Killed voices pre-render their next block
This data is ramped out before the main rendering loop, to smooth the voice killings
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691c25362b
commit
dbb75398cc
1 changed files with 38 additions and 14 deletions
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@ -137,6 +137,7 @@ void sfz::Synth::clear()
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effectBuses[0]->setGainToMain(1.0);
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effectBuses[0]->setSamplesPerBlock(samplesPerBlock);
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effectBuses[0]->setSampleRate(sampleRate);
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effectBuses[0]->clearInputs(samplesPerBlock);
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resources.clear();
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numGroups = 0;
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numMasters = 0;
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@ -248,6 +249,7 @@ void sfz::Synth::handleEffectOpcodes(const std::vector<Opcode>& rawMembers)
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bus.reset(new EffectBus);
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bus->setSampleRate(sampleRate);
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bus->setSamplesPerBlock(samplesPerBlock);
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bus->clearInputs(samplesPerBlock);
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}
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return *bus;
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};
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@ -508,6 +510,19 @@ sfz::Voice* sfz::Synth::findFreeVoice() noexcept
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const auto envThreshold = sumEnvelope / static_cast<float>(voiceViewArray.size()) * 0.5f;
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const auto ageThreshold = voiceViewArray.front()->getAge() * 0.5f;
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auto tempSpan = resources.bufferPool.getStereoBuffer(samplesPerBlock);
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const auto killVoice = [&] (Voice* v) {
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const auto region = v->getRegion(); // voice can die after rendering, so save this
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v->renderBlock(*tempSpan);
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for (size_t i = 0, n = effectBuses.size(); i < n; ++i) {
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if (auto& bus = effectBuses[i]) {
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float addGain = region->getGainToEffectBus(i);
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bus->addToInputs(*tempSpan, addGain, samplesPerBlock);
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}
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}
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v->reset();
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};
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Voice* returnedVoice = voiceViewArray.front();
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unsigned idx = 0;
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while (idx < voiceViewArray.size()) {
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@ -519,12 +534,12 @@ sfz::Voice* sfz::Synth::findFreeVoice() noexcept
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unsigned killIdx = 1;
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while (killIdx < voiceViewArray.size()
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&& sisterVoices(returnedVoice, voiceViewArray[killIdx])) {
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voiceViewArray[killIdx]->reset();
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killVoice(voiceViewArray[killIdx]);
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killIdx++;
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}
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// std::cout << "Went too far, picking the oldest voice and killing "
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// << killIdx << " voices" << '\n';
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returnedVoice->reset();
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killVoice(returnedVoice);
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break;
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}
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@ -537,12 +552,12 @@ sfz::Voice* sfz::Synth::findFreeVoice() noexcept
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if (maxEnvelope < envThreshold) {
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returnedVoice = ref;
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// std::cout << "Killing " << idx - refIdx << " voices" << '\n';
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for (unsigned j = refIdx; j < idx; j++)
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voiceViewArray[j]->reset();
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for (unsigned j = refIdx; j < idx; j++) {
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killVoice(voiceViewArray[j]);
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}
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break;
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}
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}
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assert(returnedVoice->isFree());
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return returnedVoice;
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}
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@ -615,19 +630,12 @@ void sfz::Synth::renderBlock(AudioSpan<float> buffer) noexcept
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size_t numFrames = buffer.getNumFrames();
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auto tempSpan = resources.bufferPool.getStereoBuffer(numFrames);
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auto tempMixSpan = resources.bufferPool.getStereoBuffer(numFrames);
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if (!tempSpan || !tempMixSpan) {
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auto rampSpan = resources.bufferPool.getBuffer(numFrames);
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if (!tempSpan || !tempMixSpan || !rampSpan) {
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DBG("[sfizz] Could not get a temporary buffer; exiting callback... ");
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return;
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}
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{ // Prepare the effect inputs. They are mixes of per-region outputs.
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ScopedTiming logger { callbackBreakdown.effects };
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for (auto& bus : effectBuses) {
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if (bus)
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bus->clearInputs(numFrames);
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}
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}
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int numActiveVoices { 0 };
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{ // Main render block
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ScopedTiming logger { callbackBreakdown.renderMethod, ScopedTiming::Operation::addToDuration };
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@ -635,6 +643,14 @@ void sfz::Synth::renderBlock(AudioSpan<float> buffer) noexcept
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tempMixSpan->fill(0.0f);
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resources.filePool.cleanupPromises();
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// Ramp out whatever is in the buffer at this point; should only be killed voice data
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linearRamp<float>(*rampSpan, 1.0f, -1.0f / static_cast<float>(numFrames));
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for (size_t i = 0, n = effectBuses.size(); i < n; ++i) {
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if (auto& bus = effectBuses[i]) {
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bus->applyGain(rampSpan->data(), numFrames);
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}
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}
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for (auto& voice : voices) {
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if (voice->isFree())
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continue;
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@ -694,6 +710,14 @@ void sfz::Synth::renderBlock(AudioSpan<float> buffer) noexcept
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// Reset the dispatch counter
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dispatchDuration = Duration(0);
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{ // Clear for the next run
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ScopedTiming logger { callbackBreakdown.effects };
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for (auto& bus : effectBuses) {
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if (bus)
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bus->clearInputs(numFrames);
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}
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}
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ASSERT(!hasNanInf(buffer.getConstSpan(0)));
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ASSERT(!hasNanInf(buffer.getConstSpan(1)));
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ASSERT(isValidAudio(buffer.getConstSpan(0)));
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