// SPDX-License-Identifier: BSD-2-Clause // This code is part of the sfizz library and is licensed under a BSD 2-clause // license. You should have receive a LICENSE.md file along with the code. // If not, contact the sfizz maintainers at https://github.com/sfztools/sfizz /** @file @brief sfizz public C++ API. */ #pragma once #include "sfizz_message.h" #include #include #include #include #if defined SFIZZ_EXPORT_SYMBOLS #if defined _WIN32 #define SFIZZ_EXPORTED_API __declspec(dllexport) #else #define SFIZZ_EXPORTED_API __attribute__ ((visibility ("default"))) #endif #else #define SFIZZ_EXPORTED_API #endif namespace sfz { class Synth; class Client; /** * @brief Main class. */ class SFIZZ_EXPORTED_API Sfizz { public: /** * @brief Construct a new Sfizz object. * * The synth by default is set at 48 kHz and a block size of 1024. * You should change these values if they are not suited to your application. */ Sfizz(); ~Sfizz(); /** * @brief Processing mode. * @since 0.4.0 */ enum ProcessMode { ProcessLive, ProcessFreewheeling, }; /** * @brief Empties the current regions and load a new SFZ file into the synth. * * This function will disable all callbacks so it is safe to call from a * UI thread for example, although it may generate a click. However it is * not reentrant, so you should not call it from concurrent threads. * @since 0.2.0 * * @param path The path to the file to load, as string. * * @return @false if the file was not found or no regions were loaded, * @true otherwise. */ bool loadSfzFile(const std::string& path); /** * @brief Empties the current regions and load a new SFZ document from memory. * * This is similar to loadSfzFile() in functionality. * This accepts a virtual path name for the imaginary sfz file, which is not * required to exist on disk. The purpose of the virtual path is to locate * samples with relative paths. * @since 0.4.0 * * @param path The virtual path of the SFZ file, as string. * @param text The contents of the virtual SFZ file. * * @return @false if no regions were loaded, * @true otherwise. */ bool loadSfzString(const std::string& path, const std::string& text); /** * @brief Sets the tuning from a Scala file loaded from the file system. * @since 0.4.0 * * @param path The path to the file in Scala format. * * @return @true when tuning scale loaded OK, * @false if some error occurred. */ bool loadScalaFile(const std::string& path); /** * @brief Sets the tuning from a Scala file loaded from memory. * @since 0.4.0 * * @param text The contents of the file in Scala format. * * @return @true when tuning scale loaded OK, * @false if some error occurred. */ bool loadScalaString(const std::string& text); /** * @brief Sets the scala root key. * @since 0.4.0 * * @param rootKey The MIDI number of the Scala root key (default 60 for C4). */ void setScalaRootKey(int rootKey); /** * @brief Gets the scala root key. * @since 0.4.0 * * @return The MIDI number of the Scala root key (default 60 for C4). */ int getScalaRootKey() const; /** * @brief Sets the reference tuning frequency. * @since 0.4.0 * * @param frequency The frequency which indicates where standard tuning A4 is (default 440 Hz). */ void setTuningFrequency(float frequency); /** * @brief Gets the reference tuning frequency. * @since 0.4.0 * * @return The frequency which indicates where standard tuning A4 is (default 440 Hz). */ float getTuningFrequency() const; /** * @brief Configure stretch tuning using a predefined parametric Railsback curve. * * A ratio 1/2 is supposed to match the average piano; 0 disables (the default). * @since 0.4.0 * * @param ratio The parameter in domain 0-1. */ void loadStretchTuningByRatio(float ratio); /** * @brief Return the current number of regions loaded. * @since 0.2.0 */ int getNumRegions() const noexcept; /** * @brief Return the current number of groups loaded. * @since 0.2.0 */ int getNumGroups() const noexcept; /** * @brief Return the current number of masters loaded. * @since 0.2.0 */ int getNumMasters() const noexcept; /** * @brief Return the current number of curves loaded. * @since 0.2.0 */ int getNumCurves() const noexcept; /** * @brief Return a list of unsupported opcodes, if any. * @since 0.2.0 */ const std::vector& getUnknownOpcodes() const noexcept; /** * @brief Return the number of preloaded samples in the synth. * @since 0.2.0 */ size_t getNumPreloadedSamples() const noexcept; /** * @brief Set the maximum size of the blocks for the callback. * * The actual size can be lower in each callback but should not be larger * than this value. * @since 0.2.0 * * @param samplesPerBlock The number of samples per block. */ void setSamplesPerBlock(int samplesPerBlock) noexcept; /** * @brief Set the sample rate. * * If you do not call it it is initialized to `sfz::config::defaultSampleRate`. * @since 0.2.0 * * @param sampleRate The sample rate. */ void setSampleRate(float sampleRate) noexcept; /** * @brief Get the default resampling quality. * * This is the quality setting which the engine uses when the instrument * does not use the opcode `sample_quality`. The engine uses distinct * default quality settings for live mode and freewheeling mode, * which both can be accessed by the means of this function. * @since 0.4.0 * * @param[in] mode The processing mode. * * @return The sample quality for the given mode, in the range 1 to 10. */ int getSampleQuality(ProcessMode mode); /** * @brief Set the default resampling quality. * * This is the quality setting which the engine uses when the instrument * does not use the opcode `sample_quality`. The engine uses distinct * default quality settings for live mode and freewheeling mode, * which both can be accessed by the means of this function. * @since 0.4.0 * * @param[in] mode The processing mode. * @param[in] quality The desired sample quality, in the range 1 to 10. */ void setSampleQuality(ProcessMode mode, int quality); /** * @brief Return the current value for the volume, in dB. * @since 0.2.0 */ float getVolume() const noexcept; /** * @brief Set the value for the volume. * * This value will be clamped within `sfz::default::volumeRange`. * @since 0.2.0 * * @param volume The new volume. */ void setVolume(float volume) noexcept; /** * @brief Send a note on event to the synth. * @since 0.2.0 * * @param delay the delay at which the event occurs; this should be lower * than the size of the block in the next call to renderBlock(). * @param noteNumber the midi note number. * @param velocity the midi note velocity. */ void noteOn(int delay, int noteNumber, uint8_t velocity) noexcept; /** * @brief Send a note off event to the synth. * @since 0.2.0 * * @param delay the delay at which the event occurs; this should be lower * than the size of the block in the next call to renderBlock(). * @param noteNumber the midi note number. * @param velocity the midi note velocity. */ void noteOff(int delay, int noteNumber, uint8_t velocity) noexcept; /** * @brief Send a CC event to the synth * @since 0.2.0 * * @param delay the delay at which the event occurs; this should be lower * than the size of the block in the next call to renderBlock(). * @param ccNumber the cc number. * @param ccValue the cc value. */ void cc(int delay, int ccNumber, uint8_t ccValue) noexcept; /** * @brief Send a high precision CC event to the synth * @since 0.4.0 * * @param delay the delay at which the event occurs; this should be lower * than the size of the block in the next call to renderBlock(). * @param ccNumber the cc number. * @param normValue the normalized cc value, in domain 0 to 1. */ void hdcc(int delay, int ccNumber, float normValue) noexcept; /** * @brief Send a high precision CC automation to the synth * * This updates the CC value known to the synth, but without performing * additional MIDI-specific interpretations. (eg. the CC 120 and up) * * @since 0.6.0 * * @param delay the delay at which the event occurs; this should be lower * than the size of the block in the next call to renderBlock(). * @param ccNumber the cc number. * @param normValue the normalized cc value, in domain 0 to 1. */ void automateHdcc(int delay, int ccNumber, float normValue) noexcept; /** * @brief Send a pitch bend event to the synth * @since 0.2.0 * * @param delay the delay at which the event occurs; this should be lower * than the size of the block in the next call to renderBlock(). * @param pitch the pitch value centered between -8192 and 8192. */ void pitchWheel(int delay, int pitch) noexcept; /** * @brief Send a aftertouch event to the synth. (CURRENTLY UNIMPLEMENTED) * @since 0.2.0 * * @param delay the delay at which the event occurs; this should be lower * than the size of the block in the next call to renderBlock(). * @param aftertouch the aftertouch value. */ void aftertouch(int delay, uint8_t aftertouch) noexcept; /** * @brief Send a tempo event to the synth. * @since 0.2.0 * * @param delay the delay at which the event occurs; this should be lower * than the size of the block in the next call to renderBlock(). * @param secondsPerBeat the new period of the beat. */ void tempo(int delay, float secondsPerBeat) noexcept; /** * @brief Send the time signature. * @since 0.5.0 * * @param delay The delay. * @param beatsPerBar The number of beats per bar, or time signature numerator. * @param beatUnit The note corresponding to one beat, or time signature denominator. */ void timeSignature(int delay, int beatsPerBar, int beatUnit); /** * @brief Send the time position. * @since 0.5.0 * * @param delay The delay. * @param bar The current bar. * @param barBeat The fractional position of the current beat within the bar. */ void timePosition(int delay, int bar, float barBeat); /** * @brief Send the playback state. * @since 0.5.0 * * @param delay The delay. * @param playbackState The playback state, 1 if playing, 0 if stopped. */ void playbackState(int delay, int playbackState); /** * @brief Render an block of audio data in the buffer. * * This call will reset the synth in its waiting state for the next batch * of events. The buffers must be float[numSamples][numOutputs * 2]. * @since 0.2.0 * * @param buffers the buffers to write the next block into. * @param numFrames the number of stereo frames in the block. * @param numOutputs the number of stereo outputs. */ void renderBlock(float** buffers, size_t numFrames, int numOutputs = 1) noexcept; /** * @brief Return the number of active voices. * @since 0.2.0 */ int getNumActiveVoices() const noexcept; /** * @brief Return the total number of voices in the synth (the polyphony). * @since 0.2.0 */ int getNumVoices() const noexcept; /** * @brief Change the number of voices (the polyphony). * * This function takes a lock and disables the callback; prefer calling * it out of the RT thread. It can also take a long time to return. * If the new number of voices is the same as the current one, it will * release the lock immediately and exit. * @since 0.2.0 * * @param numVoices The number of voices. */ void setNumVoices(int numVoices) noexcept; /** * @brief Set the oversampling factor to a new value. * * It will kill all the voices, and trigger a reloading of every file in * the FilePool under the new oversampling. * * Increasing this value (up to x8 oversampling) improves the * quality of the output at the expense of memory consumption and * background loading speed. The main render path still uses the * same linear interpolation algorithm and should not see its * performance decrease, but the files are oversampled upon loading * which increases the stress on the background loader and reduce * the loading speed. You can tweak the size of the preloaded data * to compensate for the memory increase, but the full loading will * need to take place anyway. * * This function takes a lock and disables the callback; prefer calling * it out of the RT thread. It can also take a long time to return. * If the new oversampling factor is the same as the current one, it will * release the lock immediately and exit. * @since 0.2.0 * * @param factor The oversampling factor. * * @return @true if the factor did indeed change, @false otherwise. */ bool setOversamplingFactor(int factor) noexcept; /** * @brief Return the current oversampling factor. * @since 0.2.0 */ int getOversamplingFactor() const noexcept; /** * @brief Set the preloaded file size. * * This function takes a lock and disables the callback; prefer calling * it out of the RT thread. It can also take a long time to return. * If the new preload size is the same as the current one, it will * release the lock immediately and exit. * @since 0.2.0 * * @param preloadSize The preload size. */ void setPreloadSize(uint32_t preloadSize) noexcept; /** * @brief Return the current preloaded file size. * @since 0.2.0 */ uint32_t getPreloadSize() const noexcept; /** * @brief Return the number of allocated buffers. * @since 0.2.0 */ int getAllocatedBuffers() const noexcept; /** * @brief Return the number of bytes allocated through the buffers. * @since 0.2.0 */ int getAllocatedBytes() const noexcept; /** * @brief Enable freewheeling on the synth. * * This will wait for background loaded files to finish loading * before each render callback to ensure that there will be no dropouts. * @since 0.2.0 */ void enableFreeWheeling() noexcept; /** * @brief Disable freewheeling on the synth. * * You should disable freewheeling before live use of the plugin * otherwise the audio thread will lock. * @since 0.2.0 */ void disableFreeWheeling() noexcept; /** * @brief Check if the SFZ should be reloaded. * * Depending on the platform this can create file descriptors. * @since 0.2.0 * * @return @true if any included files (including the root file) have * been modified since the sfz file was loaded, @false otherwise. */ bool shouldReloadFile(); /** * @brief Check if the tuning (scala) file should be reloaded. * * Depending on the platform this can create file descriptors. * @since 0.4.0 * * @return @true if a scala file has been loaded and has changed, @false otherwise. */ bool shouldReloadScala(); /** * @brief Enable logging of timings to sidecar CSV files. * @since 0.3.0 * * @note This can produce many outputs so use with caution. * * @param prefix the file prefix to use for logging. */ void enableLogging() noexcept; /** * @brief Enable logging of timings to sidecar CSV files. * @since 0.3.2 * * @note This can produce many outputs so use with caution. * * @param prefix the file prefix to use for logging. */ void enableLogging(const std::string& prefix) noexcept; /** * @brief Set the logging prefix. * @since 0.3.2 * * @param prefix */ void setLoggingPrefix(const std::string& prefix) noexcept; /** * @brief Disable logging of timings to sidecar CSV files. * @since 0.3.0 */ void disableLogging() noexcept; /** * @brief Shuts down the current processing, clear buffers and reset the voices. * @since 0.3.2 */ void allSoundOff() noexcept; /** * @brief Add external definitions prior to loading. * @since 0.4.0 * * @note These do not get reset by loading or resetting the synth. * You need to call clearExternalDefintions() to erase them. * * @param id The definition variable name. * @param value The definition value. */ void addExternalDefinition(const std::string& id, const std::string& value); /** * @brief Clears external definitions for the next file loading. * @since 0.4.0 */ void clearExternalDefinitions(); /** * @brief Get the key labels, if any. * @since 0.4.0 */ const std::vector>& getKeyLabels() const noexcept; /** * @brief Get the CC labels, if any. * @since 0.4.0 */ const std::vector>& getCCLabels() const noexcept; /** * @addtogroup Messaging * @{ */ private: struct ClientDeleter { void operator()(Client *client) const noexcept; }; public: using ClientPtr = std::unique_ptr; /** * @brief Create a new messaging client * @since 0.6.0 * * @param data The opaque data pointer which is passed to the receiver. * @return The new client. */ static ClientPtr createClient(void* data); /** * @brief Get the client data * @since 0.6.0 * * @param client The client. * @return The client data. */ static void* getClientData(Client& client); /** * @brief Set the function which receives reply messages from the synth engine. * @since 0.6.0 * * @param client The client. * @param receive The pointer to the receiving function. */ static void setReceiveCallback(Client& client, sfizz_receive_t* receive); /** * @brief Send a message to the synth engine * @since 0.6.0 * * @param client The client sending the message. * @param delay The delay of the message in the block, in samples. * @param path The OSC address pattern. * @param sig The OSC type tag string. * @param args The OSC arguments, whose number and format is determined the type tag string. */ void sendMessage(Client& client, int delay, const char* path, const char* sig, const sfizz_arg_t* args); /** * @brief Set the function which receives broadcast messages from the synth engine. * @since 0.6.0 * * @param broadcast The pointer to the receiving function. * @param data The opaque data pointer which is passed to the receiver. */ void setBroadcastCallback(sfizz_receive_t* broadcast, void* data); /** * @} */ private: std::unique_ptr synth; }; using ClientPtr = Sfizz::ClientPtr; }