183,7 @@ public:
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/**
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* @brief Add a channel to the buffer with the current number of frames.
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*
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*
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*/
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void addChannel()
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{
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@ -188,8 +193,8 @@ public:
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/**
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* @brief Get the number of elements in each buffer
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*
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* @return size_type
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*
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* @return size_type
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*/
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size_type getNumFrames() const
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{
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@ -198,8 +203,8 @@ public:
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/**
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* @brief Get the number of channels
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*
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* @return int
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*
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* @return int
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*/
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int getNumChannels() const
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{
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@ -208,9 +213,9 @@ public:
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/**
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* @brief Check if the buffers contains no elements
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*
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*
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* @return true
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* @return false
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* @return false
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*/
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bool empty() const
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{
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@ -219,12 +224,12 @@ public:
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/**
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* @brief Get a reference to a given element in a given buffer.
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*
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*
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* In release builds this is not checked and may touch bad memory.
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*
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* @param channelIndex
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* @param frameIndex
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* @return Type&
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*
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* @param channelIndex
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* @param frameIndex
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* @return Type&
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*/
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Type& getSample(int channelIndex, size_type frameIndex)
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{
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@ -237,21 +242,46 @@ public:
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/**
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* @brief Alias for getSample(...)
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*
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* @param channelIndex
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* @param frameIndex
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* @return Type&
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*
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* @param channelIndex
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* @param frameIndex
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* @return Type&
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*/
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Type& operator()(int channelIndex, size_type frameIndex)
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{
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return getSample(channelIndex, frameIndex);
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}
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/**
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* @brief Remove all channels from the buffer and reset it to empty
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*
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*/
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void reset()
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{
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for (int i = 0; i < numChannels; ++i)
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buffers[i].reset();
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numFrames = 0;
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numChannels = 0;
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}
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/**
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* @brief Add a positive number of channels to the buffer
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*
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* @param numChannels
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*/
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void addChannels(int numChannels)
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{
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ASSERT(this->numChannels + numChannels <= MaxChannels);
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for (int i = 0; i < numChannels; ++i)
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addChannel();
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}
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private:
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using buffer_type = Buffer<Type, Alignment>;
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using buffer_ptr = std::unique_ptr<buffer_type>;
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static_assert(MaxChannels > 0, "Need a positive number of channels");
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std::array<buffer_ptr, MaxChannels> buffers;
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int numChannels { 0 };
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size_type numFrames { 0 };
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};
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}
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}
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@ -36,15 +36,15 @@ namespace sfz
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{
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/**
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* @brief Extension of the concept of spans to multiple channels.
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*
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*
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* A span (and by extension an audiospan) is at its core a structure
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* containing a pointer and a size to a buffer that is owned by another
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* object. A span is thus a view into a buffer that is cheap to copy and
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* pass around, and safe as long as the underlying buffer is allocated.
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* The goal of the class is to reduce interfaces and usage annoyance for
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* The goal of the class is to reduce interfaces and usage annoyance for
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* codebases. Obviously, this requires that most functions use AudioSpans.
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* It also protects against overreading a buffer. Users can still indicate
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* that they
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* that they
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* @code{.cpp}
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* constexpr int bufferSize { 1024 };
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* void gain(AudioSpan<float, 2> arrayView, float gain)
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@ -52,41 +52,41 @@ namespace sfz
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* for (auto& f: arrayView)
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* f *= gain;
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* }
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*
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*
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* int main(char argc, char** argv)
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* {
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* float leftChannel [bufferSize];
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* float rightChannel [bufferSize];
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*
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*
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* for (int i = 0; i < bufferSize; ++i)
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* {
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* leftChannel[i] = 1.0f;
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* rightChannel[i] = 1.0f;
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* }
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*
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*
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* // Type is inferred
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* AudioSpan explicitView { { leftChannel, rightChannel }, bufferSize };
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* // Size will be taken as the minimum size of all the spans given
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* // for all types that can be automatically cast to absl::Span or std::span
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* AudioSpan explicitView2 { { leftChannel, rightChannel } };
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*
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*
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* gain(explicitView, 0.5f); // the array elements are now equal to 0.5f
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* gain(explicitView2, 0.5f); // the array elements are now equal to 0.25f
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*
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*
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* // You can also build spans implicitely
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* gain({ { leftChannel, rightChannel }, bufferSize }, 0.5f); // elements equal to 0.125f
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* }
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* @endcode
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* You can build AudioSpans from AudioBuffers directly, the AudioBufferT.cpp file in the test
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* folder show some example.
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* As with many things templated in C++ the `Type` can be`const` or `volatile`, and `const float`
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* is not the same type as `float`. You thus cannot build an `AudioSpan<float>` from
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* As with many things templated in C++ the `Type` can be`const` or `volatile`, and `const float`
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* is not the same type as `float`. You thus cannot build an `AudioSpan<float>` from
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* a `const float *` buffer for example.
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*
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*
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* @tparam Type the underlying buffer type
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* @tparam MaxChannels the maximum number of channels. Defaults to sfz::config::numChannels
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* @tparam MaxChannels the maximum number of channels. Defaults to sfz::config::numChannels
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*/
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template <class Type, unsigned int MaxChannels = sfz::config::numChannels>
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template <class Type, int MaxChannels = sfz::config::numChannels>
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class AudioSpan {
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public:
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using size_type = size_t;
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@ -96,7 +96,7 @@ public:
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/**
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* @brief Construct a new Audio Span object
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*
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*
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* @param spans an array of MaxChannels pointers to buffers.
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* @param numChannels the number of spans to take in from the array
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* @param offset starting offset for the AudioSpan
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@ -106,14 +106,14 @@ public:
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: numFrames(numFrames)
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, numChannels(numChannels)
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{
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ASSERT(static_cast<unsigned int>(numChannels) <= MaxChannels);
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ASSERT(numChannels <= MaxChannels);
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for (auto i = 0; i < numChannels; ++i)
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this->spans[i] = spans[i] + offset;
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}
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/**
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* @brief Construct a new Audio Span object from initializer lists
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*
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*
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* @param spans the list of span
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* @param numFrames the size of the audio span
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*/
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@ -133,11 +133,11 @@ public:
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/**
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* @brief Construct a new Audio Span object from a list of absl::Span<Type>
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*
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*
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* This constructor can be implicitely called for any source that can be cast transparently to
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* an absl::Span<Type>. The size of the AudioSpan is inferred from the size of the smallest
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* an absl::Span<Type>. The size of the AudioSpan is inferred from the size of the smallest
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* absl::Span<Type>.
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*
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*
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* @param spans a list of objects compatible with absl::Span<Type>
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*/
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AudioSpan(std::initializer_list<absl::Span<Type>> spans)
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/**
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* @brief Construct a new Audio Span object from an AudioBuffer with a const Type.
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*
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*
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* This constructor can be implicitely called for any source that can be cast transparently to
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* an AudioBuffer<const Type>.
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*
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*
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* @tparam U the underlying type compatible with the template Type of the AudioSpan
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* @tparam N the number of channels in the AudioBuffer
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* @tparam Alignment the alignment block size for the platform
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* @param audioBuffer the source AudioBuffer.
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*/
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template <class U, unsigned int N, unsigned int Alignment, typename = std::enable_if<N <= MaxChannels>, typename = std::enable_if_t<std::is_const<U>::value, int>>
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template <class U, int N, unsigned int Alignment, typename = std::enable_if<N <= MaxChannels>, typename = std::enable_if_t<std::is_const<U>::value, int>>
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AudioSpan(AudioBuffer<U, N, Alignment>& audioBuffer)
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: numFrames(audioBuffer.getNumFrames())
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, numChannels(audioBuffer.getNumChannels())
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/**
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* @brief Construct a new Audio Span object from an AudioBuffer with a non-const Type.
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*
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*
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* This constructor can be implicitely called for any source that can be cast transparently to
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* an AudioBuffer<Type>.
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*
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*
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* @tparam U the underlying type compatible with the template Type of the AudioSpan
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* @tparam N the number of channels in the AudioBuffer
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* @tparam Alignment the alignment block size for the platform
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* @param audioBuffer the source AudioBuffer.
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*/
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template <class U, unsigned int N, unsigned int Alignment, typename = std::enable_if<N <= MaxChannels>>
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template <class U, int N, unsigned int Alignment, typename = std::enable_if<N <= MaxChannels>>
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AudioSpan(AudioBuffer<U, N, Alignment>& audioBuffer)
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: numFrames(audioBuffer.getNumFrames())
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, numChannels(audioBuffer.getNumChannels())
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/**
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* @brief AudioSpan copy constructor
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*
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*
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* @param other the other AudioSpan
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*/
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template <class U, unsigned int N, typename = std::enable_if<N <= MaxChannels>>
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template <class U, int N, typename = std::enable_if<N <= MaxChannels>>
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AudioSpan(const AudioSpan<U, N>& other)
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: numFrames(other.getNumFrames())
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, numChannels(other.getNumChannels())
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/**
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* @brief Get a raw pointer to a specific channel from the AudioSpan
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*
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*
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* @param channelIndex the channel
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* @return Type* the raw pointer to the channel
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*/
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/**
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* @brief Get a Span<Type> corresponding to a specific channel
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*
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*
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* @param channelIndex the channel
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* @return absl::Span<Type>
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* @return absl::Span<Type>
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*/
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absl::Span<Type> getSpan(int channelIndex)
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{
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@ -242,9 +242,9 @@ public:
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/**
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* @brief Get a Span<const Type> corresponding to a specific channel
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*
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*
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* @param channelIndex the channel
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* @return absl::Span<const Type>
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* @return absl::Span<const Type>
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*/
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absl::Span<const Type> getConstSpan(int channelIndex)
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{
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@ -256,8 +256,8 @@ public:
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}
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/**
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* @brief Get the mean of the squared values of the AudioSpan elements on all channels.
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*
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* @brief Get the mean of the squared values of the AudioSpan elements on all channels.
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*
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* @return Type
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*/
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Type meanSquared() noexcept
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@ -272,7 +272,7 @@ public:
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/**
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* @brief Fills all the elements of the AudioSpan with the same value
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*
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*
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* @param value the filling value
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*/
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void fill(Type value) noexcept
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@ -284,7 +284,7 @@ public:
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/**
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* @brief Apply a gain span elementwise to all channels in the AudioSpan.
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*
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*
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* @param gain the gain to apply
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*/
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void applyGain(absl::Span<const Type> gain) noexcept
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@ -296,7 +296,7 @@ public:
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/**
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* @brief Apply a gain to all channels in the AudioSpan.
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*
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*
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* @param gain the gain to apply
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*/
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void applyGain(Type gain) noexcept
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@ -309,10 +309,10 @@ public:
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/**
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* @brief Add another AudioSpan with a compatible number of channels to the current
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* AudioSpan.
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*
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*
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* @param other the other AudioSpan
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*/
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template <class U, unsigned int N, typename = std::enable_if<N <= MaxChannels>>
|
||||
template <class U, int N, typename = std::enable_if<N <= MaxChannels>>
|
||||
void add(AudioSpan<U, N>& other)
|
||||
{
|
||||
static_assert(!std::is_const<Type>::value, "Can't allow mutating operations on const AudioSpans");
|
||||
|
|
@ -324,12 +324,12 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Copy the elements of another AudioSpan with a compatible number of channels
|
||||
* @brief Copy the elements of another AudioSpan with a compatible number of channels
|
||||
* to the current AudioSpan.
|
||||
*
|
||||
*
|
||||
* @param other the other AudioSpan
|
||||
*/
|
||||
template <class U, unsigned int N, typename = std::enable_if<N <= MaxChannels>>
|
||||
template <class U, int N, typename = std::enable_if<N <= MaxChannels>>
|
||||
void copy(AudioSpan<U, N>& other)
|
||||
{
|
||||
static_assert(!std::is_const<Type>::value, "Can't allow mutating operations on const AudioSpans");
|
||||
|
|
@ -342,7 +342,7 @@ public:
|
|||
|
||||
/**
|
||||
* @brief Get the size of this AudioSpan.
|
||||
*
|
||||
*
|
||||
* @returns size_type the number of frames in the AudioSpan
|
||||
*/
|
||||
size_type getNumFrames()
|
||||
|
|
@ -352,17 +352,17 @@ public:
|
|||
|
||||
/**
|
||||
* @brief Get the number of channels of this AudioSpan.
|
||||
*
|
||||
*
|
||||
* @returns size_type the number of channels in the AudioSpan
|
||||
*/
|
||||
int getNumChannels()
|
||||
{
|
||||
return numChannels;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @brief Creates a new AudioSpan but with only the `length` first elements of each channel.
|
||||
*
|
||||
*
|
||||
* @param length the number of elements to take on each channel
|
||||
*/
|
||||
AudioSpan<Type> first(size_type length)
|
||||
|
|
@ -373,7 +373,7 @@ public:
|
|||
|
||||
/**
|
||||
* @brief Creates a new AudioSpan but with only the `length` last elements of each channel.
|
||||
*
|
||||
*
|
||||
* @param length the number of elements to take on each channel
|
||||
*/
|
||||
AudioSpan<Type> last(size_type length)
|
||||
|
|
@ -387,7 +387,7 @@ public:
|
|||
* taking `length` elements. The new AudioSpan will have `length` elements. This basically
|
||||
* removes the first `offset` elements and the last `numFrames - length - offset` elements
|
||||
* from the AudioSpan.
|
||||
*
|
||||
*
|
||||
* @param length the number of elements to take on each channel
|
||||
*/
|
||||
AudioSpan<Type> subspan(size_type offset, size_type length)
|
||||
|
|
@ -400,7 +400,7 @@ public:
|
|||
* @brief Creates a new AudioSpan starting at an offset `offset` on each channel and
|
||||
* taking all the remaining elements. This function basically removes the first `offset`
|
||||
* elements from the AudioSpan. The new Audiospan will have size `numFrames - offset`.
|
||||
*
|
||||
*
|
||||
* @param length the number of elements to take on each channel
|
||||
*/
|
||||
AudioSpan<Type> subspan(size_type offset)
|
||||
|
|
@ -410,8 +410,9 @@ public:
|
|||
}
|
||||
|
||||
private:
|
||||
static_assert(MaxChannels > 0, "Need a positive number of channels");
|
||||
std::array<Type*, MaxChannels> spans;
|
||||
size_type numFrames { 0 };
|
||||
int numChannels { 0 };
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue