157 lines
No EOL
4.5 KiB
C++
157 lines
No EOL
4.5 KiB
C++
// Copyright (c) 2019, Paul Ferrand
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// All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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// 1. Redistributions of source code must retain the above copyright notice, this
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// list of conditions and the following disclaimer.
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// 2. Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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// ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#pragma once
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#include "Buffer.h"
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#include "Config.h"
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#include "Debug.h"
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#include "LeakDetector.h"
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#include "absl/types/span.h"
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#include <memory>
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#include <array>
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namespace sfz
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{
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template <class Type, unsigned int MaxChannels = sfz::config::numChannels, unsigned int Alignment = SIMDConfig::defaultAlignment>
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class AudioBuffer {
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public:
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using value_type = std::remove_cv_t<Type>;
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using pointer = value_type*;
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using const_pointer = const value_type*;
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using iterator = pointer;
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using const_iterator = const_pointer;
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using size_type = size_t;
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AudioBuffer()
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{
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}
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AudioBuffer(int numChannels, int numFrames)
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: numChannels(numChannels)
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, numFrames(numFrames)
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{
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for (auto i = 0; i < numChannels; ++i)
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buffers[i] = std::make_unique<buffer_type>(numFrames);
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}
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bool resize(size_type newSize)
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{
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bool returnedOK = true;
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for (auto i = 0; i < numChannels; ++i)
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returnedOK &= buffers[i]->resize(newSize);
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return returnedOK;
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}
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iterator channelWriter(int channelIndex)
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{
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ASSERT(channelIndex < numChannels)
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if (channelIndex < numChannels)
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return buffers[channelIndex]->data();
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return {};
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}
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iterator channelWriterEnd(int channelIndex)
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{
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ASSERT(channelIndex < numChannels)
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if (channelIndex < numChannels)
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return buffers[channelIndex]->end();
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return {};
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}
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const_iterator channelReader(int channelIndex) const
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{
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ASSERT(channelIndex < numChannels)
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if (channelIndex < numChannels)
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return buffers[channelIndex]->data();
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return {};
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}
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const_iterator channelReaderEnd(int channelIndex) const
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{
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ASSERT(channelIndex < numChannels)
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if (channelIndex < numChannels)
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return buffers[channelIndex]->end();
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return {};
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}
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absl::Span<value_type> getSpan(int channelIndex) const
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{
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ASSERT(channelIndex < numChannels)
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if (channelIndex < numChannels)
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return { buffers[channelIndex]->data(), buffers[channelIndex]->size() };
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return {};
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}
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absl::Span<const value_type> getConstSpan(int channelIndex) const
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{
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return getSpan(channelIndex);
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}
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void addChannel()
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{
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if (numChannels < MaxChannels)
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buffers[numChannels++] = std::make_unique<buffer_type>(numFrames);
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}
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size_type getNumFrames() const
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{
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return numFrames;
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}
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int getNumChannels() const
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{
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return numChannels;
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}
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bool empty() const
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{
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return numFrames == 0;
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}
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Type& getSample(int channelIndex, size_type frameIndex)
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{
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// Uhoh
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ASSERT(buffers[channelIndex] != nullptr);
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ASSERT(frameIndex < numFrames);
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return *(buffers[channelIndex]->data() + frameIndex);
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}
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Type& operator()(int channelIndex, size_type frameIndex)
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{
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return getSample(channelIndex, frameIndex);
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}
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private:
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using buffer_type = Buffer<Type, Alignment>;
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using buffer_ptr = std::unique_ptr<buffer_type>;
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std::array<buffer_ptr, MaxChannels> buffers;
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int numChannels { 0 };
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size_type numFrames { 0 };
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};
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} |