#pragma once #include "StereoBuffer.h" #include "Defaults.h" #include #include #include #include #include #include namespace sfz { class FilePool { public: FilePool() = default; void setRootDirectory(const std::filesystem::path& directory) { rootDirectory = directory; } size_t getNumPreloadedSamples() { return preloadedData.size(); } struct FileInformation { uint32_t end { Default::sampleEndRange.getEnd() }; uint32_t loopBegin { Default::loopRange.getStart() }; uint32_t loopEnd { Default::loopRange.getEnd() }; std::shared_ptr> preloadedData; }; std::optional getFileInformation(std::string_view filename); private: std::filesystem::path rootDirectory; Buffer tempReadBuffer { config::preloadSize * 2 }; // std::map>> preloadedData; absl::flat_hash_map>> preloadedData; }; }