sfizz/sfizz/AudioBuffer.h

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C++

// Copyright (c) 2019, Paul Ferrand
// All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
// ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#pragma once
#include "Buffer.h"
#include "Config.h"
#include "Debug.h"
#include "LeakDetector.h"
#include "absl/types/span.h"
#include <memory>
#include <array>
namespace sfz
{
template <class Type, unsigned int MaxChannels = sfz::config::numChannels, unsigned int Alignment = SIMDConfig::defaultAlignment>
class AudioBuffer {
public:
using value_type = std::remove_cv_t<Type>;
using pointer = value_type*;
using const_pointer = const value_type*;
using iterator = pointer;
using const_iterator = const_pointer;
using size_type = size_t;
AudioBuffer()
{
}
AudioBuffer(int numChannels, int numFrames)
: numChannels(numChannels)
, numFrames(numFrames)
{
for (auto i = 0; i < numChannels; ++i)
buffers[i] = std::make_unique<buffer_type>(numFrames);
}
bool resize(size_type newSize)
{
bool returnedOK = true;
for (auto i = 0; i < numChannels; ++i)
returnedOK &= buffers[i]->resize(newSize);
return returnedOK;
}
iterator channelWriter(int channelIndex)
{
ASSERT(channelIndex < numChannels)
if (channelIndex < numChannels)
return buffers[channelIndex]->data();
return {};
}
iterator channelWriterEnd(int channelIndex)
{
ASSERT(channelIndex < numChannels)
if (channelIndex < numChannels)
return buffers[channelIndex]->end();
return {};
}
const_iterator channelReader(int channelIndex) const
{
ASSERT(channelIndex < numChannels)
if (channelIndex < numChannels)
return buffers[channelIndex]->data();
return {};
}
const_iterator channelReaderEnd(int channelIndex) const
{
ASSERT(channelIndex < numChannels)
if (channelIndex < numChannels)
return buffers[channelIndex]->end();
return {};
}
absl::Span<value_type> getSpan(int channelIndex) const
{
ASSERT(channelIndex < numChannels)
if (channelIndex < numChannels)
return { buffers[channelIndex]->data(), buffers[channelIndex]->size() };
return {};
}
absl::Span<const value_type> getConstSpan(int channelIndex) const
{
return getSpan(channelIndex);
}
void addChannel()
{
if (numChannels < MaxChannels)
buffers[numChannels++] = std::make_unique<buffer_type>(numFrames);
}
size_type getNumFrames() const
{
return numFrames;
}
int getNumChannels() const
{
return numChannels;
}
bool empty() const
{
return numFrames == 0;
}
Type& getSample(int channelIndex, size_type frameIndex)
{
// Uhoh
ASSERT(buffers[channelIndex] != nullptr);
ASSERT(frameIndex < numFrames);
return *(buffers[channelIndex]->data() + frameIndex);
}
Type& operator()(int channelIndex, size_type frameIndex)
{
return getSample(channelIndex, frameIndex);
}
private:
using buffer_type = Buffer<Type, Alignment>;
using buffer_ptr = std::unique_ptr<buffer_type>;
std::array<buffer_ptr, MaxChannels> buffers;
int numChannels { 0 };
size_type numFrames { 0 };
};
}