set (VSTPLUGIN_PRJ_NAME "${PROJECT_NAME}_vst3") set (VSTPLUGIN_BUNDLE_NAME "${PROJECT_NAME}.vst3") set (VST3SDK_BASEDIR "${CMAKE_CURRENT_SOURCE_DIR}/external/VST_SDK/VST3_SDK") # VST plugin specific settings include (VSTConfig) configure_file (VstPluginDefs.h.in "${CMAKE_CURRENT_BINARY_DIR}/VstPluginDefs.h") # Build VST3 SDK include("cmake/Vst3.cmake") # Build the plugin set(VSTPLUGIN_SOURCES SfizzVstProcessor.cpp SfizzVstController.cpp SfizzVstEditor.cpp SfizzVstState.cpp GUIComponents.cpp VstPluginFactory.cpp X11RunLoop.cpp) set(VSTPLUGIN_HEADERS SfizzVstProcessor.h SfizzVstController.h SfizzVstEditor.h SfizzVstState.h GUIComponents.h X11RunLoop.h) set(VSTPLUGIN_RESOURCES logo.png) add_library(${VSTPLUGIN_PRJ_NAME} MODULE ${VSTPLUGIN_HEADERS} ${VSTPLUGIN_SOURCES}) if(WIN32) target_sources(${VSTPLUGIN_PRJ_NAME} PRIVATE vst3.def) endif() target_link_libraries(${VSTPLUGIN_PRJ_NAME} PRIVATE ${PROJECT_NAME}::${PROJECT_NAME}) target_include_directories(${VSTPLUGIN_PRJ_NAME} PRIVATE "${CMAKE_CURRENT_BINARY_DIR}") set_target_properties(${VSTPLUGIN_PRJ_NAME} PROPERTIES OUTPUT_NAME "${PROJECT_NAME}" PREFIX "") plugin_add_vst3sdk(${VSTPLUGIN_PRJ_NAME}) plugin_add_vstgui(${VSTPLUGIN_PRJ_NAME}) # Add the ring buffer set (RINGBUFFER_HEADERS "external/ring_buffer/ring_buffer/ring_buffer.h" "external/ring_buffer/ring_buffer/ring_buffer.tcc") source_group ("Header Files" FILES ${RINGBUFFER_HEADERS}) target_include_directories(${VSTPLUGIN_PRJ_NAME} PRIVATE "external/ring_buffer") target_sources(${VSTPLUGIN_PRJ_NAME} PRIVATE "external/ring_buffer/ring_buffer/ring_buffer.cpp" ${RINGBUFFER_HEADERS}) if (${CMAKE_SYSTEM_NAME} MATCHES "Linux") target_link_libraries(${VSTPLUGIN_PRJ_NAME} PRIVATE "-Wl,--version-script=${CMAKE_CURRENT_SOURCE_DIR}/vst3.version") endif() sfizz_enable_lto_if_needed (${VSTPLUGIN_PRJ_NAME}) if (MINGW) set_target_properties (${VSTPLUGIN_PRJ_NAME} PROPERTIES LINK_FLAGS "-static") endif() # Create the bundle (see "VST 3 Locations / Format") execute_process ( COMMAND "${CMAKE_COMMAND}" -E make_directory "${PROJECT_BINARY_DIR}/${VSTPLUGIN_BUNDLE_NAME}/Contents/Resources") foreach(res ${VSTPLUGIN_RESOURCES}) file (COPY "${CMAKE_CURRENT_SOURCE_DIR}/resources/${res}" DESTINATION "${PROJECT_BINARY_DIR}/${VSTPLUGIN_BUNDLE_NAME}/Contents/Resources") endforeach() if(WIN32) set_target_properties(${VSTPLUGIN_PRJ_NAME} PROPERTIES SUFFIX ".vst3" LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/${VSTPLUGIN_BUNDLE_NAME}/Contents/${VST3_PACKAGE_ARCHITECTURE}-win") foreach(config ${CMAKE_CONFIGURATION_TYPES}) string(TOUPPER "${config}" config) set_target_properties(${VSTPLUGIN_PRJ_NAME} PROPERTIES "LIBRARY_OUTPUT_DIRECTORY_${config}" "${PROJECT_BINARY_DIR}/${VSTPLUGIN_BUNDLE_NAME}/Contents/${VST3_PACKAGE_ARCHITECTURE}-win") endforeach() file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/win/Plugin.ico" "${CMAKE_CURRENT_SOURCE_DIR}/win/desktop.ini" DESTINATION "${PROJECT_BINARY_DIR}/${VSTPLUGIN_BUNDLE_NAME}") elseif(APPLE) set_target_properties(${VSTPLUGIN_PRJ_NAME} PROPERTIES SUFFIX "" LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/${VSTPLUGIN_BUNDLE_NAME}/Contents/MacOS") file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/mac/PkgInfo" DESTINATION "${PROJECT_BINARY_DIR}/${VSTPLUGIN_BUNDLE_NAME}/Contents") set(SFIZZ_VST3_BUNDLE_EXECUTABLE "${PROJECT_NAME}") set(SFIZZ_VST3_BUNDLE_VERSION "${PROJECT_VERSION}") configure_file("${CMAKE_CURRENT_SOURCE_DIR}/mac/Info.vst3.plist" "${PROJECT_BINARY_DIR}/${VSTPLUGIN_BUNDLE_NAME}/Contents/Info.plist" @ONLY) file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/mac/Plugin.icns" DESTINATION "${PROJECT_BINARY_DIR}/${VSTPLUGIN_BUNDLE_NAME}/Contents/Resources") else() set_target_properties(${VSTPLUGIN_PRJ_NAME} PROPERTIES LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/${VSTPLUGIN_BUNDLE_NAME}/Contents/${VST3_PACKAGE_ARCHITECTURE}-linux") endif() file(COPY "gpl-3.0.txt" DESTINATION "${PROJECT_BINARY_DIR}/${VSTPLUGIN_BUNDLE_NAME}") if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang") target_compile_options(${VSTPLUGIN_PRJ_NAME} PRIVATE "-Wno-extra" "-Wno-multichar" "-Wno-reorder" "-Wno-class-memaccess" "-Wno-ignored-qualifiers" "-Wno-unknown-pragmas" "-Wno-unused-function" "-Wno-unused-parameter" "-Wno-unused-variable") endif() # To help debugging the link only if (FALSE) target_link_options(${VSTPLUGIN_PRJ_NAME} PRIVATE "-Wl,-no-undefined") endif() # Installation if (NOT MSVC) install (DIRECTORY "${PROJECT_BINARY_DIR}/${VSTPLUGIN_BUNDLE_NAME}" DESTINATION "${VSTPLUGIN_INSTALL_DIR}" COMPONENT "vst") endif() # --- Audio Unit wrapper --- # if(SFIZZ_AU AND NOT APPLE) message(WARNING "Audio Unit is available only for macOS builds") elseif(SFIZZ_AU) set(AUPLUGIN_PRJ_NAME "${PROJECT_NAME}_au") set(AUPLUGIN_BUNDLE_NAME "${PROJECT_NAME}.component") add_library(${AUPLUGIN_PRJ_NAME} MODULE "${VST3SDK_BASEDIR}/public.sdk/source/vst/auwrapper/aucarbonview.mm" "${VST3SDK_BASEDIR}/public.sdk/source/vst/auwrapper/aucocoaview.mm" "${VST3SDK_BASEDIR}/public.sdk/source/vst/auwrapper/ausdk.mm" "${VST3SDK_BASEDIR}/public.sdk/source/vst/auwrapper/auwrapper.mm" "${VST3SDK_BASEDIR}/public.sdk/source/vst/auwrapper/NSDataIBStream.mm") target_include_directories(${AUPLUGIN_PRJ_NAME} PRIVATE "${VST3SDK_BASEDIR}") target_link_libraries(${AUPLUGIN_PRJ_NAME} PRIVATE "${APPLE_FOUNDATION_LIBRARY}" "${APPLE_COCOA_LIBRARY}" "${APPLE_CARBON_LIBRARY}" "${APPLE_AUDIOTOOLBOX_LIBRARY}" "${APPLE_COREAUDIO_LIBRARY}" "${APPLE_COREMIDI_LIBRARY}") set_target_properties(${AUPLUGIN_PRJ_NAME} PROPERTIES OUTPUT_NAME "${PROJECT_NAME}" PREFIX "") # Get Core Audio utility classes if missing set(CA_UTILITY_BASEDIR "${CMAKE_CURRENT_SOURCE_DIR}/external/CoreAudioUtilityClasses") if(EXISTS "${CA_UTILITY_BASEDIR}") message(STATUS "The CoreAudioUtilityClasses are available locally") else() message(STATUS "The CoreAudioUtilityClasses are not available locally") set(CA_UTILITY_VERSION "1.1") set(CA_UTILITY_ARCHIVE "CoreAudioUtilityClasses-${CA_UTILITY_VERSION}.tar.gz") set(CA_UTILITY_DOWNLOAD_URL "https://github.com/sfztools/CoreAudioUtilityClasses/releases/download/v${CA_UTILITY_VERSION}/${CA_UTILITY_ARCHIVE}") if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/download/${CA_UTILITY_ARCHIVE}") message(STATUS "The CoreAudioUtilityClasses archive is available") else() message(STATUS "The CoreAudioUtilityClasses archive is missing") message(STATUS "Downloading: ${CA_UTILITY_DOWNLOAD_URL}") file(MAKE_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/download") file(DOWNLOAD "${CA_UTILITY_DOWNLOAD_URL}" "${CMAKE_CURRENT_SOURCE_DIR}/download/${CA_UTILITY_ARCHIVE}") endif() message(STATUS "Extracting: ${CA_UTILITY_ARCHIVE}") execute_process(COMMAND "${CMAKE_COMMAND}" "-E" "tar" "xvf" "${CMAKE_CURRENT_SOURCE_DIR}/download/${CA_UTILITY_ARCHIVE}" WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/external") endif() # Add Core Audio utility classes target_include_directories(${AUPLUGIN_PRJ_NAME} PRIVATE "${CA_UTILITY_BASEDIR}/CoreAudio" "${CA_UTILITY_BASEDIR}/CoreAudio/AudioUnits" "${CA_UTILITY_BASEDIR}/CoreAudio/AudioUnits/AUPublic/AUBase" "${CA_UTILITY_BASEDIR}/CoreAudio/AudioUnits/AUPublic/Utility" "${CA_UTILITY_BASEDIR}/CoreAudio/PublicUtility") # Add VST base classes target_sources(${AUPLUGIN_PRJ_NAME} PRIVATE "${VST3SDK_BASEDIR}/base/source/baseiids.cpp" "${VST3SDK_BASEDIR}/base/source/fbuffer.cpp" "${VST3SDK_BASEDIR}/base/source/fdebug.cpp" "${VST3SDK_BASEDIR}/base/source/fdynlib.cpp" "${VST3SDK_BASEDIR}/base/source/fobject.cpp" "${VST3SDK_BASEDIR}/base/source/fstreamer.cpp" "${VST3SDK_BASEDIR}/base/source/fstring.cpp" "${VST3SDK_BASEDIR}/base/source/timer.cpp" "${VST3SDK_BASEDIR}/base/source/updatehandler.cpp" "${VST3SDK_BASEDIR}/base/thread/source/fcondition.cpp" "${VST3SDK_BASEDIR}/base/thread/source/flock.cpp" "${VST3SDK_BASEDIR}/pluginterfaces/base/conststringtable.cpp" "${VST3SDK_BASEDIR}/pluginterfaces/base/coreiids.cpp" "${VST3SDK_BASEDIR}/pluginterfaces/base/funknown.cpp" "${VST3SDK_BASEDIR}/pluginterfaces/base/ustring.cpp" "${VST3SDK_BASEDIR}/public.sdk/source/vst/vstinitiids.cpp") # Add VST hosting classes target_sources(${AUPLUGIN_PRJ_NAME} PRIVATE "${VST3SDK_BASEDIR}/public.sdk/source/vst/hosting/eventlist.cpp" "${VST3SDK_BASEDIR}/public.sdk/source/vst/hosting/hostclasses.cpp" "${VST3SDK_BASEDIR}/public.sdk/source/vst/hosting/parameterchanges.cpp" "${VST3SDK_BASEDIR}/public.sdk/source/vst/hosting/pluginterfacesupport.cpp" "${VST3SDK_BASEDIR}/public.sdk/source/vst/hosting/processdata.cpp") # Add generated source file(MAKE_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/include") target_include_directories(${AUPLUGIN_PRJ_NAME} PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/include") string(TIMESTAMP SFIZZ_AU_CLASS_PREFIX_NUMBER "%s" UTC) file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/include/aucocoaclassprefix.h" "#define SMTG_AU_NAMESPACE SMTGAUCocoa${SFIZZ_AU_CLASS_PREFIX_NUMBER}_") sfizz_enable_lto_if_needed (${AUPLUGIN_PRJ_NAME}) # Create the bundle execute_process( COMMAND "${CMAKE_COMMAND}" -E make_directory "${PROJECT_BINARY_DIR}/${AUPLUGIN_BUNDLE_NAME}/Contents/Resources") set_target_properties(${AUPLUGIN_PRJ_NAME} PROPERTIES SUFFIX "" LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/${AUPLUGIN_BUNDLE_NAME}/Contents/MacOS") file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/mac/PkgInfo" DESTINATION "${PROJECT_BINARY_DIR}/${AUPLUGIN_BUNDLE_NAME}/Contents") set(SFIZZ_AU_BUNDLE_EXECUTABLE "${PROJECT_NAME}") set(SFIZZ_AU_BUNDLE_VERSION "${PROJECT_VERSION}") set(SFIZZ_AU_BUNDLE_IDENTIFIER "tools.sfz.sfizz.au") set(SFIZZ_AU_BUNDLE_TYPE "aumu") set(SFIZZ_AU_BUNDLE_SUBTYPE "samp") set(SFIZZ_AU_BUNDLE_MANUFACTURER "Sfzt") math(EXPR SFIZZ_AU_DECIMAL_VERSION "${PROJECT_VERSION_MAJOR}*10000 + ${PROJECT_VERSION_MINOR}*100 + ${PROJECT_VERSION_PATCH}") execute_process( COMMAND "sh" "-c" "echo 'obase=16;${SFIZZ_AU_DECIMAL_VERSION}' | bc" OUTPUT_VARIABLE SFIZZ_AU_HEXADECIMAL_VERSION OUTPUT_STRIP_TRAILING_WHITESPACE) configure_file("${CMAKE_CURRENT_SOURCE_DIR}/mac/Info.au.plist" "${PROJECT_BINARY_DIR}/${AUPLUGIN_BUNDLE_NAME}/Contents/Info.plist" @ONLY) file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/mac/Plugin.icns" DESTINATION "${PROJECT_BINARY_DIR}/${AUPLUGIN_BUNDLE_NAME}/Contents/Resources") file(COPY "gpl-3.0.txt" DESTINATION "${PROJECT_BINARY_DIR}/${AUPLUGIN_BUNDLE_NAME}") # Add the resource fork if (FALSE) # optional, disabled because broken on CI execute_process(COMMAND "xcrun" "--find" "Rez" OUTPUT_VARIABLE OSX_REZ_COMMAND OUTPUT_STRIP_TRAILING_WHITESPACE) file(MAKE_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/include") configure_file("${CMAKE_CURRENT_SOURCE_DIR}/mac/audiounitconfig.h.in" "${CMAKE_CURRENT_BINARY_DIR}/include/audiounitconfig.h" @ONLY) add_custom_command(TARGET ${AUPLUGIN_PRJ_NAME} POST_BUILD COMMAND "${OSX_REZ_COMMAND}" "-d" "SystemSevenOrLater=1" "-script" "Roman" "-d" "i386_YES" "-d" "x86_64_YES" "-is" "${CMAKE_OSX_SYSROOT}" "-I" "${CMAKE_OSX_SYSROOT}/System/Library/Frameworks/CoreServices.framework/Frameworks/CarbonCore.framework/Versions/A/Headers" "-I" "/System/Library/Frameworks/CoreServices.framework/Frameworks/CarbonCore.framework/Versions/A/Headers" "-I" "/System/Library/Frameworks/AudioUnit.framework/Versions/A/Headers/" "-I" "${CA_UTILITY_BASEDIR}/CoreAudio/AudioUnits/AUPublic/AUBase" "-I" "${CMAKE_CURRENT_BINARY_DIR}/include" # generated audiounitconfig.h "-o" "${PROJECT_BINARY_DIR}/${AUPLUGIN_BUNDLE_NAME}/Contents/Resources/${PROJECT_NAME}.rsrc" "-useDF" "${VST3SDK_BASEDIR}/public.sdk/source/vst/auwrapper/auresource.r") endif() # Copy VST3 in the bundle add_custom_command(TARGET ${VSTPLUGIN_PRJ_NAME} POST_BUILD COMMAND "${CMAKE_COMMAND}" "-E" "copy_directory" "${PROJECT_BINARY_DIR}/${VSTPLUGIN_BUNDLE_NAME}" "${PROJECT_BINARY_DIR}/${AUPLUGIN_BUNDLE_NAME}/Contents/Resources/plugin.vst3") if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang") target_compile_options(${AUPLUGIN_PRJ_NAME} PRIVATE "-Wno-extra" "-Wno-multichar" "-Wno-reorder" "-Wno-class-memaccess" "-Wno-ignored-qualifiers" "-Wno-unknown-pragmas" "-Wno-unused-function" "-Wno-unused-parameter" "-Wno-unused-variable") endif() # Installation if(AUPLUGIN_INSTALL_DIR) install(DIRECTORY "${PROJECT_BINARY_DIR}/${AUPLUGIN_BUNDLE_NAME}" DESTINATION "${AUPLUGIN_INSTALL_DIR}" COMPONENT "au") endif() endif()